Bachelor of Arts (with Honours) - BA (Hons)
Here's what you will need to get a place on the Game Arts & Animation course at Arts University Plymouth.
We're still busy gathering entry requirements for Game Arts & Animation at Arts University Plymouth. Look out for more info soon.
Most popular A-levels studied
The Game Arts & Animation course at Arts University Plymouth features content from more than one subject area. Choose an option below to find out about the students taking courses in each of those subject areas at this uni.
| Subject | Grade |
|---|---|
| Sociology | D |
| English Literature | C |
| Fine Art | A |
| Art and Design | A |
| Craft and Design | B |
| Subject | Grade |
|---|---|
| Sociology | D |
| English Literature | C |
| Fine Art | A |
| Art and Design | A |
| Craft and Design | B |
UCAS code: W61M
Here's what Arts University Plymouth says about its Game Arts & Animation course.
Our BA (Hons) Game Arts & Animation degree equips you for the competitive animation and gaming market and rapidly expanding environment in the entertainment industry, projected to reach a global worth of £200 billion by 2025.
Whether your interest is in film, television, video games, online content, VFX, motion graphics or VR, we’ll help you enter the market with the knowledge and skills necessary for a leading role in the industry. In our state-of-the-art multimedia studio environment, you can explore the full range of the drawing, modelling, editing, rendering, and scripting techniques, giving you an unrivalled opportunity to take a multi-faceted view of the animation and games world.
Why Choose This Course? Through storytelling, prototyping, and problem-solving, you'll develop projects and lead interdisciplinary contexts, gaining valuable knowledge applicable to multinational organisations or small studios. With modules in both animation and games, along with content linked to entertainment designs, integrated studies, and humanities and arts, you'll cultivate a comprehensive approach to creating dynamic animations and engaging games.
Working within the creative incubator of our arts university, you’ll not only gain knowledge of the latest software used in the creative industry and develop collaborative skills across disciplines, but you’ll also be encouraged to develop as an emerging artist-designer with your own unique creative voice. You’ll have the opportunity to work alongside students from our award-winning Film & Screen Arts course and Film Studies, as well as collaborating with Animation and Games peers in interdisciplinary projects.
You will focus on concept art and visual development towards outputs such as: characters, world-building, and asset creation. During your second year, you will be able to select either an animation or games career development specialism. The animation path develops students in the disciplines of character animation, storyboarding, modelling, art direction and the principles of 2D and 3D lighting. While the game arts path prepares students to create and communicate visual concepts through 3D and 2D prototyping, iteration, and production.
Access Cutting-Edge Facilities and Industry Partnerships Our animation and games studio facilities are fully equipped with industry-standard hardware and software such as Unreal Engine, Substance Painter, Toon Boom, 3D Studio Max, Maya, Marmoset Toolbag, Z-Brush, and Adobe Master Suite. You’ll have access to your own high-spec workstation with drawing monitors, as well as access to VR devices, cintiqs, a stop-motion studio, green screen studio, and a state-of-the-art 3D printing and scanning studio. Some of the core specialisms you’ll study include pre-production concept art for the entertainment industry, 2D and 3D world-building, drawing, environment art, environmental and particle textures, gameplay, level design, 2D and 3D character design, stop-motion animation, 2D and 3D animation, and special effects.
You will benefit from our new industry partnership with Real Ideas, gaining access to Europe’s first-of-its-kind immersive dome; this state of the art facility is compatible with virtual reality (VR), augmented reality (AR), mixed reality, animation, games software, spatial audio, 360 recorded and live-action content.
Our course team consists of professional animators, filmmakers, and researchers who will assist you in building your own professional network. We have excellent industry links in the UK and internationally, developed through annual visits to both the FMX and International Trick film festivals in Stuttgart, Germany. In recent years, our students have had work screened at Encounters (the UK’s leading short film and animation festival), visited Aardman Animation studios in Bristol, and contributed to high-profile European-funded animation initiatives, such as the Euranim video mapping project with workshops in Belgium.
Source: Arts University Plymouth
There are a few options in how you might study Game Arts & Animation at Arts University Plymouth.
Check the
2 course options available.
Qualification
Bachelor of Arts (with Honours) - BA (Hons)
Department
Arts, Design and Media
Location
Main Site | Plymouth
Duration
3 Years
Study mode
Full-time
Subjects
• Animation
• Computer games design
Start date
September 2026
Application deadline
14 January 2026
| Location | Fees |
|---|---|
| England | £9,535 per year |
| Scotland | £9,535 per year |
| Wales | £9,535 per year |
| Northern Ireland | £9,535 per year |
| Channel Islands | £9,535 per year |
| Republic of Ireland | £9,535 per year |
| EU | £17,500 per year |
| International | £17,500 per year |
In your first year, you’ll explore all aspects of animation through a range of short projects, covering key production skills such as narrative development, storyboarding and character performance. You will learn technical production skills in 2D, CGI and stop-motion methods of practice, giving you an opportunity to see which way you would like your own work to develop. Your second year is more focused, with an emphasis on production team working, as you share skills with others while you develop your own specialism. You will be supported in progressing your animation career path through professional development modules. In your final year, you’ll put your own stamp on a dynamic and professional showreel, which will demonstrate your production skills to the industry and associated sectors that use animation as a creative medium. You will have focused lectures on marketing and distributing your work either to the independent film sector or to the commercial end of the animation and games industries.
Showing 8 reviews
1 year ago
I've been on the student rep board, and we always had a lot of input and space to voice opinions and concerns. Overall, great communication.
1 year ago
The variety in clubs is pretty poor. Compared to bigger cities Plymouth isn't the best, but it's quite picturesque in the summer! Just depends what you're looking for. Definitely more of a small town feel rather than a city, but it's quite cozy, and the people are lovely! Also depends on where you l...
1 year ago
Overall Plymouth is quite affordable - housing is reasonably priced and all services at uni are very affordable.
1 year ago
There's a free counselling service through the university, which is really easy to access and super super helpful. Everyone is eager to help.
1 year ago
Overall the facilities are great - there's a good variety of equipment you can borrow, and facilities for printing basically anything you need for a really affordable price. There hasn't been anything I've needed that wasn't available thus far.
1 year ago
The staff on the film course are terrific - there's fast problem solutions, and a lot of support and feedback. Also the units themselves are really fun, there's something for everyone.
The NSS is an annual survey where final-year students are asked to rate different aspects of their course and university experience.
The Game Arts & Animation course at Arts University Plymouth features content from more than one subject area. Using the options below, you can see ratings from students who took courses in each of these subject areas at this uni
Select an option to see a detailed breakdown
Teaching on my course
85%
med
How often does your course challenge you to achieve your best work?
90%
med
How good are teaching staff at explaining things?
94%
med
How often do teaching staff make the subject engaging?
87%
med
How often is the course intellectually stimulating?
68%
low
Learning opportunities
92%
high
To what extent have you had the chance to bring together information and ideas from different topics?
87%
high
How well does your course introduce subjects and skills in a way that builds on what you have already learned?
94%
high
How well has your course developed your knowledge and skills that you think you will need for your future?
87%
med
To what extent have you had the chance to explore ideas and concepts in depth?
97%
high
To what extent does your course have the right balance of directed and independent study?
94%
high
Assessment and feedback
87%
med
How well have assessments allowed you to demonstrate what you have learned?
84%
med
How fair has the marking and assessment been on your course?
97%
high
How often does feedback help you to improve your work?
90%
high
How often have you received assessment feedback on time?
94%
high
How clear were the marking criteria used to assess your work?
71%
med
Academic support
94%
med
How easy was it to contact teaching staff when you needed to?
97%
high
How well have teaching staff supported your learning?
90%
med
Organisation and management
77%
med
How well were any changes to teaching on your course communicated?
87%
high
How well organised is your course?
68%
med
Learning resources
92%
high
How well have the IT resources and facilities supported your learning?
97%
high
How well have the library resources (e.g., books, online services and learning spaces) supported your learning?
93%
high
How easy is it to access subject specific resources (e.g., equipment, facilities, software) when you need them?
87%
med
Student voice
84%
med
How clear is it that students' feedback on the course is acted on?
74%
med
To what extent do you get the right opportunities to give feedback on your course?
90%
med
To what extent are students' opinions about the course valued by staff?
87%
med
How well does the students' union (association or guild) represent students' academic interests?
69%
med
Other NSS questions
During your studies, how free did you feel to express your ideas, opinions, and beliefs?
93%
med
How well communicated was information about your university/college's mental wellbeing support services?
77%
med
Select an option to see a detailed breakdown
Teaching on my course
86%
med
How often does your course challenge you to achieve your best work?
92%
high
How good are teaching staff at explaining things?
89%
med
How often do teaching staff make the subject engaging?
89%
med
How often is the course intellectually stimulating?
73%
med
Learning opportunities
86%
med
To what extent have you had the chance to bring together information and ideas from different topics?
84%
med
How well does your course introduce subjects and skills in a way that builds on what you have already learned?
86%
med
How well has your course developed your knowledge and skills that you think you will need for your future?
84%
med
To what extent have you had the chance to explore ideas and concepts in depth?
90%
med
To what extent does your course have the right balance of directed and independent study?
84%
high
Assessment and feedback
86%
med
How well have assessments allowed you to demonstrate what you have learned?
88%
med
How fair has the marking and assessment been on your course?
92%
high
How often does feedback help you to improve your work?
81%
med
How often have you received assessment feedback on time?
96%
high
How clear were the marking criteria used to assess your work?
74%
med
Academic support
92%
med
How easy was it to contact teaching staff when you needed to?
90%
med
How well have teaching staff supported your learning?
94%
med
Organisation and management
70%
med
How well were any changes to teaching on your course communicated?
75%
med
How well organised is your course?
65%
med
Learning resources
91%
high
How well have the IT resources and facilities supported your learning?
88%
med
How well have the library resources (e.g., books, online services and learning spaces) supported your learning?
95%
high
How easy is it to access subject specific resources (e.g., equipment, facilities, software) when you need them?
89%
med
Student voice
83%
med
How clear is it that students' feedback on the course is acted on?
75%
med
To what extent do you get the right opportunities to give feedback on your course?
87%
med
To what extent are students' opinions about the course valued by staff?
88%
med
How well does the students' union (association or guild) represent students' academic interests?
66%
med
Other NSS questions
During your studies, how free did you feel to express your ideas, opinions, and beliefs?
88%
med
How well communicated was information about your university/college's mental wellbeing support services?
74%
med
The Game Arts & Animation course at Arts University Plymouth features content from more than one subject area. Choose an option below to find out about the students taking courses in each of those subject areas at this uni.
Facts and figures about Arts University Plymouth graduates who took Game Arts & Animation - or another course in the same subject area.
Graduate statistics
60%
In a job where degree was essential or beneficial
85%
In work, study or other activity
65%
Say it fits with future plans
40%
Are utilising studies
Top job areas
30%
Artistic, literary and media occupations
15%
Business and public service associate professionals
15%
Elementary occupations
10%
Web and Multimedia Design Professionals
Graduate statistics percentages are determined 15 months after a student graduates
The Game Arts & Animation course includes content from more than one subject area. Choose an option below for Arts University Plymouth graduate earnings across each of those subject areas.
Earnings
£15.7k
First year after graduation
Earnings
£17.7k
First year after graduation
£19.3k
Third year after graduation
£20.4k
Fifth year after graduation
Shown here are the median earnings of graduates at one, three and five years after they completed a course related to Game Arts & Animation.
Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree
Students are talking about Arts University Plymouth on The Student Room.
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