Nottingham Trent University
UCAS Code: W206 | Bachelor of Arts (with Honours) - BA (Hons)
Entry requirements
96 - 112 UCAS Tariff points from up to four qualifications (two of which must be A-level equivalent)
Pass your Access course with 60 credits overall with a minimum of 45 credits at level 3
96 - 112 UCAS Tariff points from your BTEC Level 3 National Diploma and up to two other qualifications.
96 - 112 UCAS Tariff points from your BTEC Level 3 National Extended Certificate and up to three other qualifications (one of which must be A-Level equivalent).
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)
DMM from a BTEC Extended Diploma
We will consider T Levels for entry to this course, either as stand-alone qualifications or in conjunction with other Level 3 qualifications, in accordance with the specified course tariff points.
UCAS Tariff
96 - 112 UCAS Tariff points from up to four qualifications (two of which must be A-level equivalent)
About this course
If you have ever played a video game and been drawn in by the immersiveness of the environment art or marvelled at the imagination of the characters or creatures, the BA (Hons) Games Art course may be for you.
Teaching you on industry-standard hardware and software, this course will advance your creative and artistic skills with opportunities to work collaboratively with game designers, animators and VFX artists to create Blueprint games.
Working alone, in teams or in industry-focused charrettes, you will develop the digital toolset, creative invention and contextual knowledge to bring your visual imagination to life. You will graduate with an industry-ready reel demonstrating your invention and artistic prowess.
Modules include:
Introduction to 3D Digital Art
Progressing Games Art
Games Studio
Games Entrepreneurship
Game Production
Graduates will be prepared for a broad range of careers in games art. This could include roles such as character artist, 3D modeller, environment artist, concept artist, storyboard artist and 3D LookDev artist.
Modules
[Year one]
- Principles of Screen Arts (40 credit points)
- Introducing 2D Digital Art (40 credit points)
- Games Studies (20 credit points)
- Introducing 3D Digital Art (20 credit points)
[Year two]
- Processing 2D Digital Art (40 credit points)
- Processing 3D Digital Art (40 credit points)
- Games Design Studio (40 credit points)
- CoLab: Research, Exploration and Risk-taking (20 credit points)
- Optional module: You will also choose one optional 20-credit module from:
- 3D Materials and Exploration
- Storyboarding
- Character Ideation
- Experimental Animation
- Motion Graphics
- Digital Marketing and Communication
- Performance for Motion Capture
- Sound Art & Design
[Year three]
- Optional Placement Year (Sandwich)*
We have an option for all of our students to undertake a placement year (Sandwich) and allow you to decide whether this is right for you once you have completed years 1 and 2 of your course. This time spent working in industry provides our students with crucial work experience, which is highly prized and much sought after by employers upon graduation. If you are successful in securing a placement you will have the chance to gain an additional Certificate or Diploma in Professional Practice, dependent on duration.
* If you choose to take the sandwich route option, you will still need to apply for this course with the full-time UCAS code.
[Final year]
- Games Art Project (60 credit points)
- Screen Arts Collaboration (40 credit points)
- Games Entrepreneurship (20 credit points)
Assessment methods
People excel in different ways, and we want everybody to have the best possible chance of success. On this course you will be assessed on a range of individual and group presentations, and your final year project. Your work in Year Two accounts for 20% of your final degree mark, and your work in your final year accounts for the other 80%
Year 1: coursework (100%)
Year 2: coursework (100%)
Year 3: coursework (93%), practical assessment (7%).
The Uni
NTU London Campus
School of Art and Design
What students say
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How do students rate their degree experience?
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Design studies
Teaching and learning
Assessment and feedback
Resources and organisation
Student voice
Who studies this subject and how do they get on?
Most popular A-Levels studied (and grade achieved)
After graduation
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Design studies
What are graduates doing after six months?
This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.
Top job areas of graduates
What about your long term prospects?
Looking further ahead, below is a rough guide for what graduates went on to earn.
Design studies
The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.
£19k
£24k
£28k
Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.
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Post-six month graduation stats:
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Graduate field commentary:
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While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?
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