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Computer Games (Design)

Entry requirements


International Baccalaureate Diploma Programme

30

Year 2 Entry: 30 points including 2 subjects at HL including Maths at grade 6

Scottish HNC

Pass

For Year 2 Entry: 15 credit HNC Computer Games Development with A in Graded Units. Must include the following units: Mathematics for Interactive Computing: Essential Techniques or Mathematics: Calculus and Matrices for Computing.

Scottish HND

Pass

HND in Computer Games Development (with a design-heavy delivery model). HND must include an A in Graded Units. Must include one of the following mathematics units in the HND; Mathematics for Interactive Computing: Essential Techniques, Mathematics: Calculus and Matrices for Computing or Computer Programming: Applied Mathematics (level 7) or Mathematics for Computing 2 (level 8). HND must also include three from the following units (or equivalent): 2D Animation; 3D Level Editing; Games Interface Design; Game Design Theory; Designing and developing an interactive product games; Narrative and Genre in Computer Games; Game Customisation & Scripting or Game Design: Pitch to Treatment

About this course


Course option

4.0years

Full-time | 2021

Subjects

Computer games design

Interactive and electronic design

The computer games industry continues to grow as more people play games on their consoles, PCs, tablets and smart phones and on social media sites.

The BSc Computer Games programmes aim to produce graduates with the right mix of practical skills and technical knowledge to enter this sector, which currently has a high demand for qualified practitioners.

The University has excellent studio facilities including HD Video Production Suite, Art Studio, Digital Audio Recording Studio, Game Design Studio featuring 3D Laser Scanning tools, Motion Capture tools and a Rapid Prototyping machine. There is also a User Experience lab where games can be tested and evaluated.

The Design and Software Development degree programmes are accredited by the Chartered Institute for IT (BCS), and students enjoy the benefit of guest lectures by industry experts. Games Design covers Player Centred Design Principles where the player is the focus of the Game Design Process. This approach covers practices taken from Human Computer Interaction (HCI) where students learn various tools and techniques which are applied to all stages of the player centered design lifecycle, such as conceptulisation and evaluation. Students apply this theory by iterating and evaluating physical and digital prototypes around Human behaviour. Students also study Game Narrative, Serious Games Design and Player Psychology.

In Years 1, 2 and 3 the student in all Games Programmes will take part in an Integrated Project, this is an opportunity for the students from different disciplines to come together to make games. Often the briefs for the projects have been generated in partnership with Industry, this gives students some 'real world' experience. The design element covers computer arts – specialist media design and creation, and game asset integration. After Year 3, there is an option to complete a one-year, paid work placement.

The Uni


Course location:

Glasgow Caledonian University

Department:

Computer, Communications and Interactive Systems

Read full university profile

What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

92%
high
Interactive and electronic design

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

Sorry, no information to show

This is usually because there were too few respondents in the data we receive to be able to provide results about the subject at this university.


Who studies this subject and how do they get on?

68%
UK students
32%
International students
87%
Male students
13%
Female students
78%
2:1 or above
15%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

A
A
A

Design studies

Teaching and learning

85%
Staff make the subject interesting
94%
Staff are good at explaining things
98%
Ideas and concepts are explored in-depth
88%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

78%
Library resources
77%
IT resources
79%
Course specific equipment and facilities
73%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

75%
UK students
25%
International students
77%
Male students
23%
Female students
74%
2:1 or above
8%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

A
A
A

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Computing

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£22,449
med
Average annual salary
89%
low
Employed or in further education
64%
low
Employed in a role where degree was essential or beneficial

Top job areas of graduates

42%
Information technology and telecommunications professionals
10%
Artistic, literary and media occupations
9%
Information technology technicians

This is a relatively new subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!

Design studies

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£17,040
med
Average annual salary
93%
med
Employed or in further education
51%
low
Employed in a role where degree was essential or beneficial

Top job areas of graduates

34%
Sales, marketing and related associate professionals
30%
Sales assistants and retail cashiers
6%
Design occupations

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Computing

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£21k

£21k

£26k

£26k

£25k

£25k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

Creative arts and design

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£18k

£18k

£20k

£20k

£22k

£22k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

Explore these similar courses...

Same University
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4.0 years | Full-time | 2021
Nearby University
Glasgow School of Art
Interaction Design
Bachelor of Science (with Honours) - BSc (Hons)
4.0 years | Full-time | 2021
Lower entry requirements
Glasgow Caledonian University
Computer Games
Bachelor of Science (with Honours) - BSc (Hons)
4.0 years | Full-time | 2021
Higher entry requirements
Glasgow Caledonian University
Computer Games (Art and Animation)
Bachelor of Science (with Honours) - BSc (Hons)
4.0 years | Full-time | 2021

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Course location and department:

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

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This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

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Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here