Bachelor of Arts (with Honours) - BA (Hons)
Here's what you will need to get a place on the Game Animation with Professional Placement course at Falmouth University.
Select a qualification to see required grades
We welcome A Levels in a wide range of subjects, especially in those relevant to the course for which you apply.
You may also need to
Attend an interview
Submit a portfolio
Most popular A-levels studied
See who's studying at Falmouth University. These students are taking Game Animation with Professional Placement or another course from the same subject area.
| Subject | Grade |
|---|---|
| Computer Science | B |
| Fine Art | A* |
| Mathematics | B |
| English Literature | B |
| Graphics | A |
UCAS code: PY28
Here's what Falmouth University says about its Game Animation with Professional Placement course.
Specialise as an animator working on games.
Specialise as a games animator, one of the games industry’s most sought-after roles. If you have the passion, we’ll teach you what you need to know – from mastering core animation principles in a game development context to rigging and animating characters in real time to implement into major game engines.
On this Game Animation course, you'll work in studio-style collaborative teams mirroring industry practice as you work through full implementation of the game animation pipeline. You’ll graduate with a rich portfolio of work, ready to launch your games career.
Why study this course at Falmouth? We’re ranked as the number one university for game design in England (Princeton Review, 2023) and have some of largest and best-equipped dedicated student game-making facilities in the country? You’ll learn from professional game animators, developers and artists who have worked on titles like Hitman, League of Legends, World of Warcraft and Final Fantasy XII You’ll collaborate in multi-skilled teams to create real games from the outset, keeping the Intellectual Property (IP) of any games you produce Our graduates have worked in animator roles for Respawn on Apex Legends and at Creative Assembly, Frontier, nDreams and Ubisoft?
Source: Falmouth University
Qualification
Bachelor of Arts (with Honours) - BA (Hons)
Department
The Games Academy
Location
Penryn Campus | Penryn
Duration
4 Years
Study mode
Full-time
Subjects
• Computer games
Start date
14 September 2026
Application deadline
14 January 2026
You'll build up your core skills as an animator, learning game pipelines and the roles of different specialisms within the games industry. You will then work on team-led projects and work closely with artist, you’ll rig and animate models following the animation pipeline to bring your ideas to life.
Year one: You'll learn what it takes to make an animated game, including asset creation, project management and development pipelines, pitching ideas and considering theories about what games are and how they engage players. Developing your skills in animation, you'll enhance cross-disciplinary groups as you pitch a game and build it as part of a collaborative team.
Modules: Development Foundations Digital Creativity Game Animation 1 Reading Games Multidisciplinary Teamwork Game Animation 2
Year two: With greater confidence in your skills, you'll mirror professional game development as you tackle a larger game project in a multi-skilled group. Over the course of the year, you'll research and experiment with various approaches and create innovative features. You'll investigate strategies to enhance the player experience and learn what drives industry trends and developments from visiting professionals. Throughout the year you’ll continue developing your specialist game animation practice.
Modules Game Form and Player Experience World Building: Pre-production Game Animation 3 World Building: Production Portfolio Development
Year three: You’ll be responsible for finding your own placement, with support from the employability team. Choosing this option will enhance your industry experience and skills while studying.
How you’ll study during your professional placement You’ll spend time working in a professional context, as part of a business or organisation. This can be in one role, or up to three, and must be for a minimum of 24 weeks.
You’ll develop in-demand workplace skills, deepen your insight into industry and grow your network of contacts, all of which could help you get ahead in your career after graduation.
Throughout this year, you’ll develop a portfolio of work that includes critical self-reflection on what has been learned from the experience. You’ll be required to evidence your experiences, the skills you’ve learned and your professional growth.
Year four: During the final year of your game animation course, you'll produce a complete and potentially publishable game as part of a team. By pitching it to industry professionals, you'll receive reliable and insightful feedback. You'll also research a topic relevant to your project and build an online portfolio with a clear centrepiece, sharpening your real-world insights and building valuable career contacts.
Modules Experience Design Future Skills Professional Portfolio Future of Games Major Collaboration
As part of our process of continuous improvement, we routinely review course content to ensure that all our students benefit from a high-quality and rewarding academic experience. As such, there may be some changes made to your course which are not immediately reflected in the content displayed on our website. Any students affected will be informed of any changes made directly.
100% of your assessment will be coursework.
Assessment methods Teamwork features heavily to reflect the industry Game making is the primary form of assessment Continuous assessment with no formal examinations Visual, verbal and written assignments Portfolio of project work
Showing 25 reviews
2 years ago
The Student Union sends regular email updates.
2 years ago
My course has a group chat where we can talk anytime.
2 years ago
Even though I am studying a course that is equal in length to an in-person 3 year BA Hons, because I am studying online, I don't have access to a maintenance loan which does have a financial impact. This isn't really the fault of the university, it's an issue that should be raised with Student Fi...
2 years ago
I have an Independent Learning Plan set up by the accessibility team, and that does work well for me, however I don't have access to regular support catch-ups or meetings with a mentor which may have been helpful for me week to week.
2 years ago
I study online, and the online learning platform works really well however it can sometimes be tricky to navigate, e.g. more than one section with the same name.
2 years ago
The structure of the course works really well for me. All the lectures are recorded so you can watch them back in your own time. I like that each week is broken down into individual steps, this helps me to stay on track and understand what I am supposed to be doing during the week.
The NSS is an annual survey where final-year students are asked to rate different aspects of their course and university experience.
Here you can see ratings from Falmouth University students who took the Game Animation with Professional Placement course - or another course in the same subject area.
Select an option to see a detailed breakdown
Teaching on my course
74%
low
How often does your course challenge you to achieve your best work?
74%
low
How good are teaching staff at explaining things?
84%
low
How often do teaching staff make the subject engaging?
69%
low
How often is the course intellectually stimulating?
71%
low
Learning opportunities
71%
low
To what extent have you had the chance to bring together information and ideas from different topics?
74%
med
How well does your course introduce subjects and skills in a way that builds on what you have already learned?
65%
low
How well has your course developed your knowledge and skills that you think you will need for your future?
78%
med
To what extent have you had the chance to explore ideas and concepts in depth?
77%
low
To what extent does your course have the right balance of directed and independent study?
62%
low
Assessment and feedback
76%
low
How well have assessments allowed you to demonstrate what you have learned?
80%
low
How fair has the marking and assessment been on your course?
82%
low
How often does feedback help you to improve your work?
80%
med
How often have you received assessment feedback on time?
64%
low
How clear were the marking criteria used to assess your work?
73%
med
Academic support
81%
low
How easy was it to contact teaching staff when you needed to?
79%
low
How well have teaching staff supported your learning?
82%
low
Organisation and management
38%
low
How well were any changes to teaching on your course communicated?
43%
low
How well organised is your course?
33%
low
Learning resources
85%
med
How well have the IT resources and facilities supported your learning?
86%
med
How well have the library resources (e.g., books, online services and learning spaces) supported your learning?
84%
med
How easy is it to access subject specific resources (e.g., equipment, facilities, software) when you need them?
86%
med
Student voice
64%
low
How clear is it that students' feedback on the course is acted on?
46%
low
To what extent do you get the right opportunities to give feedback on your course?
75%
med
To what extent are students' opinions about the course valued by staff?
71%
low
How well does the students' union (association or guild) represent students' academic interests?
52%
low
Other NSS questions
During your studies, how free did you feel to express your ideas, opinions, and beliefs?
90%
med
How well communicated was information about your university/college's mental wellbeing support services?
79%
med
See who's studying at Falmouth University. These students are taking Game Animation with Professional Placement or another course from the same subject area.
Facts and figures about Falmouth University graduates who took Game Animation with Professional Placement - or another course in the same subject area.
Graduate statistics
65%
In a job where degree was essential or beneficial
94%
In work, study or other activity
75%
Say it fits with future plans
60%
Are utilising studies
Top job areas
27%
Web and Multimedia Design Professionals
25%
Information Technology Professionals
11%
Elementary occupations
5%
Artistic, literary and media occupations
Graduate statistics percentages are determined 15 months after a student graduates
Earnings from Falmouth University graduates who took Game Animation with Professional Placement - or another course in the same subject area.
Earnings
£16.4k
First year after graduation
£27.4k
Third year after graduation
£20.8k
Fifth year after graduation
Shown here are the median earnings of graduates at one, three and five years after they completed a course related to Game Animation with Professional Placement.
Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree
Students are talking about Falmouth University on The Student Room.
Are you thinking of applying to this university?
Before you do, it's a good idea to go to an open day. You can have a good look around campus, getting a better idea of what it's like to study there. You'll meet current students and staff and get the chance to ask them questions.
Universities will list upcoming open days on their websites. Most will also have virtual open days; these are a great alternative if you really can't get there in person. For tips on preparing for open days, check the advice section here on The Uni Guide.
