Get degree ideas using our A level explorer tool

Games Design and Virtual Media Production

City of Liverpool College University Centre

UCAS Code: WW22 | Bachelor of Arts (with Honours) - BA (Hons)

Entry requirements


The College uses UCAS tariff points to standardise entry requirements and make it easier to compare applicants for courses. Therefore, after converting qualifications achieved, applicants should hold a total tariff score for all relevant qualifications of at least 96 points. Use the UCAS tariff value calculator to check your qualifications at: www.ucas.com/ucas/tariff-calculator

You may also need to…

Attend an interview

Present a portfolio

About this course


Course option

3years

Full-time | 2024

The BA (Hons) in Games Design and Virtual Media Production is an industry-orientated degree programme that will prepare you for a range of dynamic careers in virtual media production. It combines theoretical knowledge with hands- on practical training that will give you a strong foundation in cultural understanding, world building, storytelling, concept art, screenwriting, 3D modelling, texturing, animation and implementation, and prepare you for success in this dynamic and ever- evolving virtual media landscape. Throughout the course, you will acquire a diverse range of skills and knowledge that are essential for success in the virtual media industry, where you’ll develop a deep understanding of cultural studies and world building, enabling you to create immersive and authentic virtual worlds. Through screenwriting and storytelling modules, you will master the art of crafting compelling narratives and engaging characters and learn the principles of concept art, honing your visual communication skills and creating stunning visual designs.

The course also equips you with advanced 3D modelling techniques, allowing you to bring your visual creations to life with meticulous detail. As you gain expertise in texturing, mastering the art of creating realistic and visually appealing virtual assets, you will also develop proficiency in animation and implementation, breathing life into characters and objects through fluid and dynamic movement.

In your final year, you’ll undertake a substantial final major project and complete a dissertation, demonstrating the ability to apply your skills and knowledge to create innovative and impactful virtual media productions. Overall, you will possess a unique skillset, blending creativity, technical proficiency and critical thinking, and become well-equipped to pursue diverse, exciting careers in virtual media production, such as in film and television production, game development, animation studios, advertising agencies, virtual reality experiences, and interactive media design.

Modules

Modules Studied:

Year 1:
• Cultural Studies & Screenplay Writing
• Concept Art Portfolio
• 3D Modelling & Texturing
• Animation

Year 2:
• Game Design
• Screenwriting for Interactive Narrative Design
• Advanced Animation
• Visual Effects, Compositing, Lighting & Cinematography for Games & Film (Volumes & Unreal)

Year 3:
• Advanced Topics in Game & Film Design and Concept Art Dissertation
• Advanced Visual Effects & Compositing
• Final Major Project
• Games & Film Design Portfolio Development

Assessment methods

The programme is assessed through the submission of written essays, reports, critical evaluations; development blogs, which underpin a series of project-based practical assessments; a final major project; and the submission of a dissertation. Formative feedback will support student progression in both written work and technical outcomes. Self and peer assessment in critique situations will be an essential element of all projects and the feedback from these will enhance student achievement and progression. The programme allows 120 credits comprising of 6 modules per year for the first two years and 5 modules in the final year.

Tuition fees

Select where you currently live to see what you'll pay:

England
£8,400
per year
Northern Ireland
£8,400
per year
Scotland
£8,400
per year
Wales
£8,400
per year

The Uni


Course location:

Arts Centre

Department:

Computer Science and Digital

Read full university profile

What students say


Sorry, no information to show

This is usually because there were too few respondents in the data we receive to be able to provide results about the subject at this university.

After graduation


Sorry, no information to show

This is usually because there were too few respondents in the data we receive to be able to provide results about the subject at this university.

Share this page

This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

Have a question about this info? Learn more here

This is the percentage of applicants to this course who received an offer last year, through Ucas.

Have a question about this info? Learn more here

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

Have a question about this info? Learn more here

Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

Have a question about this info? Learn more here

Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

Have a question about this info? Learn more here

This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

Have a question about this info? Learn more here

This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

Have a question about this info? Learn more here

Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

Have a question about this info? Learn more here

Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

Have a question about this info? Learn more here

The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here