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Digital Arts Computing

Entry requirements


A level

B,B,B

You should ideally have Grade B/Grade 6 or above in GCSE Maths.

Access to HE Diploma

D:30

Pass with 45 Level 3 credits including 30 Distinctions and a number of merits/passes in subject specific modules. You should ideally have Grade B/Grade 6 or above in GCSE Maths.

International Baccalaureate Diploma Programme

33

With three Higher Level subjects at 655. You should ideally have Grade B/Grade 6 or above in GCSE Maths (or equivalent).

Leaving Certificate - Higher Level (Ireland) (first awarded in 2017)

H2,H2,H2,H2

You should ideally have Grade B/Grade 6 or above in GCSE Maths (or equivalent).

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

DDM

You should ideally have Grade B/Grade 6 or above in GCSE Maths.

Scottish Advanced Higher

B,B,C

You should ideally have Grade B/Grade 6 or above in GCSE Maths (or equivalent).

Scottish Higher

B,B,B,B,C

You should ideally have Grade B/Grade 6 or above in GCSE Maths (or equivalent).

T Level

M

Each application will be considered on its individual merits. Where the T Level subject area does not directly match the degree programme being applied for, the personal statement and reference will be particularly important in demonstrating interest, enthusiasm and suitability for the subject.

UCAS Tariff

120-136

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About this course


Course option

3years

Full-time | 2024

Subject

Multimedia computing science

In Digital Arts Computing you will develop artistic work in conversation with critical studies. Through a series of projects for public exhibition you will explore the materialities of creative computing. This degree will prepare you to transform and lead the field of digital art.

**Why study BSc Digital Arts Computing at Goldsmiths**
- This degree places you in the middle of a fast-evolving industry - digital arts computing is where some of the most exciting developments in technology and culture are currently found.

- You’ll learn the fundamentals of programming and the theory behind art and technology, but you’ll also have the chance to develop your creative practice. You’ll be making a variety of art works, building your portfolio and developing a series of projects that will be exhibited publicly.

- You’ll produce works across a diverse range of media – not just on a screen. Supported by studio technicians in state-of-the-art facilities, you will have access to motion capture, virtual reality, 360 immersive cinema and audio visual, 3D printers, laser cutters, robotics, wearable technologies, woodworking, digital sculpture and embroidery.

- We regularly invite world-class artists and curators to explain their work and engage in critical dialogue with our students. This allows you to develop a wider understanding of the contemporary art scene and how your work sits within the professional art world.

Please note the BSc Digital Arts Computing only accepts applications for first year entry.

Modules

The programme is made up of three components:

Computational arts practice. This will combine technical and creative skills and will be taught by practising computational artists in the Department of Computing.

Critical studies of contemporary art. This will be taught in the Department of Art.

Core technical computing, with a particular focus on audio-visual technology. This will be taught in the Department of Computing

Year 1
In your first year, you'll take the following compulsory modules:
Introduction to Programming
Critical Studies in Computational Arts I
Creative Project 1
Graphics 1
Front End Web
Introduction to Digital Media
Sound and Signal 1

Year 2
In your second year, you'll take the following compulsory modules:
Creative Embedded Systems
Generative Drawing
Critical Studies in Computational Arts II
Digital Arts Project 2

You'll also take 30 credits/2 modules of optional modules from a list provided annually by the department. These may also include the following:
The Goldsmiths Elective
Goldsmiths’ Social Change Module

Optional placement year
This degree includes an optional industrial placement year in your third year of study. You'll be responsible for securing a placement, but we can support you through this process.

Although we encourage you to take the opportunity of a placement year, you can opt not to do a placement and move straight into your final year of study.

Year 3 (or year 4 with work placement)
Your final year consists of:
Final Project in Computational Arts
Dissertation in Critical Studies in Computational Arts

In addition you will take 1 or 2 option modules from a list made available annually by the department.

Please note that due to staff research commitments not all of these modules may be available every year.

Assessment methods

You’ll be assessed by a variety of methods, depending on your module choices. These include coursework, examinations, group work and projects.

The Uni


Course location:

Goldsmiths, University of London

Department:

Computing

Read full university profile

What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

53%
Multimedia computing science

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer science

Teaching and learning

71%
Staff make the subject interesting
71%
Staff are good at explaining things
68%
Ideas and concepts are explored in-depth
77%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

67%
Library resources
73%
IT resources
78%
Course specific equipment and facilities
36%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

70%
UK students
30%
International students
55%
Male students
45%
Female students
89%
2:1 or above
33%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

A
C
C

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Computer science

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£25,000
med
Average annual salary
86%
low
Employed or in further education
72%
med
Employed in a role where degree was essential or beneficial

Top job areas of graduates

36%
Information technology and telecommunications professionals
14%
Information technology technicians
12%
Sales assistants and retail cashiers

There are a lot of computing courses out there, and they vary a lot in content, modules and the way they work with employers, so individual courses can have very different outcomes. This is a course where you really need to get a good grade — employers really pay attention to the class of your degree and a low grade will serious hit your prospects. But you can get a job on pretty much any industry in the country with a computing degree - and organisation with an IT system and a web site needs graduates in this discipline - and many employers report difficulty in finding graduates. So most students do get jobs, and starting salaries are good, particularly in London. If you want to find out more about the prospects for a computer science course at a particular institution, it's a good idea to go on open days and talk to tutors about what previous graduates went on to do.

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Computer science

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£27k

£27k

£32k

£32k

£38k

£38k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

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Course location and department:

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

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This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

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Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here