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Southport College

Games Design

UCAS Code: G4D6

Higher National Diploma - HND

Entry requirements


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About this course


Course option

2.0years

Full-time | 2021

The course is aimed primarily at those who wish to work in independent game development, with an emphasis on creating games for mobile devices. With the mobile gaming market expected to reach $40 billion sales worldwide within the next few years, this is a burgeoning and exciting industry. The programme aims to deliver a range of knowledge and professional practical skills in game design & development with a focus on methodical, industry-proven techniques and a strong emphasis on team-work.

Modules

Units studied:

Contextual Studies for Creative Media Production (Production, finance, distribution and marketing; audience theory and conventions)
Research Techniques for Creative Media Production (Sourcing information and visual designs; preparation and referencing to commercial standards)
Practical Skills for Computer Game Design (Concept, design, production of prototypes & functional games; basic quality assurance)
Computer Games Studies (Historical development of games; cultural context and impact; ludology and narratology)
2D Digital Graphics for Computer Games (File types and optimisation; practical and advanced Photoshop tools, industry practice)
3D Computer Game Engines (characters, environment, objects, lighting; implementing mechanics and controls; modification)
Ideas Generation for Computer Games (Techniques for creating ideas on demand; legal and ethical constraints; pitching an idea)
3D Modelling for Computer Games (Creating 3D models with Maya; texturing and lighting; optimisation for different platforms)
Special Subject Investigation for Creative Media Prod. (Investigation into a topic of personal interest, gaining depth in a specialist area)
Career Development for the Computer Games Industry (Job roles in the industry, working conditions, recruitment methods; prepare for employment)
Production Techniques for Computer Games (Production strategies, project management and practical team-based game development)
Computer Game Design Techniques (Philosophies and techniques of game design; understand how players interact with games)
Level Design for Computer Games (Planning within technical constraints, story and visual context; assembling levels)
Scripting for Computer Game Design (Fundamentals of computer programming for controlling a game engine; team work)
Quality Assurance for Computer Games (Role of game testing, formal methodology; design and apply tests and log bugs)
Project Design, Implementation and Evaluation (Development of a game from concept to finished product, following industrial practice)

Assessment methods

Attainment is measured by continuous assessment through a series of graded assignments, which are subject to checks by external examiners to ensure that teaching & assessment meet rigorous national standards.

Tuition fees

Select where you currently live to see what you'll pay:

England
£6,165
per year
Northern Ireland
£6,165
per year
Scotland
£6,165
per year
Wales
£6,165
per year

The Uni


Course location:

Southport College

Department:

Design and Performing Arts

TEF rating:
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