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Bachelor of Science (with Honours) - BSc (Hons)

Games Development

Entry requirements

Here's what you will need to get a place on the Games Development course at University for the Creative Arts.

Select a qualification to see required grades

A level

112 UCAS tariff points from A-Level qualifications. As this course requires an audition, you are not required to have a performance-related subject.

You may also need to

Submit a portfolio

Most popular A-levels studied

See who's studying at University for the Creative Arts. These students are taking Games Development or another course from the same subject area.

Computer games and animation
SubjectGrade
Computer ScienceA
GraphicsB
MathematicsC
PsychologyC
Fine ArtA*
Source: HESA

Course summary

What this course is about

UCAS code: G450

Here's what University for the Creative Arts says about its Games Development course.

Begin your journey towards becoming a developer who can specialise in the growth areas of the games industry, on our BSc (Hons) Games Development degree course at UCA Farnham.

This course focuses on creativity in the realm of gameplay programming and prepares you to take a central role among artists, designers, and programming teams. You'll learn programming to develop gameplay mechanics using game engines and have the opportunity to become a skilled technical artist as you optimise the look of characters and environments.

In your first year, you’ll learn the fundamentals of programming, becoming fluent in the most relevant programming languages in the industry today, before becoming adept at programming for gameplay all within the context of game engines. Then, in the second year, you’ll learn technical art using specialist tools and focus in on your personal and professional interests. In your last year, you’ll undertake a final project that aligns with the kind of developer you want to be.

The skills you learn here will prepare you for an exciting career in the games industry – and can help make you one of the most sought-after members of any company’s team.

Related courses

  • BA (Hons) Comic & Concept Art

  • BA (Hons) Games Animation

  • BA (Hons) Games Arts

  • BA (Hons) Games Design

Source: University for the Creative Arts

Course details

Qualification

Bachelor of Science (with Honours) - BSc (Hons)

Department

School of Games and Creative Technology

Location

Farnham | Farnham

Duration

3 Years

Study mode

Full-time

Subjects

• Computer games

Start date

14 September 2026

Application deadline

14 January 2026

Tuition fees

LocationFees
England£9,535 per year (provisional)
Scotland£9,535 per year (provisional)
Wales£9,535 per year (provisional)
Northern Ireland£9,535 per year (provisional)
Channel Islands£9,535 per year (provisional)
Republic of Ireland£9,535 per year (provisional)
EU£17,500 per year (provisional)
International£17,500 per year (provisional)

The modules you will study

Year 1 will take you through fundamental games design processes, the technical foundations of 2D and 3D programming, as well as planning. You’ll share theoretical units with students on the Computer Games Arts course. Year 2 will build upon your planning, design and prototyping skills. You’ll start to specialise in a defined area, and continue to undertake shared units with students on the Computer Games Arts course. Year 3 will introduce you to the economics and management of the industry, as well as copyright, patents and legal concerns. You’ll work as part of a team to produce a prototype game, and you’ll also write a practice-based dissertation.

University for the Creative Arts student reviews

(3.4)
Based on 20 reviews from University for the Creative Arts's students and alumni
5 star
5%
4 star
47%
3 star
26%
2 star
21%
1 star
0%
All reviews

Showing 19 reviews

2nd year student

2 years ago

I believe the student union is quite active. I receive regular updates on what's going on with them via email.

(4)
Student Union

2nd year student

2 years ago

There is little social engagement between students except on Discord app where it is quite lively. The students tend to be younger than me so I do not mix so well with them there.

(2)
University life

2nd year student

2 years ago

Support faltered during the pandemic as people worked from home. I haven't had much cause to contact OCA admin or student services recently so do not know wit has been much improved. I know things are not as bad as they had once been.

(4)
Support

2nd year student

2 years ago

The course is well structured with a series of briefs to follow. These are open to interpretation and students are encouraged to do just that. Feedback on the whole has been prompt and informative. The tutors are knowledgeable about the subject matter and appear to care about student participation ...

(4)
Course

2nd year student

2 years ago

The course is well structured and the tutors are responsive on the whole. If I have questions I can pose these via email and be confident of a response- either with a solution or links to find one. During the pandemic things were not quite so smooth, but things are largely back to how they were bef...

(4)
Overall

1st year student

2 years ago

Two stars: Could be better

(2)
Student Union

National Student Survey (NSS) scores at University for the Creative Arts

The NSS is an annual survey where final-year students are asked to rate different aspects of their course and university experience.

Here you can see ratings from University for the Creative Arts students who took the Games Development course - or another course in the same subject area.

Computer games and animation

Select an option to see a detailed breakdown

How often does your course challenge you to achieve your best work?

87%

med

How good are teaching staff at explaining things?

92%

med

How often do teaching staff make the subject engaging?

90%

med

How often is the course intellectually stimulating?

82%

med

To what extent have you had the chance to bring together information and ideas from different topics?

82%

med

How well does your course introduce subjects and skills in a way that builds on what you have already learned?

82%

med

How well has your course developed your knowledge and skills that you think you will need for your future?

85%

med

To what extent have you had the chance to explore ideas and concepts in depth?

79%

med

To what extent does your course have the right balance of directed and independent study?

67%

low

How well have assessments allowed you to demonstrate what you have learned?

90%

med

How fair has the marking and assessment been on your course?

95%

med

How often does feedback help you to improve your work?

82%

med

How often have you received assessment feedback on time?

51%

low

How clear were the marking criteria used to assess your work?

74%

med

How easy was it to contact teaching staff when you needed to?

82%

med

How well have teaching staff supported your learning?

89%

med

How well were any changes to teaching on your course communicated?

59%

low

How well organised is your course?

49%

low

How well have the IT resources and facilities supported your learning?

90%

med

How well have the library resources (e.g., books, online services and learning spaces) supported your learning?

97%

high

How easy is it to access subject specific resources (e.g., equipment, facilities, software) when you need them?

87%

med

How clear is it that students' feedback on the course is acted on?

61%

med

To what extent do you get the right opportunities to give feedback on your course?

67%

low

To what extent are students' opinions about the course valued by staff?

82%

med

How well does the students' union (association or guild) represent students' academic interests?

88%

high

During your studies, how free did you feel to express your ideas, opinions, and beliefs?

84%

low

How well communicated was information about your university/college's mental wellbeing support services?

78%

med

Student information

See who's studying at University for the Creative Arts. These students are taking Games Development or another course from the same subject area.

Computer games and animation
Mode of study
Full-time96%Part-time4%
Gender ratio
Female41%Male57%Other2%
Where students come from
International17%UK83%
Student performance
2:1 or above91%
Number of students230
Source: HESA

Graduate prospects

What graduates do next

Facts and figures about University for the Creative Arts graduates who took Games Development - or another course in the same subject area.

Computer games and animation

Graduate statistics

75%

In a job where degree was essential or beneficial

80%

In work, study or other activity

35%

Say it fits with future plans

30%

Are utilising studies

Top job areas

30%

Web and Multimedia Design Professionals

20%

Information Technology Professionals

15%

Sales occupations

10%

Teaching Professionals

Graduate statistics percentages are determined 15 months after a student graduates

Earnings after graduation

We have no information about future earnings from students that studied this course.

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree

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