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Animation (Professional Placement Year)

Entry requirements


A level

B,C,C-C,C,C

A Level - grades BCC-CCC including a Grade C in Art and Design or related subject.

Access to HE Diploma

M:30,P:15

Access to HE courses - typical offers for applicants with Access to HE will be the Access to HE Diploma or Access to HE Certificate (60 credits, 45 of which must be Level 3, including 30 at merit or higher) together with evidence of experience in Art and Design.

International Baccalaureate Diploma Programme

27

International Baccalaureate - a minimum of 27 points are required in addition to a HL Art subject at grade 6.

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

DMM-MMM

BTEC - Extended Diploma grades from Distinction, Merit, Merit (DMM) to Merit, Merit, Merit (MMM) in a related subject, or evidence of experience in Art and Design

T Level

M

T Levels – grade Merit-Pass (C+) preferred in a relevant subject.

UCAS Tariff

96-104

We've calculated how many Ucas points you'll need for this course.

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About this course


Course option

4.0years

Full-time with year in industry | 2022

Subject

Animation

Explore animation in all its forms, led by industry-oriented tutors in a state-of-the-art design facility.

- Acquire a wide range of techniques and technical skills to express your ideas and realise your ambitions.

- Gain experience in various kinds of animation, from moving image and sound to experimental and interactive approaches.

- Specialise in a specific area of focus and create a final project that supports your future career ambitions.

The possibilities for animation have exploded in recent years and this course provides you with the skills to work across a range of existing and emerging sectors such as games development, visual effects (VFX) and film and media production.

You’ll start with the fundamentals of animation, then go on to explore various approaches in animation and learn to use a range of different platforms and technologies. You'll learn how to tell stories through animation, and have the opportunity to work on real client-led projects and factual/documentary briefs.

Over the three years, you’ll develop the advanced skills you need to become an exciting animator with a unique voice.

BA Animation is located in our recently redeveloped, state-of-the-art Locksbrook Campus.

Animation is collaborative. Within a strong ‘studio’ culture, you’ll be encouraged to learn together with your fellow students - and students on different courses across the university - as you develop your unique animation voice. You’ll use your initiative and develop practical skills as you work on projects, from concept to final completion and distribution. You’ll also be able take full advantage of the resources available across all of our campuses, including audio recording suites, film and television studios and high-end computing spaces.

You’ll be shown how to research and come up with creative concepts and ideas for both wider audiences and niche markets, and you’ll learn how to overcome obstacles as you bring your ideas to life through the production process.

With guidance from both industry professionals and experienced tutors, you’ll learn and develop the core skills of animation, as well as more advanced skills to take your ideas to the next level.

**More about the Professional Placement Year**
A Professional Placement Year (PPY), traditionally known as a sandwich year, is where a student undertakes a period of work with an external organisation for between 9-13 months. The placement occurs between the students' second and third years of undergraduate study. Students can engage in up to 3 placements to make up the total time and are required to source the placement(s) themselves with support from the Careers & Employability Team.

Modules

In the first year of the BA Hons Animation, your modules will include working both traditionally and digitally. You will experiment with mark making and intuitive approaches to movement, and work with non-narrative and more formal approaches, incorporating storyboarding and film language. You’ll be encouraged to focus on structure in moving images with an emphasis on the importance of the sound image juxtaposition. You’ll encounter 2D and 3D digital approaches to movement and character design/animation and you’ll be researching and writing around your practice in critical and historical studies.

The second year will open up your investigation with experiences in virtual and augmented reality and real time and interactive approaches. Also projection mapping and motion graphics are encountered. These new platforms will be complemented with more pure animation in further using 2D and 3D. You’ll work to focus your interests in ideas and techniques toward the second semester with the completion of a short film outcome. There will also be an outcome based on research and documenting and you will deepen and expand your theoretical, conceptual, and contextual subject knowledge.

In year three you'll undertake a professional placement. In your final year you’ll deepen your investigation with an individual dissertation alongside completing a short client-led outcome. You’ll then consolidate your learning to focus on a self-initiated major animation project. There will also be an emphasis throughout the year on further developing your professional practice to support your transition into employment or further study after graduation.

Assessment methods

The animation course is entirely assessed by project and coursework.
Throughout the modules students will receive formative feedback through individual and/or group tutorials, peer seminar sessions and group critiques. In most cases this feedback is received verbally.

You’ll be asked to produce a range of outcomes for summative assessment which conclude in peer to peer student presentations for most module outcomes. The required outcomes vary from completed animation tasks, short complete films, interactive stories and/or web apps. Project work is supported by contextual essays, reflective commentaries, sketchbooks, reports, pitches, presentations, debates and b/vlogs.

Tuition fees

Select where you currently live to see what you'll pay:

England
£9,250
per year
International
£15,530
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

Bath Spa University

Department:

Bath School of Design

Read full university profile

What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

77%
high
Animation

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Cinematics and photography

Teaching and learning

83%
Staff make the subject interesting
96%
Staff are good at explaining things
88%
Ideas and concepts are explored in-depth
71%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

88%
Library resources
79%
IT resources
92%
Course specific equipment and facilities
50%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

92%
UK students
8%
International students
20%
Male students
80%
Female students
89%
2:1 or above
9%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

B
D
C

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Cinematics and photography

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£18,000
med
Average annual salary
100%
high
Employed or in further education
61%
high
Employed in a role where degree was essential or beneficial

Top job areas of graduates

39%
Artistic, literary and media occupations
13%
Sales, marketing and related associate professionals
13%
Sales assistants and retail cashiers

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Creative arts and design

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£16k

£16k

£19k

£19k

£21k

£21k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

Explore these similar courses...

Higher entry requirements
Solent University (Southampton)
Animation
Bachelor of Arts (with Honours) - BA (Hons)
3.0 years | Full-time with year in industry | 2022
Lower entry requirements
University of Bedfordshire
Animation with Foundation Year
Bachelor of Arts (with Honours) - BA (Hons)
4.0 years | Full-time with year in industry | 2022
Nearby University
Bristol, University of the West of England
Animation
Bachelor of Arts (with Honours) - BA (Hons)
3.0 years | Full-time with year in industry | 2022
Same University
Bath Spa University
Animation (with Foundation Year)
Bachelor of Arts (with Honours) - BA (Hons)
4.0 years | Full-time with year in industry | 2022

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

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This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

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Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here