Ulster University
UCAS Code: WW26 | Bachelor of Design (with Honours) - BDes (Hon)
Entry requirements
A level
Overall profile of 60% (120 credit Access Course) (NI Access Course) Overall profile of 12 credits at Distinction, 30 credits at Merit and 3 credits at Pass (60 credit Access Course) (GB Access Course)
GCSE/National 4/National 5
For full-time study, you must satisfy the General Entrance Requirements for admission to a first-degree course and hold a GCSE pass at Grade C/4 or above in English Language. Level 2 Certificate in Essential Skills - Communication will be accepted as equivalent to GCSE English.
International Baccalaureate Diploma Programme
Overall profile is minimum 24 points (including 12 at higher level).
104 UCAS tariff points to include a minimum of five subjects (four of which must be at higher level) to include English at H6 if studied at Higher level or O4 if studied at Ordinary Level.
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)
We will also accept smaller BTEC/OCR qualifications (i.e. Diploma or Extended Certificate / Introductory Diploma / Subsidiary Diploma) in combination with A Levels or other acceptable level 3 qualifications. To find out if the qualification you are applying with is a qualification we accept for entry, please check our Qualification Checker - https://www.ulster.ac.uk/study/entrance-requirements/equivalence We will also continue to accept QCF versions of these qualifications although grades asked for may differ. Check what grades you will be asked for by comparing the requirements above with the information under QCF in the Applied General and Tech Level Qualifications section of our Entry Requirements - https://www.ulster.ac.uk/study/entrance-requirements/undergraduate-entry-requirements
Scottish Advanced Higher
Scottish Higher
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About this course
Animation has become in integral part of the film, television, games and design industries – from Jurassic Park to Avatar, Angry Birds to Call of Duty, Xbox to mobile. The field of animation has experienced unprecedented growth in recent years. With new distribution methods and technologies, your work will have many paths to reach a worldwide audience.
During the course you will study drawing, the principles of animation and design, storytelling and narrative, design and the history, practice and theory of screen production. You will gain an understanding of creative and technical process using industry standard software in order to create interactive designs and computer animations.
As animation is a highly collaborative environment you will learn the principles and practices through teamwork, while developing your individual professional practice. The course enables you to enter the industry with a range of exciting and rapidly evolving platforms as well as facilitating numerous opportunities for employment in a rapidly growing area at an international level.
This course aims to provide you with specialist knowledge and skills necessary to develop and adapt your chosen career in the diverse creative practices associated with animation. The course aims to contribute, through the education of its students as adaptive and resilient designers, writers and thinkers, to the local, national and international practice of design in its current and future forms.
Please note: The course is currently being revalidated and the content is subject to change. Please get in touch with the course team or the admissions team for further information.
Foundation Year
A foundation diploma year gives you the opportunity to explore a range of art and design approaches and disciplines to help you choose your undergraduate specialism.
Find out about our Foundation Year
Tuition fees
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What students say
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Computer science
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Most popular A-Levels studied (and grade achieved)
After graduation
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Computer science
What are graduates doing after six months?
This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.
Top job areas of graduates
There are a lot of computing courses out there, and they vary a lot in content, modules and the way they work with employers, so individual courses can have very different outcomes. This is a course where you really need to get a good grade — employers really pay attention to the class of your degree and a low grade will serious hit your prospects. But you can get a job on pretty much any industry in the country with a computing degree - and organisation with an IT system and a web site needs graduates in this discipline - and many employers report difficulty in finding graduates. So most students do get jobs, and starting salaries are good, particularly in London. If you want to find out more about the prospects for a computer science course at a particular institution, it's a good idea to go on open days and talk to tutors about what previous graduates went on to do.
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You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.
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Post-six month graduation stats:
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Graduate field commentary:
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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.
While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?
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