Esports
Entry requirements
A level
Access to HE Diploma
Pass with at least 15 credits worth of level 3 units at Merit
International Baccalaureate Diploma Programme
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)
UCAS Tariff
About this course
Our BA (Hons) Esports degree allows you to explore the esports industry as a whole to boost your employability, versatility, and adaptability within one of the world’s fastest growing industries. This highly-practical course provides you with additional skills and knowledge to improve you overall competitive ability across a range of live and online single and multiplayer games events across titles including Counter Strike, FIFA, League of Legends, and Project Cars. You will develop your gaming in skills sessions and study strategic and tactical thinking to enhance your gameplay, as you explore topics including game analysis and observation. Past students have represented us in the NSE British University Esports Championship and The Nuel as part of the University esports team, the Chi Challengers.
We will cover the current issues and trends concerning ethics and codes of conduct, player management and coaching and the impact of immersive gaming experiences of virtual and augmented reality. Student will get a good understanding of events promotion and management as they stage online and live room competitions, and gain an understanding of commercial sponsorship opportunities for this dynamic new area. You will develop your gaming in skills sessions and study strategic and tactical thinking to enhance your gameplay, as you explore topics including game analysis and observation.
Modules
Year One
In your first year, you will begin to hone your gameplay skills through in both single player and team-based competitive games, as you develop your understanding of performance and scientific analysis of your matches and sessions. In addition, the course introduces you to the history and development of esports of the past few decades as you begin to explore wider commercial aspects of the industry.
Year Two
Your second year will look to continue your technical development as a player, as you explore the physical demands of the competitive player in competition and work to define the requirements for optimal participation and performance in esports. You will also immerse yourself in the world of online event production and management across two semesters and link it to your study of the rapid commercial growth of the industry.
Year Three
In your final year, you will begin to focus on the role of the coach and manager within a competitive context and use these skills to manage your own team. You will also work to host your own live esports event, explore advanced psychology principles in relation to esports performance, and undertake your final research project on an aspect of your choice.
Assessment methods
You will be assessed through a range of assignments including:
-Portfolios
-Essays
-Course work
-Practical work
-Presentations
-Reflective writing
-Skills observation
Tuition fees
Select where you currently live to see what you'll pay:
The Uni
Bognor Regis Campus, University of Chichester
Creative Industries
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