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De Montfort University

Concept and Comic Art BA(Hons)

UCAS Code: W223

Bachelor of Arts (with Honours) - BA (Hons)

Entry requirements


at least two A-levels with Art and Design at grade B or above, plus, five GCSEs at grade 4 or above, including English and Mathematics or equivalent.

Pass in the QAA accredited Access to HE Art and Design course with at least 15 level 3 credits in Art and Design at Distinction. English GCSE required as a separate qualification.

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

DDM

Art and Design BTEC National Diploma/ Extended Diploma at DDM.

UCAS Tariff

120

Entry Criteria • 120 UCAS points from at least two A-levels with Art and Design at grade B or above, lus, five GCSEs at grade 4 or above, including English and Mathematics or equivalent. • Art and Design BTEC National Diploma/ Extended Diploma at DDM. • Art and Design Foundation Diploma - Pass. • Pass in the QAA accredited Access to HE Art and Design course with at least 15 level 3 credits in Art and Design at Distinction. English GCSE required as a separate qualification. We will normally require students to have had a break from full-time education before undertaking the Access course. • International Baccalaureate: 30+ points including Art and Design at higher level grade 6. Portfolio Required: You will also need a good portfolio according to the course guidelines as part of your application Interview Required: Yes, international students will be interviewed via Skype. We welcome applications from mature students with non-standard qualifications and recognise all other equivalent and international qualifications.

You may also need to…

Attend an interview

Present a portfolio

About this course


Course option

3.0years

Full-time | 2021

Subject

Graphic design

Overview

Concept art is a specific industry-focused discipline in which students will explore a range of professional tools, practices and techniques for developing pre-production, production and post-production art as appropriate to the film and games industries, through practical, hands-on studio-based activity.

Comic arts allows students to explore a broad range of idea generation, visual storytelling, visual communication, traditional and digital tools, practices and techniques through practical hands-on studio-based activity.

These two practice-based strands are underpinned by contextual studies which inform and enhance practice through an exploration of the historical, cultural and social contexts of the wider world of print and web-based comic arts, graphic novels and visual communication.

Both strands are firmly based on the teaching and mastery of fundamental traditional art skills, and contemporary digital tools and techniques. The two contrasting curriculum strands – one structured, process driven, industry-focused and the other more exploratory, personal and freeform – allow students to develop as fully rounded artists whilst allowing them a range of creative possibilities and opportunities.

Graduates will be skilled across a range of traditional and contemporary digital tools, techniques and practice, and will have developed transferable skills across a range of visual problem solving, idea generation, communication and visual storytelling.

Modules

Course modules

Year one
Tools, Techniques and Processes 1
Contextual Studies 1
Studio Practice 1

Year two
Tools, Techniques and Processes 2
Contextual Studies 2
Studio Practice 2

Year three
Studio Practice; Personal Exploration
Studio Practice; Professional Practice

Assessment methods

Teaching and assessment
Students will engage with learning and teaching primarily through hands-on practical studio activity. A vibrant studio culture supported by academic and technical staff will encourage individuals to achieve their full potential. Learning is supported by practical workshops, seminars and lectures. Extensive use is made of online tools to support an enthusiastic course community.

The course features regular guest lectures and workshops from a range of professionals, including alumni, giving students a unique opportunity to experience first-hand what it takes to design and develop successful content.

The curriculum focuses on practical hands-on activity, focusing on learning through content creation with two distinct practical themes;
1. concept art
2. comic arts
underpinned by a third,
3. contextual studies

The assessment strategy will include regular presentations of work in progress for formative feedback and guidance purposes, and final summative assessments by portfolio of completed work and supported by evidence of engagement and development in the process and production of the portfolio.

In the final year, students will develop their own portfolio of professional standard work, guided by artists from relevant industry and the teaching team.

Tuition fees

Select where you currently live to see what you'll pay:

England
£9,250
per year
EU
£9,250
per year
International
£14,250
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

Leicester Campus

Department:

Computing, Engineering and Media

TEF rating:
Read full university profile

What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

82%
high
Graphic design

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Graphic design

Teaching and learning

90%
Staff make the subject interesting
89%
Staff are good at explaining things
89%
Ideas and concepts are explored in-depth
92%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

91%
Library resources
92%
IT resources
92%
Course specific equipment and facilities
75%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions

Who studies this subject and how do they get on?

84%
UK students
16%
International students
32%
Male students
68%
Female students
63%
2:1 or above
12%
Drop out rate

Most popular A-Levels studied (and grade achieved)

B
B
C

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Graphic design

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£18,000
med
Average annual salary
98%
high
Employed or in further education
60%
med
Employed in a role where degree was essential or beneficial

Top job areas of graduates

44%
Design occupations
17%
Sales, marketing and related associate professionals
10%
Sales assistants and retail cashiers

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Graphic design

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£16k

£16k

£19k

£19k

£21k

£21k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

We calculate a mean rating of all responses to indicate whether this is high, medium or low compared to the same subject area at other universities.

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This information is from the Higher Education Statistics Agency (HESA).

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

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Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

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