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Game Art Animation

SAE Institute

UCAS Code: IW63 | Bachelor of Arts (with Honours) or Bachelor of Science (with Honours) - BA/BSc (H)

Entry requirements


A level

A*-D

To understand what combination of grades you need to achieve 72 UCAS tariff points please visit ucas.com/ucas/tariff-calculator

Access to HE Diploma

D:45,M:42,P:3

GCSE/National 4/National 5

All subjects require A*-C in English (4-9) Audio Production and Games Programming also require A*-C in Mathematics (4-9)

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

D*D*D*-MMP

Scottish Higher

A-C

UCAS Tariff

72

About this course


Course option

2years

Full-time | 2024

Subjects

Animation

Computer animation and visual effects

Computer games graphics

Have you ever wanted to create a fire-breathing dragon from your favourite video game? Or those cool-looking weapons from many of today's VR simulations? Combine your artistic talents with your love for video games and animation, and turn that creative combination into your dream career.

You will create 3D art for games played across multiple platforms and you'll build worlds that players want to lose themselves in. You’ll learn advanced-level industry-standard animation tools, such as autodesk 3Ds Max and Maya and the Adobe creative suite.

Our project based ‘creative studio’ approach provides a practically focussed approach to your education, through the engagement with authentic assessment activities that reflect industry practises. Many students use their final Major Project as a springboard into industry, creating award-winning projects, establishing their own business or making connections with industry professionals that have led to employment.

Closely supervised by our team of dedicated professionals, you will hone your skills and produce your own showreel to ensure that you are job-ready on graduation.

Modules

Our fast-track degree means you can graduate and be earning and doing what you love in just two years.

Year 1:
Trimester 1 - 2D Fundamentals, 3D Fundamentals.
Trimester 2 - Digital Sculpting & PBR Texturing, Game Art Animation & Rendering.
Trimester 3 - Creative Studio 1.

Year 2:
Trimester 4 - Creative Studio 2.
Trimester 5 - Creative Studio 3.
Trimester 6 - Major project.

Tuition fees

Select where you currently live to see what you'll pay:

England
£11,100
per year
EU
£11,100
per year
International
£15,000
per year
Northern Ireland
£11,100
per year
Scotland
£11,100
per year
Wales
£11,100
per year

The Uni


Course locations:

SAE Royal Leamington Spa

SAE London

SAE Glasgow

SAE Liverpool

Department:

Animation (3D)

Read full university profile

What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

64%
Animation
17%
Computer animation and visual effects
17%
Computer games graphics

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Cinematics and photography

Teaching and learning

84%
Staff make the subject interesting
87%
Staff are good at explaining things
80%
Ideas and concepts are explored in-depth
84%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

76%
Library resources
53%
IT resources
76%
Course specific equipment and facilities
57%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Computer games and animation

Teaching and learning

72%
Staff make the subject interesting
45%
Staff are good at explaining things
45%
Ideas and concepts are explored in-depth
59%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

32%
Library resources
30%
IT resources
31%
Course specific equipment and facilities
3%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

After graduation


We don't have more detailed stats to show you in relation to this subject area at this university but read about typical employment outcomes and prospects for graduates of this subject below.

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Cinematics and photography

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£18k

£18k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

Sorry, no information to show

This is usually because there were too few respondents in the data we receive to be able to provide results about the subject at this university.

Sorry, no information to show

This is usually because there were too few respondents in the data we receive to be able to provide results about the subject at this university.

Explore these similar courses...

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BA/BSc (H) 3 Years Full-time 2024
UCAS Points: 120
Higher entry requirements
Futureworks | Salford
Game and Interactive Audio
BA/BSc (H) 3 Years Full-time 2024
UCAS Points: 104-120
Same University
SAE Institute | Liverpool
Visual Effects Animation
BA/BSc (H) 2 Years Full-time 2024
UCAS Points: 56-72

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This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

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This is the percentage of applicants to this course who received an offer last year, through Ucas.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

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This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

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Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

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