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CGI and Visual Effects with Placement

Entry requirements


From a minimum of 2 A Levels

Accepted when studied alongside other Level 3 qualifications

Access to HE Diploma

M:45

Pass in Access course with 60 credits overall including 45 Level 3 credits passed with a minimum of Merit.

This qualification is accepted when taken alongside other qualifications.

HNC (BTEC)

P-D

HND (BTEC)

P-M

International Baccalaureate Diploma Programme

29-31

This qualification is accepted when taken alongside other qualifications.

OCR Cambridge Technical Diploma

D*D*

This qualification is accepted when taken alongside other qualifications.

OCR Cambridge Technical Extended Diploma

DMM

This qualification is accepted when taken alongside other qualifications.

This qualification is accepted when taken alongside other qualifications.

This qualification is accepted when taken alongside other qualifications.

This qualification is accepted when taken alongside other qualifications.

This qualification is accepted when taken alongside other qualifications.

Pearson BTEC Diploma (QCF)

D*D*

Pearson BTEC Extended Diploma (QCF)

DMM

This qualification is accepted when taken alongside other qualifications.

Pearson BTEC Level 3 National Diploma (first teaching from September 2016)

D*D*

This qualification is accepted when taken alongside other qualifications.

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

DMM

This qualification is accepted when taken alongside other qualifications.

This qualification is accepted when taken alongside other qualifications.

T Level

M

UCAS Tariff

112-128

From a minimum of 2 A Levels or equivalent qualifications such as BTEC Extended Diploma or OCR Extended Diploma. For detailed information on accepted qualifications, please view our Course Entry Statement (https://www.solent.ac.uk/how-to-apply/documents/course-entry-requirement-statement.pdf) Solent University is a proud champion of widening participation. For further information about our contextual offer, please visit our website (https://www.solent.ac.uk/how-to-apply/what-next/contextual-offers)

This qualification is accepted when taken alongside other qualifications.

You may also need to…

Present a portfolio

About this course


Course option

4years

Full-time with year in industry | 2024

Subject

Computer animation and visual effects

Want to bring your artistic skills to life? Solent’s CGI and Visual Effects degree helps to develop artists for a competitive, high-tech industry that offers challenging and creative careers. The degree brings the latest cutting-edge techniques and industry standard software into the curriculum as well as offering you the flexibility to apply your learning in almost any field.

Building upon classical art training, creative problem solving and ideas generation, this course offers an industry-oriented exploration of all the core 2D and 3D disciplines embodied across a range of exciting careers. You may come to us with no 3D or compositing experience, or you may have been producing your own models or animations before, either way our small group sizes let us work with you individually to develop your CGI and visual effects skills to meet industry expectations in your chosen direction.

Being aware of industry practices and in contact with industry artists is vital for developing your future career. We support you to build an industry network during your degree to help you find that first entry-level position through good social media practice, guest speakers and our weekly forums, annual events such as CGFX, Viz. Arch Viz, and our Graduate Show, as well as a range of trips. Alongside this you will have access to Solent’s many incredible facilities and will attend regular weekly feedback sessions using our industry Rushes pipeline in a recognised course ranked as one of the top schools in the world by The Rookies.

Our course is designed to help you evolve from being a learner to a practitioner with strong creative and technical awareness. You will explore many different areas of CGI and visual effects to help you build a wide skill base before focusing on a more specialist area with exactly the skills your chosen industry requires.

The course has no exams with all assessments primarily coursework driven and with great opportunities to drive learning.

**What does this course lead to?**
This course can lead to many exciting careers in current or emerging markets. Students build a solid portfolio perfect for a generalist or entry-level position in the film, TV, video games and architectural visualisation sectors.

With emerging markets, we are increasingly seeing exciting opportunities in simulation, virtual/ augmented reality, visualisation, military and many other industries that we are excited to present to our students.

**Who is this course for?**
Solent’s CGI and Visual Effects course is ideally suited to students who want to learn and develop a range of skills for entry into a range of exciting careers. Applicants should have a portfolio of design or technical work to show at interview.

Although students are not expected to have examples of code, this is a perfectly valid portfolio choice for students choosing to pursue a more technical career path in the visual industries, particularly video games or visual effects.

Modules

YEAR 1 - CORE MODULES
Architectural Visualisation
Digital Visuals
Introduction to 3D
Introduction to Animation
Introduction to VFX
Real Time CGI

YEAR 2 - CORE MODULES
CGI/VFX Commentary
Compositing
Digital Character
Set Capture
VFX Simulation
Advanced Drawing

YEAR 2 - OPTIONS (please note that not all modules are guaranteed to run each academic year)
Advanced Drawing
Technical Art
Technical Art

PLACEMENT YEAR
CGI/VFX Placement

YEAR 3 - CORE MODULES
Final Major Project
Pre-Production
Production Brief
Professional Engagement

YEAR 3 - OPTIONS (please note that not all options are guaranteed to run each academic year)
Dissertation
Art for CGI/VFX
Scripting for Graphics

Assessment methods

This course is assessed via briefs, live briefs, sketchbook, PDF and video submission of digital work, written assignments and some presentations.

Regular formative presentations take place across this course referred to as ‘Rushes’, these require no preparation and are constructive in nature.

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,250
per year
England
£9,250
per year
EU
£16,125
per year
International
£16,125
per year
Northern Ireland
£9,250
per year
Republic of Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

Extra funding

Solent University offers a number of bursaries, grants and scholarships. For more information, please visit https://www.solent.ac.uk/finance/grants-bursaries-scholarships/bursaries

The Uni


Course location:

Solent University (Southampton)

Department:

Department of Film and Media

Read full university profile

What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

52%
Computer animation and visual effects

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

Teaching and learning

75%
Staff make the subject interesting
85%
Staff are good at explaining things
71%
Ideas and concepts are explored in-depth
85%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

67%
Library resources
69%
IT resources
74%
Course specific equipment and facilities
38%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

83%
UK students
17%
International students
75%
Male students
25%
Female students
62%
2:1 or above
12%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

E
A*
C

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£19,000
med
Average annual salary
88%
med
Employed or in further education

Top job areas of graduates

32%
Information technology and telecommunications professionals
15%
Artistic, literary and media occupations
15%
Business, finance and related associate professionals

This is a newly-classified subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Over time we can expect more students to study them — there could be opportunities that open up for graduates in these subjects as the economy develops over the next few years. But at the moment this looks to be a good degree if you want to work on the technical side of film and TV and this is the most common industry for new graduates.

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Computer games and animation

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£20k

£20k

£26k

£26k

£27k

£27k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

Explore these similar courses...

Lower entry requirements
Sheffield Hallam University | Sheffield
Animation with Foundation Year
BA (Hons) 4 Years Full-time with year in industry 2024
UCAS Points: 80
Nearby University
University of Portsmouth | Portsmouth
Post-Production for Film and Television
BA (Hons) 3 Years Full-time with year in industry 2024
UCAS Points: 112-128
Higher entry requirements
University for the Creative Arts | Farnham
Visual Effects (with Integrated International Foundation Year)
BA (Hons) 4 Years Full-time with year in industry 2024
UCAS Points: 64-168
Same University
Solent University (Southampton) | Southampton
Computer Games (Art)
BA (Hons) 3 Years Full-time with year in industry 2024
UCAS Points: 112-128

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

Have a question about this info? Learn more here

This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

Have a question about this info? Learn more here

Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

Have a question about this info? Learn more here

The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here