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Image from Computer Games Design [with Foundation year]
Image from Computer Games Design [with Foundation year]
Image from Computer Games Design [with Foundation year]
Image from Computer Games Design [with Foundation year]
Image from Computer Games Design [with Foundation year]
Image from Computer Games Design [with Foundation year]
Image from Computer Games Design [with Foundation year]
Image from Computer Games Design [with Foundation year]
Image from Computer Games Design [with Foundation year]
Image from Computer Games Design [with Foundation year]

Bachelor of Arts (with Honours) - BA (Hons)

Computer Games Design [with Foundation year]

Anglia Ruskin University

(4.2)
123 reviews

Entry requirements

Here's what you will need to get a place on the Computer Games Design [with Foundation year] course at Anglia Ruskin University.

We're still busy gathering entry requirements for Computer Games Design [with Foundation year] at Anglia Ruskin University. Look out for more info soon.

Most popular A-levels studied

See who's studying at Anglia Ruskin University. These students are taking Computer Games Design [with Foundation year] or another course from the same subject area.

Computer games design
SubjectGrade
HistoryD
MathematicsC
Media StudiesC
Business StudiesB
Computer ScienceE
Source: HESA

Course summary

What this course is about

UCAS code: I622

Here's what Anglia Ruskin University says about its Computer Games Design [with Foundation year] course.

Become a specialist in the field of games design and learn to work as part of a creative project team.

Learn about the main areas of computer games development, from idea generation through to releasing a playable and polished game.

You’ll develop specialist skills in game design, level design, user interface design, and user experience design, with a focus on intuitiveness and accessibility.

You’ll gain a thorough understanding of the two most popular commercial game engines, Unity and Unreal, and build a professional portfolio to showcase your skills to future employers and clients.

Learn specialist skills in game design, level design, and user/interface experience design.

Work collaboratively in a development studio environment that reflects the professional workplace.

Gain opportunities for placements, live briefs and networking through our links with companies like Sony, Jagex and Frontier.

Attend industry events such as games jams, talks, and festivals including our annual Gamebridge.

Access cutting-edge research materials through our partnership with Global Science & Technology Forum.

Study in Cambridge or Chelmsford, both home to a host of games companies (source: Ukie Games Map, January 2024).

Careers

Build a professional portfolio as you study, including an online presence on portfolio sites, websites and blogs, so you’re ready to showcase your skills to future employers and clients.

Every year, you’ll tackle ‘live briefs’ from our industry partners. These might include prototyping game ideas, and even developing teaser games. You’ll have a chance to take part in negotiated briefs too, which may focus more on your particular interests and specialisms.

Live briefs will not only help you prepare for work in the games industry – some may show you how you can use your skills for communal wellbeing, regardless of where your career takes you. For example, our brief in conjunction with mental health charity Safe In Our World will allow you to research the professional and ethical issues faced within the games industry, and present your findings through a group presentation.

You’ll also have opportunities to build your professional network at games jams, industry talks, and festivals, like our annual Gamebridge, where students from across the country attend industry-led talks, 1-2-1 portfolio reviews, and game showcases with companies like Frontier and Jagex.

82% of the UK computer games industry is educated to at least undergraduate level, according to UKIE’s 2022 census. Our degree will help you get experience and find work in design-focused roles such as game designer, level designer, user interface designer, and user experience designer.

Graduation doesn’t have to be the end of your time with us. You might stay at ARU and study for a Masters, such as our MA Games Development (Art). Take advantage of our Alumni Scholarship and get 20% off your fees.

Teaching

You’ll start this course by learning about game design theory, key game development stages, industry-standard game creation tools, world-building techniques, and various roles in the games industry.

In years 2 and 3, you’ll deepen your knowledge of tools and techniques for creating characters, environments, and narratives, often working collaboratively.

Finally, you’ll develop artefacts for your portfolio, take on live briefs for industry partners, and complete a Major Project that brings together all your skills and knowledge.

Source: Anglia Ruskin University

Course details

There are a few options in how you might study Computer Games Design [with Foundation year] at Anglia Ruskin University.

Check the

2 course options available.

Qualification

Bachelor of Arts (with Honours) - BA (Hons)

Department

Cambridge School of Creative Industries

Location

Chelmsford Campus | Chelmsford

Duration

4 Years

Study mode

Full-time including foundation year

Subjects

• Computer games design

Start date

14 September 2026

Application deadline

14 January 2026

Tuition fees

LocationFees
England£9,535 per year
Scotland£9,535 per year
Wales£9,535 per year
Northern Ireland£9,535 per year
Channel Islands£9,535 per year
Republic of Ireland£9,535 per year

The modules you will study

Year 1: Interactive Learning Skills and Communication; Information and Communication Technology; Creative Workshops 1; Approach to Design; Critical and Contextual Studies; Creative Workshops 2; Specialist Project; Composition and Style. Year 2: Game Concepts and Analysis; Video Game Prototyping; Introduction to Gameplay and Levels; Player-Centric Game Design; Into ARU. Year 3: Collaborative Games Development; Technical Development for Games; Player Experiences in Games; Ruskin Module. Year 4: Studio Practice for Games; Major Project for Games. Modules are subject to change and availability.

How you will be assessed

Our assessment methods reflect the practices you will need to work in the modern games industry. These include team project work; working to client/employer requirements; researching and producing designs; creating artefacts; understanding game design issues and design techniques; and demonstrating a knowledge of world-building. At each level of the course you will also be assessed on a written reflection of your own skillsets and your plan for professional development over the following year and into graduation.

Anglia Ruskin University student reviews

(4.2)
Based on 123 reviews from Anglia Ruskin University's students and alumni
5 star
43%
4 star
34%
3 star
19%
2 star
4%
1 star
0%
All reviews

Showing 99 reviews

3rd year

Paramedic science

6 months ago

The SU are actually really supportive and easy to use.

(5)
Student Union

3rd year

Paramedic science

6 months ago

There isnt a massive university life.

(3)
University life

3rd year

Paramedic science

6 months ago

Feels expensive for the amount of face to face sessions you get.

(3)
Finance

3rd year

Paramedic science

6 months ago

The general university facilities are decent, the course specific ones are dissapointing

(3)
Facilities

3rd year

Paramedic science

6 months ago

If i could do it again I would not go here. The course has been extremely poorly managed and the staff have treated us like guinea pigs trialling new modules. There seems to be a reasonable staff turnover. We have had consistent issues with course leaders not talking to each other resulting in vastl...

(2)
Course

3rd year

Paramedic science

6 months ago

The university is alright, nothing special. The facilities are decent, the library is easy to use and work in.

(4)
Overall

National Student Survey (NSS) scores at Anglia Ruskin University

The NSS is an annual survey where final-year students are asked to rate different aspects of their course and university experience.

Here you can see ratings from Anglia Ruskin University students who took the Computer Games Design [with Foundation year] course - or another course in the same subject area.

Computer games and animation

Select an option to see a detailed breakdown

How often does your course challenge you to achieve your best work?

78%

low

How good are teaching staff at explaining things?

92%

med

How often do teaching staff make the subject engaging?

83%

med

How often is the course intellectually stimulating?

78%

med

To what extent have you had the chance to bring together information and ideas from different topics?

72%

low

How well does your course introduce subjects and skills in a way that builds on what you have already learned?

75%

med

How well has your course developed your knowledge and skills that you think you will need for your future?

89%

med

To what extent have you had the chance to explore ideas and concepts in depth?

84%

med

To what extent does your course have the right balance of directed and independent study?

70%

med

How well have assessments allowed you to demonstrate what you have learned?

91%

med

How fair has the marking and assessment been on your course?

86%

med

How often does feedback help you to improve your work?

83%

med

How often have you received assessment feedback on time?

83%

med

How clear were the marking criteria used to assess your work?

84%

med

How easy was it to contact teaching staff when you needed to?

91%

med

How well have teaching staff supported your learning?

86%

med

How well were any changes to teaching on your course communicated?

75%

med

How well organised is your course?

76%

med

How well have the IT resources and facilities supported your learning?

92%

high

How well have the library resources (e.g., books, online services and learning spaces) supported your learning?

65%

low

How easy is it to access subject specific resources (e.g., equipment, facilities, software) when you need them?

89%

med

How clear is it that students' feedback on the course is acted on?

74%

med

To what extent do you get the right opportunities to give feedback on your course?

72%

low

To what extent are students' opinions about the course valued by staff?

91%

high

How well does the students' union (association or guild) represent students' academic interests?

70%

med

During your studies, how free did you feel to express your ideas, opinions, and beliefs?

91%

med

How well communicated was information about your university/college's mental wellbeing support services?

86%

med

Student information

See who's studying at Anglia Ruskin University. These students are taking Computer Games Design [with Foundation year] or another course from the same subject area.

Computer games design
Mode of study
Full-time100%
Gender ratio
Female18%Male81%Other1%
Where students come from
International11%UK89%
Number of students100
Source: HESA

Graduate prospects

What graduates do next

The Computer Games Design [with Foundation year] course includes content from more than one subject area. Choose an option below for information about Anglia Ruskin University graduates across each of those subject areas.

Computer games and animation
Computing

Graduate statistics

85%

In a job where degree was essential or beneficial

95%

In work, study or other activity

45%

Say it fits with future plans

20%

Are utilising studies

Top job areas

40%

Information Technology Professionals

20%

Web and Multimedia Design Professionals

10%

Science, engineering and technology associate professionals

5%

Artistic, literary and media occupations

Graduate statistics

75%

In a job where degree was essential or beneficial

86%

In work, study or other activity

60%

Say it fits with future plans

50%

Are utilising studies

Top job areas

40%

Information Technology Professionals

15%

Science, engineering and technology associate professionals

10%

Elementary occupations

10%

Web and Multimedia Design Professionals

Graduate statistics percentages are determined 15 months after a student graduates

Earnings after graduation

Earnings from Anglia Ruskin University graduates who took Computer Games Design [with Foundation year] - or another course in the same subject area.

Computing

Earnings

£27.4k

First year after graduation

£33.2k

Third year after graduation

£33.2k

Fifth year after graduation

Shown here are the median earnings of graduates at one, three and five years after they completed a course related to Computer Games Design [with Foundation year].

Source: LEO

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree

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