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Image from Digital Games Development
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Image from Digital Games Development
Image from Digital Games Development
Image from Digital Games Development
Image from Digital Games Development

Bachelor of Science (with Honours) - BSc (Hons)

Digital Games Development

University of Brighton

(3.4)
43 reviews

Entry requirements

Here's what you will need to get a place on the Digital Games Development course at University of Brighton.

Select a qualification to see required grades

A level

B,B,B

Course summary

What this course is about

UCAS code: GG46

Here's what University of Brighton says about its Digital Games Development course.

The UK digital games industry is a thriving, multibillion-pound sector. Creativity, innovation and technology drive the development of games and software products in this fast-paced field.

Our Digital Games Development degree focuses on the design and development of gameplay, levels, Game AI and making games. You will gain hands-on experience using industry-standard software and techniques as you develop your skills making games including 2D arcade games, 3D FPS, real-time strategy (RTS) and multiplayer games.

You’ll be based in one of the most important cities in the UK for digital technology businesses with plenty of opportunities to network and exchange ideas.

TOP REASONS TO CHOOSE THIS COURSE

  • Build a portfolio of project work.

  • Showcase your work to potential employers at the final year degree show.

  • Networking opportunities with professionals from the games industry.

  • Option of a placement year in industry.

  • Work with industry standard tools and games engines such as Adobe CC, Unity, Unreal, Maya, and Blender.

  • Specialist facilities include our digital media and games studios, HTC VIVE, VR lab and usability lab.

  • Learn with innovative researchers and experts from industry.

Source: University of Brighton

Course details

There are a few options in how you might study Digital Games Development at University of Brighton.

Check the

2 course options available.

Qualification

Bachelor of Science (with Honours) - BSc (Hons)

Department

School of Architecture, Technology and Engineering

Location

Brighton | Brighton

Duration

4 Years

Study mode

Sandwich

Subjects

• Computer games

Start date

28 September 2026

Application deadline

14 January 2026

Tuition fees

LocationFees
England£9,535 per year
Scotland£9,535 per year
Wales£9,535 per year
Northern Ireland£9,535 per year
Channel Islands£9,535 per year
Republic of Ireland£9,535 per year
EU£17,250 per year
International£17,250 per year

The modules you will study

Year 1 Core modules Introduction to Game Design and Development Introduction to Games Programming Object-oriented Game Development Introduction to Web Development Working in the Digital and Games Industries Introduction to 3D Modelling and Animation

Year 2 Core modules Artificial Intelligence for Games Narrative Game Design Integrated Group Project Game Development Frameworks Intermediate 3D Modelling and Animation Web-based Game Development

Optional Placement Year

Final year Core modules The Computing Project Advanced 3D Modelling and Animation Multiplayer Game Development

Options* Usability Evaluation Virtual Reality Systems Marketing for Software Products Cyber Security and Intellectual Property Law New Horizons in Computing

*Option modules are indicative and may change, depending on timetabling and staff availability.

University of Brighton student reviews

(3.4)
Based on 43 reviews from University of Brighton's students and alumni
5 star
14%
4 star
28%
3 star
42%
2 star
12%
1 star
5%
All reviews

Showing 43 reviews

2nd year student

1 year ago

They have a big presence at the uni and i regularly use their facilities, which are a more affordable option.

(4)
Student Union

2nd year student

1 year ago

Brighton has a great uni life and is full of day and night time activities for students. There is a big culture of community and many venues do regular student deals. The only downside is most of these activities cost money, so they are not that accessible to students who struggle for money.

(4)
University life

2nd year student

1 year ago

The costs of accommodation are quite high - the closest and most affordable accommodation is just within price range, but a lot of the other accommodation is very fancy and new, thus it is very expensive. Rent in student homes is also very high in the city, and I have had to use financial support to...

(3)
Finance

2nd year student

1 year ago

The tutors are always available for academic support and the student support team have been getting more involved recently to alert the students of how they can access welfare services. I have personally used the welfare services to help me afford rent.

(4)
Support

2nd year student

1 year ago

We donu2019t have the best or fanciest facilities, again the arts uni seems a bit under funded, but we do have everything that we need on site - an art shop, a cafe, a restaurant, and a library all within accessible distance.

(3)
Facilities

2nd year student

1 year ago

Our timetable and work load is fairly balanced so we are not constantly struggling to keep up. The tutors all provide a range of perspectives and very helpful feedback and are always available. The course structure doesnu2019t suit me very well - we are more focused on learning as we go instead of b...

(3)
Course

National Student Survey (NSS) scores at University of Brighton

The NSS is an annual survey where final-year students are asked to rate different aspects of their course and university experience.

Here you can see ratings from University of Brighton students who took the Digital Games Development course - or another course in the same subject area.

Computer games and animation

Select an option to see a detailed breakdown

How often does your course challenge you to achieve your best work?

70%

low

How good are teaching staff at explaining things?

78%

low

How often do teaching staff make the subject engaging?

67%

low

How often is the course intellectually stimulating?

63%

low

To what extent have you had the chance to bring together information and ideas from different topics?

76%

med

How well does your course introduce subjects and skills in a way that builds on what you have already learned?

74%

med

How well has your course developed your knowledge and skills that you think you will need for your future?

73%

low

To what extent have you had the chance to explore ideas and concepts in depth?

63%

low

To what extent does your course have the right balance of directed and independent study?

59%

low

How well have assessments allowed you to demonstrate what you have learned?

93%

med

How fair has the marking and assessment been on your course?

89%

med

How often does feedback help you to improve your work?

63%

low

How often have you received assessment feedback on time?

78%

med

How clear were the marking criteria used to assess your work?

81%

med

How easy was it to contact teaching staff when you needed to?

81%

low

How well have teaching staff supported your learning?

74%

low

How well were any changes to teaching on your course communicated?

78%

med

How well organised is your course?

63%

med

How well have the IT resources and facilities supported your learning?

92%

high

How well have the library resources (e.g., books, online services and learning spaces) supported your learning?

90%

high

How easy is it to access subject specific resources (e.g., equipment, facilities, software) when you need them?

81%

low

How clear is it that students' feedback on the course is acted on?

56%

low

To what extent do you get the right opportunities to give feedback on your course?

67%

low

To what extent are students' opinions about the course valued by staff?

76%

med

How well does the students' union (association or guild) represent students' academic interests?

65%

med

During your studies, how free did you feel to express your ideas, opinions, and beliefs?

91%

med

How well communicated was information about your university/college's mental wellbeing support services?

83%

med

Student information

See who's studying at University of Brighton. These students are taking Digital Games Development or another course from the same subject area.

Computer games
Mode of study
Full-time87%Part-time13%
Gender ratio
Female13%Male84%Other3%
Where students come from
International8%UK92%
Student performance
2:1 or above81%
Number of students145
Most popular A-levels studied
SubjectGrade
Computer ScienceD
MathematicsD
PhysicsC
Government and PoliticsC
PsychologyC
Source: HESA

Graduate prospects

What graduates do next

The Digital Games Development course includes content from more than one subject area. Choose an option below for information about University of Brighton graduates across each of those subject areas.

Computer games and animation
Computing

Graduate statistics

80%

In a job where degree was essential or beneficial

85%

In work, study or other activity

70%

Say it fits with future plans

45%

Are utilising studies

Top job areas

65%

Information Technology Professionals

15%

Science, engineering and technology associate professionals

10%

Sales occupations

5%

Elementary occupations

Graduate statistics

70%

In a job where degree was essential or beneficial

85%

In work, study or other activity

70%

Say it fits with future plans

50%

Are utilising studies

Top job areas

60%

Information Technology Professionals

20%

Elementary occupations

10%

Science, engineering and technology associate professionals

5%

Customer service occupations

Graduate statistics percentages are determined 15 months after a student graduates

Earnings after graduation

Earnings from University of Brighton graduates who took Digital Games Development - or another course in the same subject area.

Computing

Earnings

£28.7k

First year after graduation

£33.2k

Third year after graduation

£41.6k

Fifth year after graduation

Shown here are the median earnings of graduates at one, three and five years after they completed a course related to Digital Games Development.

Source: LEO

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree

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