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Game Art

University Centre Leeds, Leeds City College

UCAS Code: I710 | Foundation Degree - FD

Entry requirements


A level

D,D

Two D grades at A Level

Access to HE Diploma

M:24

Overall pass with 60 credits, with 24 credits to be at a Merit grade

Pearson BTEC Level 3 National Diploma (first teaching from September 2016)

MP

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

MPP

UCAS Tariff

48

We've calculated how many Ucas points you'll need for this course.

About this course


Course option

2.0years

Full-time | 2022

Subject

Computer games graphics

Get ready to delve into the exciting world of video games with our new Game Art Foundation Degree. You will explore prop creation, game environment creation, modular assets, high polygon sculpture and character art as you learn to create assets in a variety of workflows and styles. Work alongside peers to ensure your projects reflect industry practice.

Explore current art trends and technological updates ensuring you stay updated with industry game art changes. You will learn how to critically analyse artwork and engage through your own game art creations.To reflect industry practice we promote the use of agile workflows and industry events such as Game Jams and Game Societies.

As you progress through this course you will work across a wide range of projects, developing the workflows required to create game-ready assets. You will create environments and props and will sculpt realistic game characters. Additionally, you’ll learn how to implement these assets into a game engine, bringing your creations to life.

We emphasise employability so your studies will be tailored to meet industry standards and adopt industry workflows. You will use professional software and tools to create game art and will render high-quality images for use within your professional portfolio.

Modules

Modules may include:

Level 4

Introduction to 3D – You will be introduced to 3D modelling software, skills, techniques and pipelines.

Visual Design – Explore and understand the techniques used to create artwork within the Games industry.

Digital Sculpting – Using digital sculpting software to create highly detailed and multimillion polygonal assets for use within games.

Project 1 – Working together as a team to create, develop and produce a game, game level or experience. Collaborating with students from other courses and specialisms.

Principles of Gameplay – You will explore and analyse existing games to understand the core functionalities and gameplay properties that are used to create engaging and immersive experiences.

Professional Development – Learn about the academic requirements of University whilst contextualising this research for games

Level 5

Advanced 3D – Using advanced techniques to create 3D artwork, you will explore and create environments to be used in games.

Character Art – You will learn how to create and develop characters for next-gen games.

Project 2 – Working together as a team to create, develop and produce a game, game level or experience. Collaborating with students from other courses and specialisms.

Art for Emerging Technologies – You will research then develop artwork for upcoming technologies such as VR, AR, 3D Printing,

Employability Skills – You will develop the softer skills to prepare you for a job in the industry, learning how to pitch and present yourselves in a professional manner.

Assessment methods

Modules will be formally assessed and graded through a range of methods, including:

•Practical demonstrations
•Portfolios
•Reflections
•Case studies
•Solo and group projects
•Evaluations
•Academic posters

This range of activities provides the opportunity for everyone to demonstrate the knowledge and skills that they have acquired throughout the course of their studies.

Tuition fees

Select where you currently live to see what you'll pay:

England
£7,950
per year
Northern Ireland
£7,950
per year
Scotland
£7,950
per year
Wales
£7,950
per year

The Uni


Course location:

University Centre

Department:

University Centre

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While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

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