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Nottingham Trent University

UCAS Code: W206 | Bachelor of Arts (with Honours) - BA (Hons)

Entry requirements

96 - 112 UCAS Tariff points from up to four qualifications (two of which must be A-level equivalent)

Pass your Access course with 60 credits overall with a minimum of 45 credits at level 3

96 - 112 UCAS Tariff points from your BTEC Level 3 National Diploma and up to two other qualifications.

96 - 112 UCAS Tariff points from your BTEC Level 3 National Extended Certificate and up to three other qualifications (one of which must be A-Level equivalent).

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

MMM-DDM

DMM from a BTEC Extended Diploma

We will consider T Levels for entry to this course, either as stand-alone qualifications or in conjunction with other Level 3 qualifications, in accordance with the specified course tariff points.

UCAS Tariff

96-112

96 - 112 UCAS Tariff points from up to four qualifications (two of which must be A-level equivalent)

About this course

Course option

3years

Full-time | 2025

Subject

Graphic arts

If you have ever played a video game and been drawn in by the immersiveness of the environment art or marvelled at the imagination of the characters or creatures, the BA (Hons) Games Art course may be for you.
Teaching you on industry-standard hardware and software, this course will advance your creative and artistic skills with opportunities to work collaboratively with game designers, animators and VFX artists to create Blueprint games.
Working alone, in teams or in industry-focused charrettes, you will develop the digital toolset, creative invention and contextual knowledge to bring your visual imagination to life. You will graduate with an industry-ready reel demonstrating your invention and artistic prowess.

Modules include:
Introduction to 3D Digital Art
Progressing Games Art
Games Studio
Games Entrepreneurship
Game Production

Graduates will be prepared for a broad range of careers in games art. This could include roles such as character artist, 3D modeller, environment artist, concept artist, storyboard artist and 3D LookDev artist.

Modules

[Year one]
- Principles of Screen Arts (40 credit points)
- Introducing 2D Digital Art (40 credit points)
- Games Studies (20 credit points)
- Introducing 3D Digital Art (20 credit points)
[Year two]
- Processing 2D Digital Art (40 credit points)
- Processing 3D Digital Art (40 credit points)
- Games Design Studio (40 credit points)
- CoLab: Research, Exploration and Risk-taking (20 credit points)
- Optional module: You will also choose one optional 20-credit module from:
- 3D Materials and Exploration
- Storyboarding
- Character Ideation
- Experimental Animation
- Motion Graphics
- Digital Marketing and Communication
- Performance for Motion Capture
- Sound Art & Design
[Year three]
- Optional Placement Year (Sandwich)*
We have an option for all of our students to undertake a placement year (Sandwich) and allow you to decide whether this is right for you once you have completed years 1 and 2 of your course. This time spent working in industry provides our students with crucial work experience, which is highly prized and much sought after by employers upon graduation. If you are successful in securing a placement you will have the chance to gain an additional Certificate or Diploma in Professional Practice, dependent on duration.
* If you choose to take the sandwich route option, you will still need to apply for this course with the full-time UCAS code.
[Final year]
- Games Art Project (60 credit points)
- Screen Arts Collaboration (40 credit points)
- Games Entrepreneurship (20 credit points)

Assessment methods

People excel in different ways, and we want everybody to have the best possible chance of success. On this course you will be assessed on a range of individual and group presentations, and your final year project. Your work in Year Two accounts for 20% of your final degree mark, and your work in your final year accounts for the other 80%

Year 1: coursework (100%)
Year 2: coursework (100%)
Year 3: coursework (93%), practical assessment (7%).

The Uni

Course location:

NTU London Campus

Department:

School of Art and Design

Read full university profile

What students say

We've crunched the numbers to see if the overall teaching satisfaction score here is high, medium or low compared to students studying this subject(s) at other universities.

88%
Graphic arts

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Design studies

Teaching and learning

82%
Staff make the subject interesting
84%
Staff are good at explaining things
84%
Ideas and concepts are explored in-depth
81%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

84%
Library resources
90%
IT resources
84%
Course specific equipment and facilities
71%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

86%
UK students
14%
International students
24%
Male students
76%
Female students
58%
2:1 or above
8%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

B
B
C

After graduation

The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Design studies

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£24,000
med
Average annual salary
93%
high
Employed or in further education
72%
high
Employed in a role where degree was essential or beneficial

Top job areas of graduates

40%
Design occupations
22%
Sales, marketing and related associate professionals
5%
Customer service occupations

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Design studies

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£19k

£19k

£24k

£24k

£28k

£28k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

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This is the percentage of applicants to this course who received an offer last year, through Ucas.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

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This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

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Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

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