Coventry University
UCAS Code: IMDF | Bachelor of Science (with Honours) - BSc (Hons)
Entry requirements
UCAS Tariff
5 GCSEs at A-C/4-9 including Maths and English, and at least one A2 level or a BTEC equivalent qualification.
About this course
The foundation year of this Coventry University degree will be delivered from our CU Coventry campus. Course delivery from year one of the degree onwards will be from Coventry University campus.
This course aims to provide you with a solid grounding to become part of the next generation of immersive app developers, web programmers, digital media experts and code-savvy user interface designers.
The foundation year of this course covers a range of digital technology content including fundamental software engineering and data storage concepts, the theory behind how networks operate, devices communicate and how such networks should be designed. It also covers information technology in business and the fundamental mathematical knowledge and skills required to solve relevant problems.". Students who successfully complete their foundation year will then progress onto the Interactive Media and Web Technologies BSc (Hons) degree within Coventry University’s School of Computing, Mathematics and Data Science.
**The degree aims to help you:**
• Understand software techniques and technologies
• Master the principles of technical art, exploring animation, VFX, modelling and motion graphics
• Become a professional full-stack web developer, able to generate a user-focused front-end and a technologically sound back-end, to any online project
**Key benefits of the degree**
• Learn to apply technical knowledge to the development of creative content regularly found in creative industries such as film, TV, games and web
• Develop a portfolio of work across a wide array of platforms and uses including web and mobile services, social media, Virtual Reality and Immersive Simulations using game engines
• Study as part of a community of creative content generators, working collaboratively to produce complex digital artefacts
• Explore your creativity through a range of open-ended assessment briefs that focus on individuality and expression of ideas
• Prepare for a career in the creative industry by practising commonly used industry-standard tools and learning techniques for working as part of a multi-disciplinary team
See our website for further details.
Modules
Foundation year modules include:
* Fundamental Pure Mathematics
* Software and Databases
* Networks and Communications
* IT in Business
On passing your foundation year you will progress to year 1 of your degree course. This course has a common first year which enables you to work alongside students doing similar courses to you, to widen your knowledge and exposure to other subject areas and professions. Year 1 modules include:
* Programming: Concepts and Algorithms
* Computer Systems
* Working with Data
* Mathematical Skills for Computing Professionals
* Programming: Professional Practice
* Integrative Project Module
In Year two, you will develop more advanced knowledge and skills to do with interactive media technologies and techniques, and the fundamentals of good web design, amongst others. Modules include:
* Desire Lines: User Experience and Interface Design
* Web Development
* Teamwork makes the Dream Works: Creative Industries Group Project
* Exploring Interactive Media Technologies
* Let’s Get Moving: 2D and 3D Animation
* I Shot the Serif: Graphic Design
Placement year - There’s no better way to find out what you love doing than trying it out for yourself, which is why a work placement* can often be beneficial. Work placements usually occur between your second and final year of study. They’re a great way to help you explore your potential career path and gain valuable work experience, whilst developing transferable skills for the future.
If you choose to do a work placement year, you will pay a reduced tuition fee* of £1,250. For more information, please go to the fees and funding section. During this time you will receive guidance from your employer or partner institution, along with your assigned academic mentor who will ensure you have the support you need to complete your placement.
Your final year aims to bring you to the level to enter the world of work by consolidating your knowledge and skills from previous years. You could also work on a large final project in an area of your interest, with the support of a mentor and your Academic Personal Tutor. Modules include:
* Once Upon a Time: Innovative Storytelling
* Web API Development
* The VFX Factor: Visual Effects and Motion Graphics
* Advanced Technical Art for Games
* Interactive Media & Web Technologies Project
We regularly review our course content, to make it relevant and current for the benefit of our students. For these reasons, course modules may be updated. Before accepting any offers, please check the website for the most up to date course content. For full module details please check the course page on the Coventry University website.
*For further information please check the course page on the Coventry University website
Assessment methods
This course will be assessed using a variety of methods which will vary depending upon the module.
Assessment methods include:
Formal examinations
Phase tests
Essays
Group work
Presentations
Reports
Projects
Coursework
Exams
Individual Assignments
The Coventry University Group assessment strategy ensures that our courses are fairly assessed and allows us to monitor student progression towards achieving the intended learning outcomes.
Tuition fees
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What students say
We've crunched the numbers to see if the overall teaching satisfaction score here is high, medium or low compared to students studying this subject(s) at other universities.
How do students rate their degree experience?
The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.
Design studies
Teaching and learning
Assessment and feedback
Resources and organisation
Student voice
Who studies this subject and how do they get on?
Most popular A-Levels studied (and grade achieved)
Computer science
Teaching and learning
Assessment and feedback
Resources and organisation
Student voice
Who studies this subject and how do they get on?
Most popular A-Levels studied (and grade achieved)
After graduation
The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.
Design studies
What are graduates doing after six months?
This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.
Top job areas of graduates
Computer science
What are graduates doing after six months?
This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.
Top job areas of graduates
There are a lot of computing courses out there, and they vary a lot in content, modules and the way they work with employers, so individual courses can have very different outcomes. This is a course where you really need to get a good grade — employers really pay attention to the class of your degree and a low grade will serious hit your prospects. But you can get a job on pretty much any industry in the country with a computing degree - and organisation with an IT system and a web site needs graduates in this discipline - and many employers report difficulty in finding graduates. So most students do get jobs, and starting salaries are good, particularly in London. If you want to find out more about the prospects for a computer science course at a particular institution, it's a good idea to go on open days and talk to tutors about what previous graduates went on to do.
What about your long term prospects?
Looking further ahead, below is a rough guide for what graduates went on to earn.
Design studies
The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.
£19k
£23k
£26k
Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.
Computer science
The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.
£25k
£31k
£31k
Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.
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Teaching Excellence Framework (TEF):
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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).
This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.
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This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.
You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.
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Post-six month graduation stats:
This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.
It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.
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Graduate field commentary:
The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show
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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.
While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?
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