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Robotics with Professional Placement

Entry requirements


We welcome A Levels in a wide range of subjects, especially in those relevant to the course for which you apply.

We may consider a standalone AS in a relevant subject, if it is taken along with other A Levels and if an A Level has not been taken in the same subject. However, you will not be disadvantaged if you do not have a standalone AS subject as we will not ordinarily use them in our offers.

60 credits (with a minimum of 45 credits achieved at level 3) in a relevant subject.

A typical offer is between 104 and 120 UCAS points

Acceptable when combined with other qualifications

International Baccalaureate Diploma Programme

24

A typical offer is between 104 and 120 UCAS points

A typical offer is between 104 and 120 UCAS points

Acceptable when combined with other qualifications

Acceptable when combined with other qualifications

Acceptable when combined with other qualifications

A typical offer is between 104 and 120 UCAS points

Acceptable when combined with other qualifications

A typical offer is between 104 and 120 UCAS points

A typical offer is between 104 and 120 UCAS points

T Level

P-M

P (Pass) grade must be C or above, not D or E

UCAS Tariff

104-120

A typical offer is between 104 and 120 UCAS points, primarily from Level 3 equivalent qualifications, such as A levels, a BTEC Extended Diploma or a Foundation Diploma, or current, relevant experience. Grade 4 (or C) or above in GCSE English Language, or equivalent, is a minimum language requirement for all applicants. Due to the creative nature of our courses, you will be considered on your own individual merit and potential to succeed on your chosen course. Please contact the Applicant Services team for advice if you are predicted UCAS points below this range, or if you have questions about the qualifications or experience you have.

a minimum of 40 UCAS tariff points, when combined with a minimum of 64 UCAS tariff points from the Supporting Qualifications

You may also need to…

Attend an interview

About this course


Course option

4years

Full-time with year in industry | 2024

Subject

Intelligent systems

Create interactive robots that respond to the challenges of modern life.

On this Robotics degree, you'll gain specialist knowledge of cybernetics, artificial intelligence and human-robot interactions to building robots using modern design and fabrication tools. You’ll learn to thrive in this ever-evolving sector and work collaboratively with other students to devise robot solutions for a range of challenges and contexts. On this course, you'll have opportunities to develop vital professional practice experience by tackling live industry projects.

You will:
Build robots that interact with people in novel and interesting ways
Implement robotic systems that leverage cutting-edge technologies and intelligence
Solve real-world problems by collaborating in teams to apply human-centred design approaches
Obtain a mastery of programming and physical fabrication by working on practical problems in a bespoke robotics lab and fabrication facilities
Apply your skills to inspiring projects spanning creative and technical domains, on briefs set by industry partners
Develop an understanding of the societal, ethical and environmental contexts for robotics and the implications for the design, engineering, deployment and adoption of robotic technologies
Study in Cornwall, which is home to world-beating robotics companies, environmental technology startups and ground breaking marine research

Modules

On this Robotics degree, we’ll provide you with exciting opportunities to bring your ideas to life by designing engaging human-robot interactions and working prototypes. Through our industry connections, you’ll get to work on live professional briefs that could range from developing humanoid robots to sensory toys to engage disabled children, animatronic systems for prosthetics, as well as control systems for a new generation of sustainable power production.

This practical experience is underpinned by explorations into the history of computing, the moral and legal considerations within digital creativity, accessibility and sustainability.

Year one:
In the first year, you’ll learn the foundations of the discipline. You’ll gain a practical introduction to programming and computer technology as well as learning about the various branches of computer science and the pipelines and processes used to create engaging digital products and services. Finally, you’ll explore approaches to physical computing and build your own autonomous robot.

Modules
Principles of Computing
Digital Creativity
Development Foundations
Data Fundamentals
Individual Programming Project
Multidisciplinary Teamwork

Year two:
In your second year, you’ll start to focus on your subject specialism. You'll develop your knowledge of embedded systems through simple robot construction, explore the principles of cybernetics and autonomous robotics, and enhance your computational mathematics skills. You’ll also learn the theory and design techniques required to build complex mechanisms to specifications, informed by physics and kinematics, and engage in digital prototyping.

Modules
Computational Mathematics
Digital Prototyping
Robotics & Cybernetics
Algorithms & Optimisation
Robot Design
Artificial Intelligence and Machine Learning

Year three:
You’ll be responsible for finding your own placement, with support from the RealWORKS employability team.

Choosing this option will enhance your industry experience and skills while studying.

How you’ll study during your placement year

You’ll spend time working in a professional context, as part of a business or organisation. This can be in one role, or up to three, and must be for a minimum of 24 weeks.

You’ll develop in-demand workplace skills, deepen your insight into industry and grow your network of contacts, all of which could help you get ahead in your career after graduation.

Throughout this year, you’ll develop a portfolio of work that includes critical self-reflection on what has been learned from the experience. You’ll be required to evidence your experiences, the skills you’ve learned and your professional growth.

Year four:
In the final year, you’ll develop greater intellectual freedom. You'll produce an individual Research & Development project under the supervision of a subject-matter expert and work in a multi-skilled team to design and implement a potentially innovative product or service.

You’ll also enhance your collaborative working skills by tackling "challenge briefs" with students across the university, and learn vital professional practice skills in our Future Skills module.

Modules
Research & Development: Proposal
Future Skills
Human-Robot Interaction
Research & Development: Dissertation
Major Collaboration

The modules above are those being studied by our students, or proposed new ones. Programme structures and modules can change as part of our curriculum enhancement and review processes. If a certain module is important to you, please discuss it with the Course Leader.

Assessment methods

100% of your assessments will be by coursework.

Assessments could include:
Projects
Papers
Pitches
Portfolios

Designed to mirror industry practice, students are also continually assessed on group projects through a group working strategy.

The Uni


Course location:

Penryn Campus

Department:

The Games Academy

Read full university profile

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