Bachelor of Arts (with Honours) - BA (Hons)
Here's what you will need to get a place on the Computer Games Design [with Foundation year] course at Anglia Ruskin University.
We're still busy gathering entry requirements for Computer Games Design [with Foundation year] at Anglia Ruskin University. Look out for more info soon.
Most popular A-levels studied
See who's studying at Anglia Ruskin University. These students are taking Computer Games Design [with Foundation year] or another course from the same subject area.
| Subject | Grade |
|---|---|
| History | D |
| Mathematics | C |
| Media Studies | C |
| Business Studies | B |
| Computer Science | E |
UCAS code: I622
Here's what Anglia Ruskin University says about its Computer Games Design [with Foundation year] course.
Become a specialist in the field of games design and learn to work as part of a creative project team.
Learn about the main areas of computer games development, from idea generation through to releasing a playable and polished game.
You’ll develop specialist skills in game design, level design, user interface design, and user experience design, with a focus on intuitiveness and accessibility.
You’ll gain a thorough understanding of the two most popular commercial game engines, Unity and Unreal, and build a professional portfolio to showcase your skills to future employers and clients.
Learn specialist skills in game design, level design, and user/interface experience design.
Work collaboratively in a development studio environment that reflects the professional workplace.
Gain opportunities for placements, live briefs and networking through our links with companies like Sony, Jagex and Frontier.
Attend industry events such as games jams, talks, and festivals including our annual Gamebridge.
Access cutting-edge research materials through our partnership with Global Science & Technology Forum.
Study in Cambridge or Chelmsford, both home to a host of games companies (source: Ukie Games Map, January 2024).
Careers
Build a professional portfolio as you study, including an online presence on portfolio sites, websites and blogs, so you’re ready to showcase your skills to future employers and clients.
Every year, you’ll tackle ‘live briefs’ from our industry partners. These might include prototyping game ideas, and even developing teaser games. You’ll have a chance to take part in negotiated briefs too, which may focus more on your particular interests and specialisms.
Live briefs will not only help you prepare for work in the games industry – some may show you how you can use your skills for communal wellbeing, regardless of where your career takes you. For example, our brief in conjunction with mental health charity Safe In Our World will allow you to research the professional and ethical issues faced within the games industry, and present your findings through a group presentation.
You’ll also have opportunities to build your professional network at games jams, industry talks, and festivals, like our annual Gamebridge, where students from across the country attend industry-led talks, 1-2-1 portfolio reviews, and game showcases with companies like Frontier and Jagex.
82% of the UK computer games industry is educated to at least undergraduate level, according to UKIE’s 2022 census. Our degree will help you get experience and find work in design-focused roles such as game designer, level designer, user interface designer, and user experience designer.
Graduation doesn’t have to be the end of your time with us. You might stay at ARU and study for a Masters, such as our MA Games Development (Art). Take advantage of our Alumni Scholarship and get 20% off your fees.
Teaching
You’ll start this course by learning about game design theory, key game development stages, industry-standard game creation tools, world-building techniques, and various roles in the games industry.
In years 2 and 3, you’ll deepen your knowledge of tools and techniques for creating characters, environments, and narratives, often working collaboratively.
Finally, you’ll develop artefacts for your portfolio, take on live briefs for industry partners, and complete a Major Project that brings together all your skills and knowledge.
Source: Anglia Ruskin University
There are a few options in how you might study Computer Games Design [with Foundation year] at Anglia Ruskin University.
Check the
2 course options available.
Qualification
Bachelor of Arts (with Honours) - BA (Hons)
Department
Cambridge School of Creative Industries
Location
Chelmsford Campus | Chelmsford
Duration
4 Years
Study mode
Full-time including foundation year
Subjects
• Computer games design
Start date
14 September 2026
Application deadline
14 January 2026
| Location | Fees |
|---|---|
| England | £9,535 per year |
| Scotland | £9,535 per year |
| Wales | £9,535 per year |
| Northern Ireland | £9,535 per year |
| Channel Islands | £9,535 per year |
| Republic of Ireland | £9,535 per year |
Year 1: Interactive Learning Skills and Communication; Information and Communication Technology; Creative Workshops 1; Approach to Design; Critical and Contextual Studies; Creative Workshops 2; Specialist Project; Composition and Style. Year 2: Game Concepts and Analysis; Video Game Prototyping; Introduction to Gameplay and Levels; Player-Centric Game Design; Into ARU. Year 3: Collaborative Games Development; Technical Development for Games; Player Experiences in Games; Ruskin Module. Year 4: Studio Practice for Games; Major Project for Games. Modules are subject to change and availability.
Our assessment methods reflect the practices you will need to work in the modern games industry. These include team project work; working to client/employer requirements; researching and producing designs; creating artefacts; understanding game design issues and design techniques; and demonstrating a knowledge of world-building. At each level of the course you will also be assessed on a written reflection of your own skillsets and your plan for professional development over the following year and into graduation.
Showing 99 reviews
Paramedic science
6 months ago
The SU are actually really supportive and easy to use.
Paramedic science
6 months ago
There isnt a massive university life.
Paramedic science
6 months ago
Feels expensive for the amount of face to face sessions you get.
Paramedic science
6 months ago
The general university facilities are decent, the course specific ones are dissapointing
Paramedic science
6 months ago
If i could do it again I would not go here. The course has been extremely poorly managed and the staff have treated us like guinea pigs trialling new modules. There seems to be a reasonable staff turnover. We have had consistent issues with course leaders not talking to each other resulting in vastl...
Paramedic science
6 months ago
The university is alright, nothing special. The facilities are decent, the library is easy to use and work in.
The NSS is an annual survey where final-year students are asked to rate different aspects of their course and university experience.
Here you can see ratings from Anglia Ruskin University students who took the Computer Games Design [with Foundation year] course - or another course in the same subject area.
Select an option to see a detailed breakdown
Teaching on my course
82%
med
How often does your course challenge you to achieve your best work?
78%
low
How good are teaching staff at explaining things?
92%
med
How often do teaching staff make the subject engaging?
83%
med
How often is the course intellectually stimulating?
78%
med
Learning opportunities
78%
med
To what extent have you had the chance to bring together information and ideas from different topics?
72%
low
How well does your course introduce subjects and skills in a way that builds on what you have already learned?
75%
med
How well has your course developed your knowledge and skills that you think you will need for your future?
89%
med
To what extent have you had the chance to explore ideas and concepts in depth?
84%
med
To what extent does your course have the right balance of directed and independent study?
70%
med
Assessment and feedback
85%
med
How well have assessments allowed you to demonstrate what you have learned?
91%
med
How fair has the marking and assessment been on your course?
86%
med
How often does feedback help you to improve your work?
83%
med
How often have you received assessment feedback on time?
83%
med
How clear were the marking criteria used to assess your work?
84%
med
Academic support
89%
med
How easy was it to contact teaching staff when you needed to?
91%
med
How well have teaching staff supported your learning?
86%
med
Organisation and management
76%
med
How well were any changes to teaching on your course communicated?
75%
med
How well organised is your course?
76%
med
Learning resources
85%
med
How well have the IT resources and facilities supported your learning?
92%
high
How well have the library resources (e.g., books, online services and learning spaces) supported your learning?
65%
low
How easy is it to access subject specific resources (e.g., equipment, facilities, software) when you need them?
89%
med
Student voice
79%
med
How clear is it that students' feedback on the course is acted on?
74%
med
To what extent do you get the right opportunities to give feedback on your course?
72%
low
To what extent are students' opinions about the course valued by staff?
91%
high
How well does the students' union (association or guild) represent students' academic interests?
70%
med
Other NSS questions
During your studies, how free did you feel to express your ideas, opinions, and beliefs?
91%
med
How well communicated was information about your university/college's mental wellbeing support services?
86%
med
See who's studying at Anglia Ruskin University. These students are taking Computer Games Design [with Foundation year] or another course from the same subject area.
The Computer Games Design [with Foundation year] course includes content from more than one subject area. Choose an option below for information about Anglia Ruskin University graduates across each of those subject areas.
Graduate statistics
85%
In a job where degree was essential or beneficial
95%
In work, study or other activity
45%
Say it fits with future plans
20%
Are utilising studies
Top job areas
40%
Information Technology Professionals
20%
Web and Multimedia Design Professionals
10%
Science, engineering and technology associate professionals
5%
Artistic, literary and media occupations
Graduate statistics
75%
In a job where degree was essential or beneficial
86%
In work, study or other activity
60%
Say it fits with future plans
50%
Are utilising studies
Top job areas
40%
Information Technology Professionals
15%
Science, engineering and technology associate professionals
10%
Elementary occupations
10%
Web and Multimedia Design Professionals
Graduate statistics percentages are determined 15 months after a student graduates
Earnings from Anglia Ruskin University graduates who took Computer Games Design [with Foundation year] - or another course in the same subject area.
Earnings
£27.4k
First year after graduation
£33.2k
Third year after graduation
£33.2k
Fifth year after graduation
Shown here are the median earnings of graduates at one, three and five years after they completed a course related to Computer Games Design [with Foundation year].
Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree
Students are talking about Anglia Ruskin University on The Student Room.
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