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Film and Visual Effects Technology (with a placement year)

Entry requirements


A level

B,B,C

As UCAS tariff

International Baccalaureate Diploma Programme

0

As UCAS tariff and Higher Level grade 3 or Standard Level grade 4 in English and Maths.

112 UCAS tariff points to include 3 Higher Level Subjects and Ordinary Level English and Maths at grade O4

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

DMM

As UCAS tariff

UCAS Tariff

112

112 UCAS tariff points to include 1 GCE Advanced Level or equivalent and GCSE English and Mathematics at grade C/grade 4 or equivalent.

About this course


Course option

4.0years

Sandwich | 2021

Subject

Visual and audio effects

A brand new, cutting edge programme designed as a response to industry demand for graduates who are creative and artistic, as well as technically able.

Utilising state-of-the-art and industry standard technologies, software and processes, you will gain a professional grounding in:

- Still and moving image capture/manipulation

- Cinematography

- Modelling and animation

- Computational simulation

- Digital compositing

- CGI lighting

- Look development and advanced rendering

These skills are underpinned by conceptual/theoretical understanding, ensuring you emerge as a competent, well-rounded and employable professional. You will be guided every step of the way by our industry-experienced team of academics

**Sandwich year**
This programme offers you the opportunity to take up a placement year working in industry between your second and final year.

Modules

Year 1:
3D Character Modeling and Animation (core)
Application Programming and Development (core)
Creativity and Imagination (core)
Introduction to 3D Computer Modelling and Animation (core),
Introduction to Digital Visual Effects (core)
Moving Image Production (core)

Year 2: Cinematography (core)
Digital Compositing and Post Production (core)
Digital Preparation, Rotoscoping and Matte Painting (core)
Look Development, Lighting and Advanced Rendering (core)
Script Programming and Technical Animation (core)
Motion Capture and Digital Scanning (option)
Technical Effects and Physics for CGI and VFX (option)

Year 4: Professional Industry Profile (core),
Studio Pre-Production (core),
Studio Production (core).

Assessment methods

Most modules use a mixture of formal lectures, practical lab sessions, tutorials and seminars. Some modules involve supervised group work, usually with an assigned academic staff member for each group.
All modules require students to undertake independent study, supported through distance learning technologies such as our Virtual Learning Environment. Reading lists and suggested resources for independent study provide further direction for students to undertake this work, and regular contact hours and informal feedback throughout the courses provide opportunities for further guidance for learners.
Assessments for modules mostly take the form of practical coursework, lab tests and written exams, with all forms being well represented throughout all years of the course across all modules.

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,250
per year
England
£9,250
per year
EU
£9,250
per year
International
£19,160
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

University of Bradford

Department:

School of Media, Design and Technology

Read full university profile

What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

42%
low
Visual and audio effects

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Cinematics and photography

Teaching and learning

48%
Staff make the subject interesting
60%
Staff are good at explaining things
72%
Ideas and concepts are explored in-depth
70%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

52%
Library resources
59%
IT resources
88%
Course specific equipment and facilities
42%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

72%
UK students
28%
International students
60%
Male students
40%
Female students
97%
2:1 or above

Most popular A-Levels studied (and grade achieved)

A
C
B

After graduation


We don't have more detailed stats to show you in relation to this subject area at this university but read about typical employment outcomes and prospects for graduates of this subject below.

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Creative arts and design

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£20k

£20k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

Explore these similar courses...

Higher entry requirements
Birmingham City University
Visual Effects with with Professional Placement Year
Bachelor of Science (with Honours) - BSc (Hons)
4.0 years | Sandwich | 2021
Lower entry requirements
De Montfort University
Visual Effects (VFX)
Bachelor of Science (with Honours) - BSc (Hons)
3.0 years | Sandwich | 2021
Nearby University
University of Bolton
Visual Effects and Animation
Bachelor of Science (with Honours) - BSc (Hons)
3.0 years | Sandwich | 2021
Same University
University of Bradford
Film and Visual Effects Technology
Bachelor of Science (with Honours) - BSc (Hons)
3.0 years | Sandwich | 2021

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This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

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This is the percentage of applicants to this course who received an offer last year, through Ucas.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

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This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

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Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here