Electronic Music, Computing and Technology
Entry requirements
A level
Access to HE Diploma
Pass with 45 Level 3 credits including 30 Distinctions and a number of merits/passes in subject-specific modules
GCSE/National 4/National 5
You should also normally have at least Grade B/Grade 6 at GCSE Mathematics.
International Baccalaureate Diploma Programme
With three HL subjects at 655
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)
Scottish Advanced Higher
Scottish Higher
T Level
Each application will be considered on its individual merits. Where the T Level subject area does not directly match the degree programme being applied for, the personal statement and reference will be particularly important in demonstrating interest, enthusiasm and suitability for the subject.
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About this course
This course has alternative study modes. Contact the university to find out how the information below might vary.
Imagine being able to create your own tools for performance. Or develop your own instruments, interactive installations or reactive sound design. This interdisciplinary programme gives you that opportunity.
**Why study BMus/BSc Electronic Music, Computing and Technology at Goldsmiths**
- Alongside developing your own musical practice, you will learn to create custom software that can be used to further your artistic goals and to pioneer the future of electronic music. You'll learn electronic music composition, production and performance with software design and digital signal processing.
- After your first year, you can choose to pursue a more technical or artistic path of study, leading to either a Bachelor of Music (BMus) or a Bachelor of Science (BSc) degree.
- The degree is designed to meet the opportunities, challenges and intellectual demands presented by careers in the arts and creative industries, in music technology and in audio, music and media-related computing. You'll develop understanding across the broad fields of creative practice, computer science, and musical research.
- You'll study with a wide range of academics, including internationally established composers, performers, writers, and computing experts. Most importantly, you will be able to participate in, and benefit from, two of the most dynamic and exciting departments - Music and Computing - that Goldsmiths has to offer.
Modules
This degree allows you to identify and develop your strengths and interests by choosing various specialist options in the Departments of Music and Computing.
Year 1 - you'll study the fundamentals of computer programming, contemporary music and music technology. You will study the following compulsory modules:
Introduction to Programming
Sound and Signal 1
Critical Approaches to Contemporary Music
Music Computing 1
Live Performance Systems
Electronic Music Composition
Year 2 modules - pathway 1 BMus
For the BMus pathway you'll take the following compulsory module:
Music Computing 2
Optional modules
You'll take an additional minimum 45 credits in Music modules. The remaining 45 credits can be taken in Music or Computing. The lists of modules are provided annually by the Departments of Music and Computing.
Year 2 modules - pathway 2 BSc
In year two, BSc students will take the following compulsory modules:
Music Computing 2
Sound and Signal 2
Optional modules
You will take an additional minimum 30 credits in Computing modules. The remaining 45 credits can be taken in Computing or Music. The lists of modules are provided annually by the Departments of Music and Computing.
Year 3 modules - pathway 1 BMus
In your third year, you'll take the following compulsory modules:
EMCT: Music Project Prototype
EMCT: Music Final Project
You will take an additional minimum 45 credits in Music modules. The remaining 30 credits can be taken in Music or Computing. The lists of modules are provided by the Departments of Music and Computing.
Year 3 modules - pathway 2 BSc
In your third year, you'll take the following compulsory modules:
EMCT: Computing Project Prototype
EMCT: Computing Final Project
You'll take an additional minimum 45 credits in Computing modules. The remaining 30 credits can be taken in Computing or Music. The lists of modules are provided by the Departments of Music and Computing.
Examples of optional modules from the Departments of Music and Computing are listed below.
Year 3 Computing optional modules
Advanced Audio-visual Processing
Computer Security
Artificial Intelligence
Neural Networks
Physical Computing
Interaction Design
Data Mining
Data Visualisation and the Web
Data and Machine Learning for Creative Practice
Creative Game Engine Development
Ethical Computing for the Social Economy
Extended C++
Data Visualisation
Expressive Game Design
Mobile Development
Pervasive Gaming and Immersive Theatre
Physical Computing
Data and Machine Learning for Creative Practice
Year 3 Music optional modules
Soviet Music and Politics
Music Practice and the Black Atlantic: Britain’s Celebrity Culture
Acoustic Ecology and Field Recording
Live Electronics
Research Project
DIY Practice and Alternative Sites for Music
Improvisation
Performing South-East Asian Music
Music Teaching Skills
Creative Orchestration and Arrangement
Introduction to Audiovisual Composition
Fringe and Underground Musics
Music/Modernities
Advanced Popular Music Studies
Composition portfolio
Music Workshop Skills
Music and Screen Media
Music in Educational, Community and Therapeutic Contexts
Contemporary Jazz Performance the UK Scene
Psychological Approaches to Music
Please note that due to staff research commitments not all of these modules may be available every year.
Assessment methods
You’ll be assessed by a variety of methods, depending on your module choices. These include coursework, examinations, group work and projects. If you opt for an industrial placement year, your placement tutor will assess your work. If you complete the placement year successfully, you earn the endorsement 'with work experience' on your degree certificate.
What students say
We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.
How do students rate their degree experience?
The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.
Music
Teaching and learning
Assessment and feedback
Resources and organisation
Student voice
Who studies this subject and how do they get on?
Most popular A-Levels studied (and grade achieved)
Computer science
Teaching and learning
Assessment and feedback
Resources and organisation
Student voice
Who studies this subject and how do they get on?
Most popular A-Levels studied (and grade achieved)
After graduation
The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.
Music
What are graduates doing after six months?
This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.
Top job areas of graduates
Computer science
What are graduates doing after six months?
This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.
Top job areas of graduates
This is a newly-classified subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. The subject is linked to important and growing computing industries, and over time we can expect more students to study them — there could be opportunities that open up for graduates in these subjects as the economy develops over the next few years.
What about your long term prospects?
Looking further ahead, below is a rough guide for what graduates went on to earn.
Music
The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.
£14k
£21k
£21k
Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.
Computer science
The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.
£27k
£32k
£38k
Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.
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Post-six month graduation stats:
This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.
It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.
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Graduate field commentary:
The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show
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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.
While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?
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