Entry requirements
A level
112 UCAS Tariff points from three A-Levels or equivalent qualifications.
Pass your Access course with 60 credits overall with a minimum of 45 credits at level 3
GCSE/National 4/National 5
GCSE English grade C/4 or equivalent GCSE Maths grade C/4 or GCSE Science grade C/4 or equivalent
112 UCAS Tariff points from your BTEC level 3 National Diploma and one A-Level or equivalent qualification.
112 UCAS Tariff points from your BTEC level 3 National Extended Certificate and two A-levels or equivalent qualifications
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)
UCAS Tariff
You may also need to…
Attend an interview
Present a portfolio
About this course
This exciting new degree course has been created in response to the rise of the UK film and television industry's a global success.
On this practical course, you'll explore all aspects of filmmaking to set yourself up for a successful career as a producer, director or writer.
Our expert staff will stretch you to develop your deep creative understanding of the art of filmmaking, focusing on the production of original, entertaining and innovative content through the production of dramas, documentaries, adverts, music videos and experimental work.
Work on real-life briefs with our industry partners, learning the technical and production skills required to produce a professional portfolio tailored to your career goals.
Taught in partnership with NTU’s School of Arts and Humanities and Confetti Institute of Creative Technologies, you’ll benefit from a wide range of staff expertise and industry-standard facilities and equipment.
**Key features**
- Innovative filmmaking in the 21st Century – this course has been developed with input from industry and academic staff with a wealth of industry experience.
- Focus on writing, directing and producing. We want to create filmmakers who can develop their own projects.
- Learn in a creative studio environment, using industry-standard facilities such as high-end camera equipment and green-screen studios, and software such as Davinci Resolve and Adobe Creative suite.
- Develop your professional skills through self-initiated work experience placements, industry competitions, collaborations with organisations and guest lectures.
- Use industry-standard facilities and equipment such as high-end cameras, sound recording booths and green-screen studios, along with industry-recognised software.
- Learn from staff with expertise in areas such as directing, producing and scriptwriting, plus technical skills such as editing, lighting, sound and camera operating.
- Choose to go on an international study trips to recognised film cities.
- Opportunity to apply for a European or international exchange to one of our partner institutions, such as Northern Arizona University in the USA.
- Showcase your work at our Student Showcase, with the opportunity to be selected to exhibit at other industry graduate events.
- This course is design approved by the International Moving Image Society, recognising the quality and relevance of our course content.
**Assessment**
Assessment is 100% coursework. You’ll be assessed at the end of each module and awarded a grade, receiving feedback throughout.
**Career prospects**
This course will prepare you to work in the digital media field in areas such as independent film, television, heritage interpretation, advertising, music and games production. You will also develop transferable skills for alternative careers in teaching, retailing, media and freelance design.
*Please note that if your application is successful, you'll be invited to an interview where you'll need to bring with you your portfolio.
Modules
[Year One]
Script to Screen (100 credit points)
This module will provide you with a foundation of the core creative concepts of writing, directing and producing for film, delivered through practical projects, workshops, lectures, seminars, tutorials and masterclasses.
Film: Style, Narrative, Authorship (20 credit points)
Consider current and historical context by exploring the history of film, including a history of filmmaking in the USA and Europe. You’ll investigate film theory and genre, deepening your understanding of the connection between visual creativity and narrative.
[Year Two]
These two year-long modules run side by side.
Narrative, Production and Audiences (100 credit points)
In this film practice-based module, carry out projects to develop your skillset. Firstly, you’ll be set briefs for a given audience, using both fiction and non-fiction formats. You’ll then identify and negotiate your own brief by defining your own audience, and then developing and delivering a finished film project.
Genre, Forms and Industry (20 credit points)
Enrich your understanding of how genre, original content, audiences and technologies interrelate.
Look at how film and television content is created using genre as an enabling mechanism for matching content to audiences. You’ll also question the impact of contemporary technological platforms on the creative shape, delivery, distribution and exhibition of content.
[Final Year]
Filmmaking Entrepreneurship (120 credit points)
This module will help you prepare for employment or postgraduate study by developing your use of filmmaking language. You will continue to further develop your authorial voice by looking at a broad range of narrative and visual styles to aid the evolution of an original piece of visual storytelling that you will design, develop and deliver. Working through the full development process, from initial concept research, pitch, script, budget, and market identification, through to production and postproduction this piece of work will form a major part of your final portfolio.
The Uni
City Campus
School of Art and Design
What students say
We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.
How do students rate their degree experience?
The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.
Cinematics and photography
Teaching and learning
Assessment and feedback
Resources and organisation
Student voice
Who studies this subject and how do they get on?
Most popular A-Levels studied (and grade achieved)
After graduation
The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.
Cinematics & photography
What are graduates doing after six months?
This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.
Top job areas of graduates
What about your long term prospects?
Looking further ahead, below is a rough guide for what graduates went on to earn.
Creative arts and design
The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.
£18k
£23k
£27k
Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.
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Post-six month graduation stats:
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It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.
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Graduate field commentary:
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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.
While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?
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