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Games Design and Development

Entry requirements


A level

B,B,C-B,C,C

Access to HE Diploma

M:15

International Baccalaureate Diploma Programme

28

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

DMM-MMM

UCAS Tariff

104-112

About this course


Course option

3years

Full-time | 2024

Subject

Computer games design

Our BA (Hons) Games Design and Development will prepare you for a range of career options in this vibrant and fast growing industry. On this programme you will be guided through the creative components of the process from design concepts, programming, animation, VFX, storytelling, audio design, motion capture and user experience. Working closely with our award winning 3D Animation & VFX team and our newly launched BA (Hons) Esports programme you will gain an all round workflow experience enabling you to focus on a specialist area of your choice in the final year.

We will be exploring the emerging ideas in this area including advances in immersive technologies, and you will engage with industry with delegate attendance at events such as EGX. You will also have the opportunity to engage directly with a number of games development companies and experts from across the industry through master classes and mentoring. You will develop your portfolio to meet current industry requirements and develop a strong awareness of the needs of the industry as you develop your creative and technical skills.

This course is based at our state-of-the-art Tech Park, giving students access to industry-standard facilities, equipment and design software. As a part of the Department of Creative Industries you will benefit from our industry partnerships with companies including HyperX, DXRacer, Twitch, ARRI, and AVID, and be able to access to industry standard software such as Nuke, Maya and Houdini.

Modules

Year One
In your first year, you will learn the fundamentals of games design and development, as you explore element of digital art construction, working with 3D engines and wider programming principles.

Year Two
Your second year continues to develop your programming and design skills and provides you with options to explore wider aspects of the game development process, including writing for games, games studios, motion capture, and 3D animation.

Year Three
In your third year, you will learn more advanced design and development techniques, as you work towards your final major games design project. You will also explore your future career options and develop an understanding of how best to prepare a strategy for employability, freelance work, or start-up.

Assessment methods

You will be assessed through a range of assignments, including:
-Creative projects
-Project work
-Creative portfolios
-Presentations
-Reflective writing

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,250
per year
England
£9,250
per year
EU
£15,840
per year
International
£15,840
per year
Northern Ireland
£9,250
per year
Republic of Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

Bognor Regis Campus, University of Chichester

Department:

Creative Industries

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What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

90%
Computer games design

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

Teaching and learning

100%
Staff make the subject interesting
90%
Staff are good at explaining things
100%
Ideas and concepts are explored in-depth
100%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

90%
Library resources
90%
IT resources
100%
Course specific equipment and facilities
90%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

96%
UK students
4%
International students
77%
Male students
23%
Female students
10%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

C
D
A

After graduation


Sorry, no information to show

This is usually because there were too few respondents in the data we receive to be able to provide results about the subject at this university.

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Higher entry requirements
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Nearby University
University of Portsmouth | Portsmouth
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This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

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This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

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It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

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