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Bachelor of Science (with Honours) - BSc (Hons)

Computer Games Programming and Design

Entry requirements

Here's what you will need to get a place on the Computer Games Programming and Design course at Southampton, Solent University.

Select a qualification to see required grades

A level

104-120 from a minimum of 2 A Levels

Tuition fees

LocationFees
England£9,535 per year
Scotland£9,535 per year
Wales£9,535 per year
Northern Ireland£9,535 per year
Channel Islands£9,535 per year
Republic of Ireland£9,535 per year
EU£17,750 per year
International£17,750 per year

Course summary

What this course is about

UCAS code: CGP1

Here's what Southampton, Solent University says about its Computer Games Programming and Design course.

The BSc (Hons) Computer Games Programming and Design is a creative Computer Games course with an emphasis on technical expertise (programming) as well as the game design skills required by programmers to write their own video games.

WHO IS THE COURSE FOR?

This course has three main pillars:

  • Programming Skills

  • Game Design Skills

  • Studio Skills

For the first one, you will be writing code for video game prototypes, demos and digital products using established game engines as well as graphics libraries.

For the second one, you will also study design skills such as level design, narrative or user experience.

For the third one, you will experience collaborative learning through our in-house simulated studio environments that replicate the games industry.

While the Studio Skills learning pillar is critical for either discipline (Programming or Games Design), you are also able through multiple optional modules across the course to tailor your learning experience towards being more "Programming" or "Game Design" focused, giving more depth and customization of the course experience.

On top of that, further customization may be offered in the ways certain modules are assessed. While they may appear as a "Core" module, some may offer multiple "assessment streams" within the same assessment briefs, allowing you to hit the learning outcomes in multiple ways, depending on your own preferences.

WHAT DOES THIS COURSE LEAD TO?

Graduates will be able to seek employment in Computer Games through various pathways, always depending on their tailored course experience, picked modules and assessment preferences.

For those with more "Programming" focused experience, these are the possible jobs:

  • Gameplay Programmers

  • AI Programmers

  • User Interface Programmers

  • Physics Programmers

  • Graphics Programmers

  • Animation Programmers

  • Network Programmers

  • Engine/Tools Programmers

  • Unity / Unreal Engine Developers

Some of the programming skills are also transferrable in careers beyond Games Programming:

  • Software Engineers

  • Information Systems Professionals

  • Web Developers

  • Computer Scientists

  • Mobile Developers

  • XR/AR/VR Developers

While for those with more "Game Design" experience, here are the possible jobs:

  • Level Designers

  • User Experience Designers

  • Games User Researchers (GUR Experts)

  • UI Designers

  • Narrative Designers

  • Game Writers

  • Gameplay Designers

Regardless of the course experience, students who favor either discipline will enjoy potential future careers:

  • Indie Game Developers

  • Producers

  • Technical Trainers

  • Teaching Professionals / Academics

  • Researchers

Course details

Qualification

Bachelor of Science (with Honours) - BSc (Hons)

Department

Department of Film and Media

Location

Main Site | Southampton

Duration

3 Years

Study mode

Full-time

Subjects

• Computer games programming

• Computer games design

Start date

September 15, 2025

Application deadline

January 29, 2025

The modules you will study

YEAR 1 - CORE MODULES Collaborative Game Development Gameplay and Game Design Maths for Games Object Oriented Development Programming Fundamentals Scripting for Game Engines

YEAR 2 - CORE MODULES Artificial Intelligence for Games Gameplay Programming Gamer Psychology and UX Design Producing Games

YEAR 3 - CORE MODULES Computer Games Major Project Indie Game Development Project Research and Professional Development Studio Practice

YEAR 2 - OPTIONS (please note that not all options are guaranteed to run) Cinematic and Narrative Design for Games Level Design and Rapid Prototyping Network Game Programming Tools Programming and Engine Architecture

YEAR 3 - OPTIONS (please note that not all options are guaranteed to run) Casual and Competitive Game Design Graphics Programming

How you will be assessed

The course adopts a balanced, student-centred teaching and learning strategy programme of study combining critical thinking and practical skills. Students are encouraged throughout the course to develop their own thinking and creative skills across a range of topics and scenarios as they work towards their degree. Delivered through lectures, labs, seminars, and workshops, learning and teaching is structured to allow a logical, coherent and progressive attainment of knowledge and skills.

Lab based teaching enables students, guided by tutors, to develop key concepts and skills to tackle briefs that increase in complexity each year. During lab sessions, students have frequent one-to-one opportunities to interact with tutors and fellow students, and consequently lab sessions are used as an effective tool to develop the sense of community and belonging. As project work is used extensively throughout the Computer Games courses, lab teaching provides the ideal environment for students to explore, develop and formulate responses and present solutions in relation to module learning outcomes and project briefs.

Students are expected to engage proactively with their learning. This includes taking responsibility to attend all timetabled sessions and understand that attendance and full participation in the course will impact upon their ability progress and achieve.

Level 4 introduces students to fundamental concepts in game design and programming skills, underpinning the knowledge and skills needed to study in this field. Students will also be introduced to essential skills including research, academic writing and referencing, both creative and critical thinking and use of relevant software as well as a first touch with cross-course collaborative modules (studio modules) to improve their team-work skills. Whilst students are encouraged to embrace the challenge of studying at higher education, approaches to teaching and learning at Level Four are designed to provide students with ample opportunities for formative feedback and support such that by the end of this level students become confident learners ready for progression.

Level 5 extends the knowledge and skills base to a higher order of intellectual thinking, analysis and synthesis. Level 5 students explore progressive concepts, subjects and, as a consequence, knowledge and understanding in greater depth and breadth. Students have the opportunity at level 5 to explore advanced theories in computer game design as well as software development principles, and gain sophisticated asset development techniques and visualisation skills that can be applied to larger projects and wider contexts. Furthermore, students acquire more in-depth team-based development soft skills that are essentially for projects of much larger scope.

On successful completion of Level Five students will have acquired practical, cognitive and transferrable skills manifested in the application of knowledge to complex scenarios and deployed through critical judgement and increased levels of confidence and self-assurance.

At Level 6, students are expected to become independent thinkers with the ability to take a proactive approach to learning coupled with efficient time-management skills. Teaching and learning at level six aim to nurture the ability of students to display initiative, set own goals and prepare for the transition from undergraduate level education to becoming successful practitioners and/or embark on further postgraduate studies.

Southampton, Solent University reviews

(3.8)
Based on 62 reviews from Southampton, Solent University's students and alumni
5 star
35%
4 star
26%
3 star
27%
2 star
10%
1 star
2%
All reviews

Showing 62 reviews

3rd year student

Three stars: Good

(3)

1 year ago

3rd year student

Three stars: Good

(3)

1 year ago

3rd year student

Two stars: Could be better

(2)

1 year ago

3rd year student

Two stars: Could be better

(2)

1 year ago

3rd year student

Four stars: Great

(4)

1 year ago

3rd year student

Our lecturers are very 50/50 on the good to bad scale

(2)

1 year ago

National Student Survey (NSS) scores

The NSS is an annual survey where final-year students are asked to rate different aspects of their course and university experience.

Here you can see ratings from Southampton, Solent University students who took the Computer Games Programming and Design course - or another course in the same subject area.

Computer games and animation

Select an option to see a detailed breakdown

How often does your course challenge you to achieve your best work?

81%

med

How good are teaching staff at explaining things?

86%

med

How often do teaching staff make the subject engaging?

84%

med

How often is the course intellectually stimulating?

84%

med

To what extent have you had the chance to bring together information and ideas from different topics?

78%

med

How well does your course introduce subjects and skills in a way that builds on what you have already learned?

89%

med

How well has your course developed your knowledge and skills that you think you will need for your future?

78%

med

To what extent have you had the chance to explore ideas and concepts in depth?

78%

med

To what extent does your course have the right balance of directed and independent study?

78%

med

How well have assessments allowed you to demonstrate what you have learned?

89%

med

How fair has the marking and assessment been on your course?

86%

med

How often does feedback help you to improve your work?

86%

med

How often have you received assessment feedback on time?

49%

low

How clear were the marking criteria used to assess your work?

73%

med

How easy was it to contact teaching staff when you needed to?

84%

med

How well have teaching staff supported your learning?

86%

med

How well were any changes to teaching on your course communicated?

56%

low

How well organised is your course?

54%

med

How well have the IT resources and facilities supported your learning?

89%

med

How well have the library resources (e.g., books, online services and learning spaces) supported your learning?

85%

med

How easy is it to access subject specific resources (e.g., equipment, facilities, software) when you need them?

89%

med

How clear is it that students' feedback on the course is acted on?

68%

med

To what extent do you get the right opportunities to give feedback on your course?

81%

med

To what extent are students' opinions about the course valued by staff?

73%

low

How well does the students' union (association or guild) represent students' academic interests?

88%

high

During your studies, how free did you feel to express your ideas, opinions, and beliefs?

91%

med

How well communicated was information about your university/college's mental wellbeing support services?

71%

med

Student information

The Computer Games Programming and Design course at Southampton, Solent University features content from more than one subject area. Choose an option below to find out about the students taking courses in each of those subject areas at this uni.

Computer games programming
Computer games design
Mode of study
Full-time93%Part-time7%
Gender ratio
Female10%Male90%
Where students come from
International21%UK79%
Number of students50
Most popular A-levels studied
SubjectGrade
MathematicsD
Computer ScienceA
PhysicsA
BiologyA
FrenchA
Mode of study
Full-time91%Part-time9%
Gender ratio
Female9%Male91%
Where students come from
International18%UK82%
Student performance
First year dropout rate11%
Number of students110
Most popular A-levels studied
SubjectGrade
MathematicsD
Computer ScienceC
HistoryD
Media StudiesC
PhysicsC
Source: HESA

Graduate prospects

What graduates do next

We have no information about graduates who took Computer Games Programming and Design at Southampton, Solent University.

Earnings after graduation

Earnings from Southampton, Solent University graduates who took Computer Games Programming and Design - or another course in the same subject area.

Computing

Earnings

£19.6k

First year after graduation

£27.4k

Third year after graduation

£30.7k

Fifth year after graduation

Shown here are the median earnings of graduates at one, three and five years after they completed a course related to Computer Games Programming and Design.

Source: LEO

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree

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