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Digital Media Technology (including Sandwich Year)

Entry requirements


A level

B,B,C-A,B,B

One media or media-related subject(s) preferred such as Art or Design, Computing, Engineering, Graphic Design, Maths, Media (not Media Studies), Photography or Technology. Should none of these be studied, an online portfolio demonstrating digital media based work using software such as Photoshop, Premier or any 3D application such as Sketup, Blender or Maya would be requested. General Studies not accepted.

Access to HE Diploma

D:15,M:30

Equivalent of 112 UCAS points in a related Access Course such as Computing, Science, Engineering and Business subject areas.

International Baccalaureate Diploma Programme

26

Pass English Language (A1/A2) with 4 or above at Higher Level (HL); or 5 or above at Standard Level (SL) Pass English Language (B) with 4 or above at Higher Level (HL) only Pass Maths with 4 or above at Higher Level (HL) or 5 or above at Standard Level (SL)

Leaving Certificate - Higher Level (Ireland) (first awarded in 2017)

H3,H3,H3,H3,H4

Equivalent of 112 UCAS points

Pearson BTEC Level 3 National Diploma (first teaching from September 2016)

D*D*

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

DMM-DDM

Computing, Science, Engineering and Business subject areas.

Equivalent of 112 UCAS points

T Level

M

We particularly encourage students from the new T level in Digital Production, Design and Development to apply for this course – as it is a relevant and coherent progression route. We would expect students to be aiming to achieve a Merit overall profile. T Levels are an alternative to A levels, apprenticeships and other further education courses. T Level focuses on vocational skills and can help students into skilled employment, higher education and/or apprenticeships. Students who study T Level spend 80% of the course in the classroom, learning the skills that employers need. The other 20% is a meaningful industry placement, where they put these skills into action. T Levels are the equivalent to three A levels and we recognise the UCAS tariff points they attract in line with other qualifications that aid progression to higher education.

UCAS Tariff

112-128

UCAS points from a minimum of 2 A-Levels or equivalent Level 3 qualifications.

About this course


Course option

4years

Sandwich | 2024

Subject

Media production

**Reasons to choose Kingston**
- We have extensive media and games labs and studios where you can work on MFX, VFX as well as VR and AR projects in the Centre for Augmented and Virtual Environments (CAVE).

- You’ll build a strong portfolio to showcase your work to employers in the industry.

- There are opportunities for industry visits in central London, home to many digital media and top creative companies.

- Our commitment to high quality teaching has been recognised with a Teaching Excellence Framework (TEF) Gold rating. The University has received an overall rating of Gold, as well as securing a Gold award in the framework's two new student experience and student outcomes categories.

**About this course**
Digital media defines our times and helps shape our lives. This course will help prepare you for a career in
this exciting, ever-changing sector.

You’ll gain an understanding of the fundamentals of media, 2D and 3D computer graphics, programming, motion graphics, UX design and visual effects.

You’ll create sophisticated media-based products, such as animations, moving graphics, compositing, 3D modelling, texturing, lighting, interactive web content and filming. Through option modules, you’ll be able to pursue your chosen specialism.

**Future Skills**
Embedded within every course curriculum and throughout the whole Kingston experience, Future Skills will play a role in shaping you to become a future-proof graduate, providing you with the skills most valued by employers such as problem-solving, digital competency, and adaptability.

As you progress through your degree, you'll learn to navigate, explore and apply these graduate skills, learning to demonstrate and articulate to employers how future skills give you the edge.

At Kingston University, we're not just keeping up with change, we're creating it.

**Career opportunities**
Your knowledge and skills will be in demand in the media and games industries and relevant to a wide range of computing careers. Students have worked for organisations such as the BBC, Framestore and Double Negative.

Modules

Example modules:
– Visual Effects
– Computer Generated Imagery
– Digital Motion Graphics and Compositing

To view the full list of modules, please visit the University course webpage.

Assessment methods

Teaching includes lectures, smaller tutorial groups and seminars, practical workshop sessions, individual assignments and group tasks.

The majority of assessment includes coursework and practical with a small amount of written exams. The focus is primarily on making creative digital products to demonstrate a portfolio of media artefacts and problem solving skills as well as proficient use of contemporary software tools.

Both formative and summative feedback will be provided to encourage students to progressively develop design skills and problem solving prowess.

Overall the aim is to foster a studio like environment for teaching and learning, to develop both creative talent and technical skills.

Tuition fees

Select where you currently live to see what you'll pay:

England
£9,250
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

Kingston University

Department:

Department of Networks and Digital Media

Read full university profile

What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

85%
Media production

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Media studies

Teaching and learning

78%
Staff make the subject interesting
85%
Staff are good at explaining things
78%
Ideas and concepts are explored in-depth
88%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

75%
Library resources
85%
IT resources
87%
Course specific equipment and facilities
67%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

98%
UK students
2%
International students
71%
Male students
29%
Female students
75%
2:1 or above
12%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

D
E
E

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Media studies

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£18,000
med
Average annual salary
83%
low
Employed or in further education
30%
low
Employed in a role where degree was essential or beneficial

Top job areas of graduates

21%
Sales assistants and retail cashiers
17%
Sales, marketing and related associate professionals
11%
Customer service occupations

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Media studies

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£21k

£21k

£22k

£22k

£27k

£27k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

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This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

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This is the percentage of applicants to this course who received an offer last year, through Ucas.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

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This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

Have a question about this info? Learn more here

Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

Have a question about this info? Learn more here

The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here