3D Animation & Visual Effects
Entry requirements
A level
Access to HE Diploma
Pass with at least 15 credits worth of level 3 units at Merit
International Baccalaureate Diploma Programme
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)
UCAS Tariff
About this course
Our BA (Hons) 3D Animation and VFX course provides you with high-level technical skills and enhanced specialist knowledge to fully prepare you for a successful and rewarding career in the industry. Throughout your degree you will learn the software and systems that are widely used throughout the animation and VFX industry. Students will have an unparalleled opportunity to collaborate with dedicated crafts people and makers from across the creative industries. You will be taught by a team of highly qualified professional practitioners and current industry figures including award winning directors, producers, actors, writers, editors and composers from the fields of Animation, Film, TV and Games. With our digital technology facility open in 2018 students will be able to engage with state of the art spaces and equipment including Mac, PC & Ideas Labs, a 300sqm Film Studio, a dedicated Green Screen Studio, professional standard postproduction facilities and Recording Studios.
There are many opportunities from within the department for students to collaborate, with numerous drama, performance and voice related projects completed every year by fellow students, staff and professional associates. Alongside aspiring filmmakers, actors, writers and fellow animators, students will collaborate across the department to gain an exceptional understanding of production practices and technology application, enhancing an extended range of vital employability skills needed to build a successful career. The department runs field trips to international film festivals, professional film shoots and industry conventions on a regular basis, and by working with professional associates and on staff projects students can develop early career profiles on IMDB (Internet Movie Data Base).
Modules
Year One
During your first year, you will begin to focus on the development of your animation skills, as you discover the fundamental workflows and design principles that underpin 3D Animation and VFX work. In addition, you will discover the software you will use throughout your degree and in your career and experience a range of topics you may choose to specialise in later in the course.
Year Two
In your second year, you will develop the technical and creative skills needed across the film and animation industry, as well as begin to develop your specialist interests. You could branch out and focus on technical topics including modelling, rigging, character animation, and compositing, or expand your horizons and learn about cameras, lenses, lights, composition, and cinematography.
Year Three
In your final year, you will develop advanced skills as you engage in ongoing exercise-based practice, guided by regular group review sessions. You will complete a major project individually or as part of a group and hone your employability skills, working closely with staff to refine your portfolio and ensure it represents you effectively while meeting current industry needs.
Assessment methods
You will be assessed through a range of assignments, including:
-Creative projects
-Video essays
-Creative portfolios
-Presentations
-Reflective writing
-Skills observation
Tuition fees
Select where you currently live to see what you'll pay:
The Uni
Bognor Regis Campus, University of Chichester
Creative Industries
What students say
We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.
How do students rate their degree experience?
The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.
Computer games and animation
Teaching and learning
Assessment and feedback
Resources and organisation
Student voice
Who studies this subject and how do they get on?
Most popular A-Levels studied (and grade achieved)
Cinematics and photography
Teaching and learning
Assessment and feedback
Resources and organisation
Student voice
Who studies this subject and how do they get on?
Most popular A-Levels studied (and grade achieved)
After graduation
The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.
Sorry, no information to show
This is usually because there were too few respondents in the data we receive to be able to provide results about the subject at this university.
Cinematics and photography
What are graduates doing after six months?
This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.
Top job areas of graduates
What about your long term prospects?
Looking further ahead, below is a rough guide for what graduates went on to earn.
Sorry, no information to show
This is usually because there were too few respondents in the data we receive to be able to provide results about the subject at this university.
Cinematics and photography
The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.
£15k
£19k
£21k
Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.
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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).
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You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.
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Post-six month graduation stats:
This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.
It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.
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Graduate field commentary:
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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.
While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?
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