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Glyndwr University, Wrexham

Visual Effects (with Foundation Year)

UCAS Code: VEFY

Bachelor of Arts (with Honours) - BA (Hons)

Entry requirements


A level

E,E,E

Accepted alongside A-Levels as part of overall 48 UCAS Tariff requirement.

48 UCAS Tariff points

48 UCAS Tariff points

Accepted as part of overall 48 UCAS Tariff requirement.

48 UCAS Tariff points from International Baccalaureate Certificates

48 UCAS Tariff points

Accepted alongside Irish Leaving Certificate Higher Level as part of overall 48 UCAS Tariff requirement.

Pearson BTEC Level 3 National Diploma (first teaching from September 2016)

MP

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

PPP

48 UCAS Tariff points

48 UCAS Tariff points

UCAS Tariff

48

Our general entry requirement for the foundation year is 48 UCAS tariff points but all applications are considered individually and we consider work experience, vocational training/qualifications as well as motivation and potential to succeed. The programme welcomes applications from anyone who can demonstrate a commitment to the subject and the potential to complete their chosen programme successfully. This can be established by showing appropriate academic achievements or by demonstrating that they possess the knowledge and ability equivalent to the academic qualifications.

Accepted as part of overall 48 UCAS Tariff point requirement.

You may also need to…

Attend an interview

Present a portfolio

About this course


Course option

4.0years

Full-time | 2020

Subject

Illustration

The UK’s VFX industry is not only world-renowned but also strategically important to the future of the whole infrastructure of film and video game production in the UK. This new idea-driven skill-based course will cover the key skills of the VFX industry and has been designed with employability as the key outcome.

You’ll be part of a degree with innovation and creativity at its heart as you bring digital effects to reality through a series of modules that include matte painting and 3D modelling, CGI Animation and VFX for Video Games. The perfect preparation for a career in an exciting, fast-paced industry worth billions each year.

Your studies will see you gain experience in digital skills and techniques used to bring projects from concept to screen through matte painting, 3D modelling, 3D sculpting and computer-generated animation.

The course will involve a mix of design and technical skills like environment/character design and creation, 3D Modelling, texturing, compositing, live briefs, and post-production. The course provides a broad study of VFX, with an emphasis on innovation, design and creativity using the latest industry standard software and much more. You’ll also have the opportunity to ?get hands-on and work with industry professionals on real-world projects to help develop your skills and experience.
*Subject to Validation
Key Course Features:
•Strong links with industry and professional bodies such as Skillset, NAHEMI and various associations. Our Creative Futures student conference plays host to a large range of visiting guest speakers from the creative industries.
•There are Industry-focused visits to gain first-hand insight into how creative media companies function and the variety of employment opportunities that are available in the development of your career aspirations. There are also other study trips to festivals and expos.
•Opportunities to enter competitions.
•Our purpose-built Centre for the Creative Industries features specialist facilities, such as our TV studio with green screening, and software such as software such as Maya, Mudbox, Unreal Engine 4, Substance Painter/Designer and Creative Cloud for creating post-production effects and professional quality visuals.
•There is strong pastoral care within a friendly creative community with an emphasis on team building and collaborative work. Contact hours with tutors is high with enthusiastic and supportive sta? who are knowledgeable, research-active practitioners.

Modules

This degree is primarily designed for those who want to pursue a career in the VFX and associated media industries. It explores all key aspects of VFX production processes, drawing upon your imagination and using a variety of techniques from 3D modelling, animation, particle simulation, 3D sculpting and rendering. Emphasis is placed on your personal and professional development, communication and entrepreneurial skills so that you are well equipped to enter a diverse and rapidly changing industry.

Additionally, you will experience compositing operations like keying, working with render passes and rig removal. You will become familiar with and competent in applying the principal processes used in the industry. You will be encouraged to think creatively and analytically to develop a critical eye and gain an understanding of the core logic underpinning the software.

YEAR 1 (FOUNDATION YEAR)

The foundation year will introduce you to the key elements of art and design, including design practice, applied and fine art. You will explore the creative thought process relating to various art and design disciplines, developing your ability to put ideas down on paper quickly. There will be a range of practical assignments which will increase your recognition of strong ideas and original concepts.

• The skills you need
• Contextual Studies
• Introduction to Art and Design
• Introduction to Applied Art
• Introduction to Fine Art
• Creative Thinking

YEAR 1 (LEVEL 4)

MODULES

• Contextual Studies 1: History & Context - VFX (20 Credits)
• Creative Futures 1: Professional Studio Practice (20 Credits)
• Compositing Fundamentals (20 Credits)
• Asset Modelling (20 Credits)
• Sketch to Sculpt (20 Credits)
• Animation for VFX (20 Credits)

YEAR 2 (LEVEL 5)

MODULES

• Contextual Studies 2: Critical Thinking (20 Credits)
• Creative Futures 2: Business Fundamentals (20 Credits)
• Matte Painting and Environments for VFX (20 Credits)
• Environment Modelling (20 Credits)
• CGI Animation for VFX (20 Credits)
• VFX for Video Games (20 Credits)

YEAR 3 (LEVEL 6)

MODULES

• Contextual Studies 3: Research & Application (20 Credits)
• Creative Futures 3: Entrepreneurial Practice (20 Credits)
• Negotiated Practice (40 Credits)
• VFX Degree Project (40 Credits)

Assessment methods

There are no set exams. Assessment is continuous and relates to all aspects of the programme, providing more carefully defined emphasis on formative assessment and feedback on your coursework throughout the academic year. We will advise you on your level of attainment and direct you towards a strategy for further progression as you complete assignments and modules.

There are varied formats of assessment to encourage your learning through group seminars, critiques and tutorials. This can be through group interaction with critical analysis where you will submit a range of work including design sheets, finished artwork, 3D work, screen based work, technical/ production files, journals, essays and audio-visual presentations. There are reviews of work at key points before Christmas and before Easter and this provides time for you to reflect on your progress prior to a final or summative year end assessment.

TEACHING AND LEARNING

Wrexham Glynd?r University is committed to supporting our students to maximise their academic potential.

On this course teaching and learning is designed to support students from a variety of backgrounds with diverse needs and to promote the supportive learning environment and pastoral care the School of Art and Design provides. Timetabling is developed to help learning teaching and assessment methodologies and provide clear and effective feedback to students. Contact hours are 16 per week in year 1, 14 per week in year 2 and 12 per week in year 3.

There is strong support for students with learning differences and who can also receive additional help from support assistants through Student Support Services.

The programme is structured to enable you to work in a multidisciplinary manner, to be flexible and enable you to develop individually. This is supported by a personal tutor / tutorials system that provides you with guidance throughout all aspects of the programme

We offer workshops and support sessions in areas such as academic writing, effective note-making and preparing for assignments. Students can book appointments with academic skills tutors dedicated to helping deal with the practicalities of university work. Our student support section has more information on the help available.

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,000
per year
England
£9,000
per year
EU
£9,000
per year
Northern Ireland
£9,000
per year
Scotland
£9,000
per year
Wales
£9,000
per year

The Uni


Course location:

Wrexham

Department:

School of the Creative Arts

TEF rating:
Read full university profile

What students say


How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Design studies

Sorry, no information to show

This is usually because there were too few respondents in the data we receive to be able to provide results about the subject at this university.


Who studies this subject and how do they get on?

93%
UK students
7%
International students
33%
Male students
67%
Female students
43%
2:1 or above
7%
Drop out rate

Most popular A-Levels studied (and grade achieved)

D
C
A

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Design studies

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£15,600
low
Average annual salary
92%
med
Employed or in further education
79%
low
Employed in a role where degree was essential or beneficial

Top job areas of graduates

29%
Design occupations
24%
Artistic, literary and media occupations
15%
Sales assistants and retail cashiers

Want to work in a growing, creative sector where we are a world leader? Welcome to design! The UK has a proud reputation as a centre of design excellence, and last year just over 14,000 design degrees were awarded. At the moment, the jobs market looks a little better for fashion and textile designers, and not as good for multimedia or interactive designers — but that may change by the time you graduate. In general, design graduates are more likely than most to start their career in London, although that also varies by subject — last year fashion designers often found jobs in the North West, graphic designers in the South West, illustrators in the South West, East Anglia and Midlands, textile designers in the Midlands and the North West, and visual designers in Scotland, Northern Ireland and the Midlands. Design is also a good degree for people who want to work for a small business - more than half of graduates start at a small employer.

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Illustration

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£11k

£11k

£12k

£12k

£14k

£14k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

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This is the percentage of applicants to this course who received an offer last year, through Ucas.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

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Teaching Excellence Framework (TEF):

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

We calculate a mean rating of all responses to indicate whether this is high, medium or low compared to the same subject area at other universities.

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This information is from the Higher Education Statistics Agency (HESA).

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

Have a question about this info? Learn more here

Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here