Here's what you will need to get a place on the Games Development course at Chesterfield College.
We're still busy gathering entry requirements for Games Development at Chesterfield College. Look out for more info soon.
| Location | Fees |
|---|---|
| England | £6,995 per year (provisional) |
| Scotland | £6,995 per year (provisional) |
| Wales | £6,995 per year (provisional) |
| Northern Ireland | £6,995 per year (provisional) |
UCAS code: 6T44
Here's what Chesterfield College says about its Games Development course.
This HNC in Games Development is designed to equip you with the skills and knowledge required to thrive in the fast-paced and ever-evolving computer games industry. You’ll gain hands-on experience with industry-standard software such as Unreal Engine 5, Autodesk Maya, and Adobe Creative Suite. The course is structured around two major assignments, each containing a variety of smaller tasks including practical experimentation, primary and secondary research, presentations, and written reports.
Assignment 1: Concepts and Development In this assignment, you'll explore and develop key areas such as game design, 3D modelling, and concept art. You’ll also examine historical and professional practices within the gaming industry, laying a strong foundation for your creative and technical development.
Assignment 2: Creative Project Building on your first assignment, you’ll bring your ideas to life by developing your game project idea. This is your chance to apply your skills and showcase your creativity in a fully realised product. You will also research a case study to demonstrate your knowledge of professional practice within the gaming industry.
Upon successful completion of the HNC, you may choose to progress onto the HND in Games Development.
HND Overview: The HND is centred around two major assignments each containing a variety of smaller tasks including practical experimentation, primary and secondary research, presentations, and written reports.
Assignment 1: Personal Professional Development This involves working collaboratively on a narrative game concept while studying advanced narrative structures and 3D modelling techniques.
Assignment 2: Professional Project In this final unit, you’ll take your game from concept to completion—developing, testing, and polishing it to professional standards. You'll also explore essential aspects of professional practice including marketing strategies and business planning.
After successfully completing the HND, you can progress to a full degree at university or move directly into industry roles such as: Game Designer, Game Programmer, Games Artist or 3D Modeller.
Entry Requirements:
A relevant Level 3 qualification (e.g. Games Design, Creative Media, Computing, or Art & Design)
A portfolio showcasing creative media work such as game concepts, design documentation, concept art, 3D modelling, or 2D animation
GCSE English and Maths at grade C/4 or above (or equivalent Level 2 qualification)
Mature applicants with relevant industry or creative experience will also be considered
Source: Chesterfield College
There are a few options in how you might study Games Development at Chesterfield College.
Check the
3 course options available.
Qualification
Higher National Diploma - HND
Department
Digital Industries
Location
Main Site | Chesterfield
Duration
2 Years
Study mode
Full-time
Subjects
• Computer games design
Start date
September 2026
Application deadline
14 January 2026
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We're still busy gathering student information for Games Development at Chesterfield College. Look out for more info soon.
We have no information about graduates who took Games Development at Chesterfield College.
Earnings from Chesterfield College graduates who took Games Development - or another course in the same subject area.
Earnings
£32.5k
Third year after graduation
Shown here are the median earnings of graduates at one, three and five years after they completed a course related to Games Development.
Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree
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