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Image from Motion Graphics (Integrated Masters)
Image from Motion Graphics (Integrated Masters)
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Image from Motion Graphics (Integrated Masters)
Image from Motion Graphics (Integrated Masters)
Image from Motion Graphics (Integrated Masters)
Image from Motion Graphics (Integrated Masters)
Image from Motion Graphics (Integrated Masters)
Image from Motion Graphics (Integrated Masters)

Master of Art - MArt

Motion Graphics (Integrated Masters)

Escape Studios

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Entry requirements

Here's what you will need to get a place on the Motion Graphics (Integrated Masters) course at Escape Studios.

Select a qualification to see required grades

A level

C,D,D

Course summary

What this course is about

UCAS code: I903

Here's what Escape Studios says about its Motion Graphics (Integrated Masters) course.

Motion Graphics combines a variety of 2D and 3D elements, as well as live action to create dynamic, colourful visuals, infographics, special sequences for films, video game animations, film titles and promos across a variety of mediums.

The in-demand role of Motion Graphics Designer has never been so varied or exciting, a craft that allows you to work across a range of creative industries, such as graphic design, advertising, animation, broadcasting, multimedia, games or film.

Taught by expert tutors who’ve worked on the likes of Black Panther: Wakanda Forever and The Marvels, this highly focused digital course has been created with our industry partners to encompass not only theory but also technical and artistic approaches. We connect our students with current practice through industry project mentoring, high spec equipment and hands-on learning at our London studios, providing a strong foundation for a career in Motion Graphics.

On this degree you will have varied opportunities to develop the soft and technical skills that companies look for. You'll develop and refine your skills with individual projects, as well as working alongside our other undergraduate programmes on collaborative projects.

Graduate ready to design motion graphics from concept to implementation, creating design, animation, typography and user experiences to produce engaging experiences. What's more, you will have the transferable skills to support teams in both technical and artistic capacities across different production environments.

Why choose this course

  • Based in London - home to some of the best animation, video games and VFX studios in the world

  • Partnership with Epic Games - the first Unreal Engine Authorized Training Center in the UK and an Unreal Engine Academic Partner.

  • We’re a Houdini certified school - learn from the experts and benefit from exclusive access to Houdini webinars and presentations

  • Industry briefs and feedback - work on industry-standard briefs, experience real-life scenarios and receive feedback on your work from external developers to learn about current development practice

  • Successful alumni - you’ll join our community of thousands of Escapees, many of whom have gone on to work at some of the world’s top studios including Rare, Rockstar, Ubisoft, DNEG and Framestore. 47 Escapees worked on Avengers: Endgame, 26 on The Mandalorian, 23 on Guardians of the Galaxy: Volume 3 and 20 on Stranger Things

  • Study in a studio environment that mirrors current industry practice, using high-spec equipment and professional software such as Adobe AfterEffects and Cinema 4D

  • Professional input - industry partners have helped design this degree to make sure it is relevant to employers and up to date

  • All-round technical skills - learn software, skills and techniques for both games and visual effects and learn how the pipelines cross over.

Source: Escape Studios

Course details

Qualification

Master of Art - MArt

Department

Escape Studios

Location

Escape Studios | London

Duration

4 Years

Study mode

Full-time

Subjects

• Computer animation and visual effects

Start date

14 September 2026

Application deadline

14 January 2026

Tuition fees

LocationFees
England£9,790 per year
Scotland£9,790 per year
Wales£9,790 per year
Northern Ireland£9,790 per year
Channel Islands£9,790 per year
Republic of Ireland£9,790 per year
EU£17,995 per year
International£17,995 per year

The modules you will study

First year (Level 4 - 120 credits)

Creative Foundations - Craft (30 credits) Creative Foundations - Project (30 credits) Motion Graphics - Core (15 credits) Computer Animation - Core (15 credits) Compositing for VFX – Core (15 credits) 3D for VFX – Core (15 credits)

Second year (Level 5 - 120 credits)

You’ll build your skills and organise yourself to work as a digital studio on commercial standard projects.

Motion Graphics 2D - Pro (30 credits) Motion Graphics 3D - Advanced (30 credits) Specialism (15 credits) Industry Studio Project (45 credits)

Third year (Level 6 - 120 credits)

You’ll hone your skills and begin to demonstrate the level of knowledge to be a professional artist.

Professional Studio Project (60 credits) Advanced Specialism (30 credits) Professional Practice (30 credits)

Fourth year - Integrated Masters students only (Level 7 - 120 credits)

Keen to further refine your skillset, considering working freelance, or one day dream of starting your own studio? As part of a team, you’ll work like a real outsourced studio, each taking on different roles relevant to your expertise. You’ll learn about business, entrepreneurship and the know-how for an impressive portfolio career.

Creative Research & Development (30 credits) Commercial Studio Project (60 credits) Business of Innovation (30 credits)

How you will be assessed

Your work is assessed through practical assignments and retrospectives by a mix of tutor, peer, self-review and industry. In fact, industry professionals often review your project modules and share their personalised feedback with you.

Escape Studios student reviews

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National Student Survey (NSS) scores at Escape Studios

The NSS is an annual survey where final-year students are asked to rate different aspects of their course and university experience.

Here you can see ratings from Escape Studios students who took the Motion Graphics (Integrated Masters) course - or another course in the same subject area.

Computer games and animation

Select an option to see a detailed breakdown

How often does your course challenge you to achieve your best work?

85%

med

How good are teaching staff at explaining things?

87%

low

How often do teaching staff make the subject engaging?

81%

med

How often is the course intellectually stimulating?

78%

med

To what extent have you had the chance to bring together information and ideas from different topics?

82%

med

How well does your course introduce subjects and skills in a way that builds on what you have already learned?

79%

med

How well has your course developed your knowledge and skills that you think you will need for your future?

88%

med

To what extent have you had the chance to explore ideas and concepts in depth?

81%

med

To what extent does your course have the right balance of directed and independent study?

71%

med

How well have assessments allowed you to demonstrate what you have learned?

86%

med

How fair has the marking and assessment been on your course?

80%

low

How often does feedback help you to improve your work?

82%

med

How often have you received assessment feedback on time?

81%

med

How clear were the marking criteria used to assess your work?

61%

low

How easy was it to contact teaching staff when you needed to?

88%

med

How well have teaching staff supported your learning?

84%

med

How well were any changes to teaching on your course communicated?

58%

low

How well organised is your course?

48%

low

How well have the IT resources and facilities supported your learning?

42%

low

How well have the library resources (e.g., books, online services and learning spaces) supported your learning?

56%

low

How easy is it to access subject specific resources (e.g., equipment, facilities, software) when you need them?

68%

low

How clear is it that students' feedback on the course is acted on?

60%

med

To what extent do you get the right opportunities to give feedback on your course?

77%

med

To what extent are students' opinions about the course valued by staff?

70%

low

How well does the students' union (association or guild) represent students' academic interests?

74%

med

During your studies, how free did you feel to express your ideas, opinions, and beliefs?

90%

med

How well communicated was information about your university/college's mental wellbeing support services?

67%

low

Student information

We're still busy gathering student information for Motion Graphics (Integrated Masters) at Escape Studios. Look out for more info soon.

Graduate prospects

What graduates do next

Facts and figures about Escape Studios graduates who took Motion Graphics (Integrated Masters) - or another course in the same subject area.

Computer games and animation

Graduate statistics

80%

In a job where degree was essential or beneficial

86%

In work, study or other activity

70%

Say it fits with future plans

55%

Are utilising studies

Top job areas

65%

Web and Multimedia Design Professionals

10%

Artistic, literary and media occupations

10%

Sales occupations

5%

Information Technology Professionals

Graduate statistics percentages are determined 15 months after a student graduates

Earnings after graduation

Earnings from Escape Studios graduates who took Motion Graphics (Integrated Masters) - or another course in the same subject area.

Computing

Earnings

£27k

First year after graduation

£28.5k

Third year after graduation

Shown here are the median earnings of graduates at one, three and five years after they completed a course related to Motion Graphics (Integrated Masters).

Source: LEO

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree

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