Digital Music Technology
UCAS Code: JW9H
Bachelor of Science (with Honours) - BSc (Hons)
Entry requirements
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)
UCAS Tariff
from at least 2 A-Levels Five GCSEs A*-C (9-4) including English Language or Literature or equivalent.
About this course
Digital Music Technology BSc (Hons) focuses on the complete music and audio production process from creation to delivery. The course will give you a thorough understanding of the science and technological skills which underpin the music and audio industries. There is also an opportunity to create music and manipulate sound alongside established composers. You will record, mix and master in our suite of comprehensively equipped Creative Technology Studios as well as learn in depth about the important underlying electronic and computing technologies. You will also have the opportunity to contribute work to the award-winning student-led Demon Media, giving you the opportunity to develop your practical skills. You will be particularly encouraged to participate in our student radio station, Demon FM, either in a production, presentation or technical capacity. 100% of our Music Technology graduates from summer 2017 are in work or further study after graduating according to the Destinations of Leavers from Higher Education (DLHE) 2016-17 report.
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Modules
First year
• Sound analysis and perception
• Introduction to Studio Techniques
• Live Coding
• Digital Music Creativity: Synthesis
• Digital Music Creativity: Sequencing and Control Systems
• Writing and Research / Academic Fundamentals
• Audio Electronics Fundamentals
• Fundamentals of Digital Signal Processing
Second year
• Further Digital Signal Processing
• Procedural Programming for Music
• Digital Music Creativity: Advanced Synthesis
• Acoustics Fundamentals
• Visual Programming for Music
• Digital Audio Electronics
• Further Audio Electronics (optional)
• Electronic Instrument Building (optional)
• Composing with Technology (optional)
• Performing with Technology (optional)
• Studio Radio Production (optional)
• Plugin Development (optional)
Final year
• MAT Research Project
• Advanced Digital Signal Processing
• Algorithmic Music
• Music Information Retrieval
• Acoustics Applications (optional)
• Sound Design (optional)
• Spatial Audio Production (optional)
• Advanced Musical Electronics (optional)
• Artificial Intelligence for Music (optional)
Assessment methods
Teaching involves a mixture of lectures, studio sessions, practical classes and laboratory work. Emphasis is placed upon gaining practical experience and applying it in a professional context. Areas of study include sound engineering, composition and performance, audio technology, music programming and computing, digital media and acoustics.
You will normally attend around 13 hours of timetabled taught sessions each week, and are expected to undertake at least 27 further hours of directed independent study and assignments as required. You are assessed through a variety of methods including practical assignments, exams, technical reports, essays and presentations.
Tuition fees
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The Uni
Leicester Campus
Computing, Engineering and Media
What students say
How do students rate their degree experience?
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Music
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Who studies this subject and how do they get on?
Most popular A-Levels studied (and grade achieved)
After graduation
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Design, and creative and performing arts
What are graduates doing after six months?
This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.
Top job areas of graduates
What about your long term prospects?
Looking further ahead, below is a rough guide for what graduates went on to earn.
Performing arts
The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.
£15k
£18k
£20k
Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.
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Post-six month graduation stats:
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Graduate field commentary:
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While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?
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