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Nottingham Trent University

Games Art

UCAS Code: P323

Bachelor of Arts (with Honours) - BA (Hons)

Entry requirements


A level

B,B,C

112 UCAS Tariff points from three A-Levels

Pass your Access course with 60 credits overall with a minimum of 45 credits at level 3

GCSE/National 4/National 5

GCSE English grade C/4 or equivalent GCSE Maths grade C/4 or equivalent

112 UCAS Tariff points from your BTEC Level 3 National Diploma and one A-Level or equivalent qualification

112 UCAS Tariff points from your BTEC Level 3 National Extended Certificate and two A-Levels or equivalent qualifications

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

DMM

UCAS Tariff

112

About this course


Course option

3.0years

Full-time | 2020

Subject

Computer games graphics

The global games industry is a rapidly expanding technology driven industry with a growing demand for graduates with industry specific creative software skills combined with the ability to be innovative, adaptable, self-directed and demonstrate problem solving abilities within an artistic workflow. This BA (Hons) Games Art degree responds to those needs by giving you the opportunity to focus your study on establishing a career in a practical, industry relevant environment.

The course content is focused on specific software applications vital to games art, which is enhanced by student-focused investigation into industry specialisms. This enables you to develop an understanding of the core areas of games art production including; pre-production visualisation, production concept art, asset production and project management, alongside personal investigation of key artistic technologies such as 2D, 3D, VR and AR.

You'll enhance your academic and professional skills through the use of student-lead research and investigation. Development of your independent learning is essential to forming the qualities and attributes required to complete your studies. You'll learn how to apply your own creative, analytical and critical abilities to the creation of games art and assets for a global audience and to develop communication and problem solving skills to realise your intentions.

You'll research and investigate the global impact and economic value of a commercial games product. As such, you'll be encouraged to consider the importance of current and future legal and economic frameworks, ethical considerations, sustainability and moral choices required in the creation and distribution of games.

The course will also focus on career routes within the modules and help you define an area of focus or job role to enhance your strategy for employment within the global games industry e.g. Working for a games developer, publisher, self-employment or working in a freelance capacity.

Confetti Institute of Creative Technologies is a partner institution of Nottingham Trent University. This degree will be delivered predominantly at Confetti, NTU’s Creative Quarter Campus in the centre of Nottingham, and validated by NTU.

On this course you'll study at Confetti's brand new £9.1million digital media hub - Confetti HQ - and have access to:

Industry Spec Workstation PC’s
Specialist software including Unreal Engine 4, Autodesk Suite (3DS Max, Maya, Mudbox), Adobe Creative Suite, Zbrush, Quixel 2.0
Wacom Cintiq 13HD Touch Tablets
Foley Recording Room
Audio Production and Recording Equipment
Games Consoles

The Uni


Course location:

Confetti Institute of Creative Technology

Department:

School of Confetti

TEF rating:
Read full university profile

What students say


How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computing

Sorry, no information to show

This is usually because there were too few respondents in the data we receive to be able to provide results about the subject at this university.


Who studies this subject and how do they get on?

100%
UK students
0%
International students
83%
Male students
17%
Female students
62%
2:1 or above
24%
Drop out rate

Most popular A-Levels studied (and grade achieved)

B
C
C

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£21,000
med
Average annual salary
100%
high
Employed or in further education
100%
med
Employed in a role where degree was essential or beneficial

Top job areas of graduates

64%
Information technology and telecommunications professionals
6%
Business, finance and related associate professionals
6%
Information technology technicians

This is a relatively new subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Computer games graphics

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£24k

£24k

£28k

£28k

£31k

£31k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

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This is the percentage of applicants to this course who received an offer last year, through Ucas.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

We calculate a mean rating of all responses to indicate whether this is high, medium or low compared to the same subject area at other universities.

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This information is from the Higher Education Statistics Agency (HESA).

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

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Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

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