The page you are visiting was formerly part of the Which? University website, but is now being provided by The Uni Guide — part of The Student Room. For more information please click here.

Cookies help us deliver our services. By using our services, you agree to our use of cookies. Learn more

Live and Technical Events

Entry requirements


A level

D,D,E

64 UCAS Tariff points from three A-Level or equivalent qualifications

Pass your Access course with 60 credits overall with a minimum of 45 credits at level 3

GCSE/National 4/National 5

GCSE English grade C/4 or equivalent GCSE Maths grade C/4 or equivalent

64 UCAS Tariff points from your BTEC Level 3 National Diploma and one A-Level or equivalent qualification

64 UCAS Tariff points from your BTEC Level National Extended Certificate and two A-Levels or equivalent qualifications

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

MPP

We will consider T Levels for entry to this course, either as stand-alone qualifications or in conjunction with other Level 3 qualifications, in accordance with the specified course tariff points.

UCAS Tariff

64

About this course


Course option

2.0years

Full-time | 2022

Subject

Audio technology

This cutting-edge course will give you the opportunity to study in a real-world live event venue, training with professionals and working with industry-standard hardware and software. By the end of the course you’ll have gained the technical, organisational, creative and professional skills you need to work successfully within the technical events industry.

You’ll learn a broad range of disciplines within the live and technical events sector including;

Lighting and stage design
Live sound reinforcement
Sound theory and acoustics
Electrical principles
Equipment maintenance and repair
Visual effects and pyrotechnics
Live event planning

On this course, you'll have access to our brand new world class contemporary music & events hub - Metronome - that features;

A custom-built live production workshop
Digital and analogue live sound consoles
A large selection of microphones from leading manufacturers such as Shure, AKG, Neumann, Audio Technica
Extensive backline equipment including Gretsch and Yamaha drum kits, Vox, Fender and Marshall amplifiers
Lighting consoles and software from Avolites and MA
A range of intelligent and generic lighting fixtures from Chauvet
Chauvet LED video wall
Avid Pro Tools based live sound recording rigs

Modules

Year 1

Introduction to Stage and Lighting Technology (40 Credit Points)

Stage lighting is one of the most fundamental technologies used in the industry to enhance audience experience and in supporting performance at live events. This module will introduce you to the application of a diverse range of technologies in use, as well as their underlying scientific principles. You’ll study the use of general and intelligent lighting fixtures from manufacturers including Chauvet, whilst also developing a working knowledge of distribution, dimming and control network hardware.

Sound Technology and Practice for Live Events (40 Credit Points)

In this module, you’ll develop your understanding of sound reinforcement through the study of the theoretical and practical aspects of sound technology. You’ll study the physical properties of sound, investigating sound wave propagation (frequency, wavelength, and velocity), decibel calculations and their application in sound reinforcement, as well as important health & safety considerations.

Equipment, Maintenance and Repair (20 Credit Points)

An understanding of the principles of electrical systems is fundamental for anyone working in a technical role within the live events sector. This module aims to equip you with a range of practical skills for fault-finding, maintenance and repair of audio visual systems. You’ll learn the fundamental principles of electronics, practical soldering techniques and investigate industry standards and practices.

Introduction to the Live Events Industry (20 Credit Points)

Working in the live events industry requires an awareness of the huge range of job roles and career paths, alongside an awareness of the historical, cultural and legislative changes that have shaped the live events sector. During this module, you’ll be encouraged to carry out research in the industry, analysing current industry trends and legislation. You'll also develop your future employment prospects by engaging in real project briefs within the local live events industry.

Year 2

Advanced Stage and Lighting Technology (40 Credit Points)

During this module, you’ll examine the advanced functionality of lighting control systems and instruments. You’ll develop a better understanding of the scientific principles behind lighting for live events and you’ll put these skills into practice, creating the lighting package for a large UK festival.

Advanced Sound Technology and Practice for Live Events (40 Credit Points)

In this follow-on module, you’ll increase your knowledge of sound theory and audio technology. You’ll work with a range of mathematical data to study and evaluate acoustic properties in live venues, investigate loudspeaker designs and carry out sound measurements and calculations.

Visual Effects Production for Live Events (20 Credit Points)

During this part of the course, you’ll learn about the key technologies associated with visual effects (VFX) in a live events context. Core areas of study include the design and implementation of VFX, such as projection mapping, LED video wall technology and live vision mixing and video manipulation. You'll also learn about the safety and use of pyrotechnics with real hands-on experience.

Industry Practice (20 Credit Points)

During this module you'll undertake appropriate self-directed projects, working collaboratively on creative work, allowing you to directly apply the knowledge and skills learnt throughout the programme in the context of the workplace. This module aims to develop your overall professionalism and provide you with the knowledge and resources to begin a career in the creative industries.

The Uni


Course location:

Confetti Institute of Creative Technology

Department:

School of Confetti

Read full university profile

What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

65%
low
Audio technology

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Others in technology

Teaching and learning

70%
Staff make the subject interesting
80%
Staff are good at explaining things
80%
Ideas and concepts are explored in-depth
65%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

63%
Library resources
75%
IT resources
32%
Course specific equipment and facilities
45%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

97%
UK students
3%
International students
90%
Male students
10%
Female students
73%
2:1 or above
13%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

D
C
D

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Engineering and technology

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£25,000
med
Average annual salary
96%
med
Employed or in further education
81%
med
Employed in a role where degree was essential or beneficial

Top job areas of graduates

62%
Engineering professionals
5%
Business, research and administrative professionals
5%
Architects, town planners and surveyors

Explore these similar courses...

Higher entry requirements
University of Suffolk
Environment and Sustainable Energy
Foundation Degree in Science - FdSc
2.0 years | Full-time | 2022
Lower entry requirements
University of Suffolk
Nautical Science
Foundation Degree in Science - FdSc
3.0 years | Full-time | 2022
Nearby University
Sheffield Hallam University
High Speed Rail and Infrastructure (NCATI Birmingham)
Foundation Degree in Science - FdSc
2.0 years | Full-time | 2022
Same University
Nottingham Trent University
Audio and Music Technology (Confetti Nottingham)
Foundation Degree in Science - FdSc
2.0 years | Full-time | 2022

Share this page

This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

Have a question about this info? Learn more here

This is the percentage of applicants to this course who received an offer last year, through Ucas.

Have a question about this info? Learn more here

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

Have a question about this info? Learn more here

Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

Have a question about this info? Learn more here

Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

Have a question about this info? Learn more here

This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

Have a question about this info? Learn more here

This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

Have a question about this info? Learn more here

Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

Have a question about this info? Learn more here

Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

Have a question about this info? Learn more here

The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here