Futureworks
UCAS Code: I620 | Bachelor of Arts (with Honours) - BA (Hons)
Entry requirements
A level
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)
UCAS Tariff
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Attend an interview
Present a portfolio
About this course
**Games development is an exciting and rewarding industry. Futureworks has developed a Game Art degree which will produce graduates who have a wide skill set, making them valuable as employees of either large game developers, or smaller independent game studios – or even as talented and in-demand freelancers.**
Games development is an exciting and rewarding industry. So Futureworks has developed a Game Art degree which will produce graduates who have a wide skill set, making them valuable as employees of either large game developers, or smaller independent game studios – or even as talented and in-demand freelancers.
• 3D Digital Techniques
• 3D Digital Art
• Digital Painting
• Game Engines
• Small Class Sizes
• Excellent Course Structure
• Industry Contacts
• Creative Community
• Broad Career Opportunities
• Excellent Tutor Support
• Real-World Briefs
• Industry Standard Facilities
• Industry Standard Hardware and Software
• Year 1
You will start by focusing on developing your existing traditional artistic abilities, covering areas such as life, still life and other observational art, including essentials such as proportion, anatomy, and composition, all whilst bringing this into the digital arena.
• Year 2
Building on year 1, you will continue to explore 3D digital art, environments, digital painting and game engines. You will also become competent in 3D modelling, learning the necessary skills including character animation, lighting and digital sculpting.
• Year 3
Your skills will continue to develop, alongside a thorough understanding of game design fundamentals and an appreciation of the game design process and accepted workflows, culminating in your third-year honours project which will become the centrepiece of your portfolio and should reflect the area of game art in which you plan to specialise.
**Why Choose The Game Art Degree at Futureworks?
If you’re an A level art student who wants to develop your traditional artistic skills while at the same time pursue your passion for games, then this is the course that is ideally suited to you.
You will gain a fantastic mix of traditional and digital art skills, while acquiring a detailed understanding of related professions and your potential role in the wider games industry.
You will benefit from the experience of our highly experienced tutor team who are all currently active within the industry. This means that they keep abreast of developments and ensure that the course content adapts every year to reflect the changing nature of industry. So you can be confident that the skills you are learning are relevant to the current games job market.
Our tutors also insist on smaller class sizes. This allows you to receive more individual time with tutors. It gives us the time and space to personalise the course around you and for us to develop suitable projects around your chosen specialisms.**
Modules
**HE Level 4 (Year 1):**
Art Fundamentals (40 credits)
Visual Design 1 (20 credits)
Introduction to 3D Modelling for Games (40 credits)
Historical Contextual Studies (20 credits)
**HE Level 5 (Year 2):**
3D Character Art (40 credits)
3D Environment Art (40 credits)
Visual Design 2 (20 credits)
Contemporary Contextual Studies (20 credits)
**HE Level 6 (Year 3):**
Honours Project (40 credits)
Visual Design 3 (20 credits)
Game Engine Project (40 credits)
Personal and Professional Development (20 credits)
Assessment methods
We want to do everything we can to prepare you for working within the creative industries, and this is reflected in the way we teach and assess you. The course is mostly coursework based, which means your tutors will be able to give you constant, constructive feedback. Presentation techniques will give you valuable experience of how to present your thoughts and ideas successfully and enthusiastically, so you are better at selling your ideas to prospective employers.
The written work is an important part of assessment and will improve your communication skills. A combination of lectures, tutorials, peer reviews, discussions and observations will ensure that you’re industry ready. External trips will present you with a wider range of topics and the opportunity to expand your portfolio, whilst guest speakers will help you to understand the world of games, how it works and how you can make your mark on it.
Tuition fees
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The Uni
Futureworks (Manchester)
School of Art and Design
What students say
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Design studies
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Computer games and animation
Teaching and learning
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Design studies
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£17k
£20k
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