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Computer Games Programming

Entry requirements


A level

B,B,B-B,B,C

Access to HE Diploma

D:15,M:24,P:6

Pass Access to HE Diploma with 60 credits with 45 at Level 3

GCSE/National 4/National 5

GCSE Maths and English Grade 4/Grade C (or above) or equivalent qualification

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

DMM

T Level

M

UCAS Tariff

112-120

We encourage you to outline all your qualifications and achievements in your application to provide us a full picture. Your offer will typically be based on your predicted and/or achieved grades from full level 3 qualifications or above e.g. A levels, BTEC Ext Diploma, Access to HE, etc. Any subject specifics are outlined below in the A-levels section, and these specifics are applicable across all equivalent qualifications. A strong application/performance and appropriate experience will be taken into account where typical criteria is not met.

About this course


Course option

3years

Full-time | 2024

Subject

Computer games programming

This highly-regarded computer games programming degree gives you the theoretical grounding and the practical skills you'll need to develop computer games – either for entertainment or for serious applications.

**KEY FEATURES OF THE COURSE**

- **RANKINGS**: Our Animation and Game Design subject area is ranked Top 15 for satisfaction with teaching in the UK, plus it's in the Top 20 for student satisfaction with feedback (The Guardian University Guide 2024).

- **REQUIRED SKILLS:** If you’re serious about making it in the computer games industry, you’ll need a sound understanding of computer science as well as practical games development skills – this degree gives you both.

- **OPPORTUNITIES AND EXPERIENCES:** You will take part in team projects and have the chance to develop a game in your final year which will be exhibited at our annual Games Expo.

- **PLACEMENT OPPORTUNITIES:** If you choose to take the optional year in industry, your chances of success will be even greater. Past students have worked for companies like Kuju, Frontier Developments and Sumo Digital.

- **NO EXAMS!**: We’ll assess you with other methods throughout your degree.

**HOW YOU WILL LEARN**
You’ll learn in our industry labs that hosts a range of software including Unreal Engine, Unity Lab and Steam. Our XR (cross-reality) lab is a dedicated space for mixed-course games development and visualisation projects.

Your lectures will be intentionally interactive, incorporating questions and answers and simulation. Seminars and tutorials will give you the opportunity to develop understanding and its application in both familiar and unfamiliar circumstances. Practical sessions will give you the chance to develop your skills in both equipment use and the evaluation of experimental procedures and data. Team working will also allow you to develop interpersonal and communication skills – an important skill for the workplace. 

**YOUR CAREER**
This computer games programming degree will equip you for roles such as Gameplay Programmer, Tools Developer and AI Programmer. However, its solid grounding in computing and software engineering opens doors to other software development roles too.

**STUDY OPTIONS**
This course is also available with a Foundation Year option.

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,250
per year
England
£9,250
per year
EU
£14,900
per year
International
£14,900
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

University of Derby

Department:

Department of Computing and Mathematics

Read full university profile

What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

87%
Computer games programming

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

Teaching and learning

87%
Staff make the subject interesting
91%
Staff are good at explaining things
96%
Ideas and concepts are explored in-depth
100%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

87%
Library resources
70%
IT resources
87%
Course specific equipment and facilities
65%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

92%
UK students
8%
International students
89%
Male students
11%
Female students
66%
2:1 or above
28%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

C
B
C

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£17,000
low
Average annual salary
96%
high
Employed or in further education
58%
med
Employed in a role where degree was essential or beneficial

Top job areas of graduates

36%
Design occupations
20%
Artistic, literary and media occupations
20%
Information technology and telecommunications professionals

This is a relatively new subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Computer games and animation

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£23k

£23k

£25k

£25k

£31k

£31k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

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This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

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This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

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Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here