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Computer Science for Mobile Game Development [with Foundation Year]

Entry requirements


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About this course


Course option

4years

Full-time including foundation year | 2024

Subject

Computer games

Explore the science behind mobile game design; from planning and coding, to QA and implementation with our Computer Science for Mobile Game Development degree at ARU Peterborough.

Whether you have previous experience or not, our BSc (Hons) Computer Science for Mobile Game Development degree equips you with a range of industry-relevant skills, from environment design workflows, to utilising code in programming mobile games.

From the very beginning of your studies, you’ll start to create and develop your own mobile games. Everything you design will build a valuable portfolio to help you launch your career in the gaming industry when you graduate from ARU Peterborough.

Peterborough is a great place to be for studying Computer Science for Mobile Game Development, with the East of England being home to 135 active games companies.

During your studies, you’ll get the chance to improve your prospects with live briefs and guest speakers from the industry, including tech-giants like Sony, Jagex and Frontier.

You’ll have access to the latest software and hardware to support your learning, including Unreal Engine 4/5, Unity3D and more.

The skills and knowledge you learn on our Computer Science for Mobile Game Development course will not only help you forge a career in the mobile gaming industry but also equip you with core programming skills transferable to the wider IT industry or even a career in teaching.

We're also partners with the Global Science & Technology Forum, giving you access to cutting-edge research materials.

Reach the world with your creations – the possibilities are limitless!

Computer Science at ARU Peterborough
This is just one of the Computer Science for Mobile Game Development degrees that we offer in Peterborough. You can also choose to study our foundation degree in Computer Science for Mobile Game Development.

Modules

Year 1
Literacies in Higher Education
Problem Solving for Technology
Extended Project
Into ARU
Year 2
Game Studies
Game Engines Workflows
Introduction to Programming for Games
Year 3
Game Development
Advanced Programming for Games
Ruskin Module (15 credits)
Experimental Study for Games
Year 4
Final Major Project for Games
Specialised Practice for Games

Assessment methods

Throughout the course, we’ll use a range of assessment methods to help measure your progress. You’ll demonstrate your learning through the mobile games and assets you produce, but there will also be a mix of exams, personal learning plans and group projects.

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,250
per year
England
£9,250
per year
Northern Ireland
£9,250
per year
Republic of Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

ARU Peterborough

Department:

Faculty of Creative and Digital Arts and Sciences (ARUP)

Read full university profile

What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

59%
Computer games

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

Teaching and learning

72%
Staff make the subject interesting
75%
Staff are good at explaining things
72%
Ideas and concepts are explored in-depth
78%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

61%
Library resources
63%
IT resources
75%
Course specific equipment and facilities
31%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

80%
UK students
20%
International students
84%
Male students
16%
Female students
53%
2:1 or above
13%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

C
C
C

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£21,500
med
Average annual salary
79%
low
Employed or in further education
60%
med
Employed in a role where degree was essential or beneficial

Top job areas of graduates

35%
Information technology and telecommunications professionals
17%
Artistic, literary and media occupations
9%
Information technology technicians

This is a relatively new subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Computer games and animation

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£23k

£23k

£25k

£25k

£31k

£31k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

Explore these similar courses...

Higher entry requirements
University of Bedfordshire | Luton
Computer Games Development
BSc (Hons) 3 Years Full-time including foundation year 2024
UCAS Points: 112
Nearby University
University of Bedfordshire | Luton
Computer Games Development with Foundation Year
BSc (Hons) 4 Years Full-time including foundation year 2024
UCAS Points: 32-48
Lower entry requirements
Anglia Ruskin University | Cambridge
Computer Science for Mobile Game Development
BSc (Hons) 3 Years Full-time including foundation year 2024
UCAS Points: 96
Same University
Anglia Ruskin University | Cambridge
Computer Games Programming [with Foundation year]
BSc (Hons) 4 Years Full-time including foundation year 2024
UCAS Points: -

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This is the percentage of applicants to this course who received an offer last year, through Ucas.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

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This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

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Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here