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Bachelor of Arts (with Honours) - BA (Hons)

Game Art

Falmouth University

(3.8)
25 reviews

Entry requirements

Here's what you will need to get a place on the Game Art course at Falmouth University.

Select a qualification to see required grades

A level

We welcome A Levels in a wide range of subjects, especially in those relevant to the course for which you apply.

You may also need to

Attend an interview

Submit a portfolio

Most popular A-levels studied

See who's studying at Falmouth University. These students are taking Game Art or another course from the same subject area.

Computer games and animation
SubjectGrade
Computer ScienceB
Fine ArtA*
MathematicsB
English LiteratureB
GraphicsA
Source: HESA

Course summary

What this course is about

UCAS code: W280

Here's what Falmouth University says about its Game Art course.

Become an industry-ready game artist.

On this Game Art degree, you'll master the creative and technical skills to succeed as a digital artist. Using industry-standard tools including Adobe Photoshop, Maya, ZBrush, Substance Painter and Unreal, you'll develop expertise in character, concept and environment art, 3D modelling, UV mapping, baking, composition and shading.

In the second and third year of the Game Art degree, you’ll showcase your skills as you contribute to a major game development project. You’ll graduate from the course as a confident, industry-ready game artist, equipped to join one of the fastest growing sectors of the games industry.

Why study this course at Falmouth? We’re experts in our field – Achieving a top ranked status for Concept Art and Game Design and Development (Rookies Global Rankings 2024) You’ll study in one of the largest and best-equipped dedicated game-making spaces of any UK university, with access to industry standard hardware and software Our industry-focused approach means you’ll team up with creative talent to produce real games while you study, and you’ll keep the Intellectual Property (IP) You’ll learn from professional artists, game art practitioners and developers who have worked on titles such as Grand Theft Auto, World of Warcraft, Project Gotham Racing and the Total War series You’ll have opportunities to network with industry giants and games fans through our epic guest speaker programme and annual Games Academy Expo Our graduates have worked at studios including Build A Rocket Boy, Fireproof, Free Radical Design, Frontier Developments, Splash Damage and 10:10 Games

Source: Falmouth University

Course details

Qualification

Bachelor of Arts (with Honours) - BA (Hons)

Department

The Games Academy

Location

Penryn Campus | Penryn

Duration

3 Years

Study mode

Full-time

Subjects

• Computer games

Start date

14 September 2026

Application deadline

14 January 2026

The modules you will study

You'll study the principles of game art in the context of traditional art practice, combining subjects like life drawing and composition with digital 2D and 3D modelling. We'll also build your expertise in concept, character and environment art, agile project management, and game development pipelines and processes.

Focused on industry practices, much of your learning will come from working in game development teams – devising and developing real games using real-world practices.

Year one During the first year of your Game Art degree, you'll build the basic skills demanded by the industry, and learn about game artists' major roles and techniques. Working with industry-standard software, methods and processes, you'll develop your drawing skills, better understand anatomy, and apply these abilities to 3D modelling and related elements.

You'll learn traditional and digital art skills – both 2D and 3D – alongside concept, environment and character art to build digital worlds and characters.

Modules: Concept Art 1 Character Art 1 Environment Art 1 Concept Art 2 Character Art 2 Environment Art 2

Year two You'll grow your confidence in game art and your skills in using professional digital tools. You'll provide art assets to a collaborative project with game students of different disciplines, giving you valuable experience in an industry-style development pipeline.

An additional specialist practice project lets you hone your skills in a particular area of game art and create high quality work for your portfolio.

Modules World Building: Pre-production Developing Concept Art Vocabularies Developing Character Art Vocabularies Developing Environment Art Vocabularies Art Research Practice World Building: Production Portfolio Development

Year three With specialism, independence and professional practice at the front and centre of this year, you'll join a multi-skilled team on a game development project. Working in a studio, you'll contribute art assets using industry-standard methods and pipelines.

You'll also create distinctive and polished work for your growing portfolio by working on specialist game art. We'll then help you commercialise this work and prepare you for the transition to professional life.

Modules Future Skills Professional Portfolio Technical Art Practice Future of Games Major Collaboration

As part of our process of continuous improvement, we routinely review course content to ensure that all our students benefit from a high-quality and rewarding academic experience. As such, there may be some changes made to your course which are not immediately reflected in the content displayed on our website. Any students affected will be informed of any changes made directly.

How you will be assessed

100% of your assessment will be coursework.

Assessment methods Continuous assessment with no formal examinations Visual, verbal and written assignments A portfolio of personal and group project work is developed over the course of the degree to boost your employability

Falmouth University student reviews

(3.8)
Based on 25 reviews from Falmouth University's students and alumni
5 star
24%
4 star
44%
3 star
24%
2 star
8%
1 star
0%
All reviews

Showing 25 reviews

1st year student

2 years ago

The Student Union sends regular email updates.

(4)
Student Union

1st year student

2 years ago

My course has a group chat where we can talk anytime.

(4)
University life

1st year student

2 years ago

Even though I am studying a course that is equal in length to an in-person 3 year BA Hons, because I am studying online, I don't have access to a maintenance loan which does have a financial impact. This isn't really the fault of the university, it's an issue that should be raised with Student Fi...

(3)
Finance

1st year student

2 years ago

I have an Independent Learning Plan set up by the accessibility team, and that does work well for me, however I don't have access to regular support catch-ups or meetings with a mentor which may have been helpful for me week to week.

(3)
Support

1st year student

2 years ago

I study online, and the online learning platform works really well however it can sometimes be tricky to navigate, e.g. more than one section with the same name.

(4)
Facilities

1st year student

2 years ago

The structure of the course works really well for me. All the lectures are recorded so you can watch them back in your own time. I like that each week is broken down into individual steps, this helps me to stay on track and understand what I am supposed to be doing during the week.

(5)
Course

National Student Survey (NSS) scores at Falmouth University

The NSS is an annual survey where final-year students are asked to rate different aspects of their course and university experience.

Here you can see ratings from Falmouth University students who took the Game Art course - or another course in the same subject area.

Computer games and animation

Select an option to see a detailed breakdown

How often does your course challenge you to achieve your best work?

74%

low

How good are teaching staff at explaining things?

84%

low

How often do teaching staff make the subject engaging?

69%

low

How often is the course intellectually stimulating?

71%

low

To what extent have you had the chance to bring together information and ideas from different topics?

74%

med

How well does your course introduce subjects and skills in a way that builds on what you have already learned?

65%

low

How well has your course developed your knowledge and skills that you think you will need for your future?

78%

med

To what extent have you had the chance to explore ideas and concepts in depth?

77%

low

To what extent does your course have the right balance of directed and independent study?

62%

low

How well have assessments allowed you to demonstrate what you have learned?

80%

low

How fair has the marking and assessment been on your course?

82%

low

How often does feedback help you to improve your work?

80%

med

How often have you received assessment feedback on time?

64%

low

How clear were the marking criteria used to assess your work?

73%

med

How easy was it to contact teaching staff when you needed to?

79%

low

How well have teaching staff supported your learning?

82%

low

How well were any changes to teaching on your course communicated?

43%

low

How well organised is your course?

33%

low

How well have the IT resources and facilities supported your learning?

86%

med

How well have the library resources (e.g., books, online services and learning spaces) supported your learning?

84%

med

How easy is it to access subject specific resources (e.g., equipment, facilities, software) when you need them?

86%

med

How clear is it that students' feedback on the course is acted on?

46%

low

To what extent do you get the right opportunities to give feedback on your course?

75%

med

To what extent are students' opinions about the course valued by staff?

71%

low

How well does the students' union (association or guild) represent students' academic interests?

52%

low

During your studies, how free did you feel to express your ideas, opinions, and beliefs?

90%

med

How well communicated was information about your university/college's mental wellbeing support services?

79%

med

Student information

See who's studying at Falmouth University. These students are taking Game Art or another course from the same subject area.

Computer games and animation
Mode of study
Full-time100%
Gender ratio
Female27%Male67%Other6%
Where students come from
International5%UK95%
Student performance
2:1 or above74%
Number of students830
Source: HESA

Graduate prospects

What graduates do next

We have no information about graduates who took Game Art at Falmouth University.

Earnings after graduation

Earnings from Falmouth University graduates who took Game Art - or another course in the same subject area.

Computing

Earnings

£16.4k

First year after graduation

£27.4k

Third year after graduation

£20.8k

Fifth year after graduation

Shown here are the median earnings of graduates at one, three and five years after they completed a course related to Game Art.

Source: LEO

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree

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