Get degree ideas using our A level explorer tool

Game Design

Entry requirements


A level

B,B,C

Pearson BTEC Diploma (QCF)

D*D*

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

DMM

UCAS Tariff

112

About this course


Course option

3years

Full-time | 2024

Subject

Computer games design

Whether it's the fun of Super Mario or the horror of Resident Evil that amaze you, this is your chance to convert your passion for playing games into knowledge about how to design them.

You'll get the most out of our course if you come with an interest in all kinds of games as you will explore, design, and create games for multiple different purposes and areas.

This programme is created with more industry focused direction and allow you to work towards specialism within the game design field by not only teaching you games design fundamentals but offering you optional modules to specialise. Our course will equip you, like many of our successful graduates, for a role in the expanding game industry. We're justly proud of the originality and quality of our students' work. By the end of your course, you should be playing a game you designed and developed yourself - and hopefully following in the footsteps of the many UEL graduates now making their mark in the games industry.

Modules

Year 1: Introduction to Game Design (Core), Introduction to Game Art (Core), Introduction to Game Programming (Core), Expressive Game Design (Core), Introduction to Game Scripting (Core), Game Studio 1 (Mental Wealth) (Core)

Year 2: Game Concept Prototyping (Core), Playful Experience Design (Core), Professional Practice (Core), Game studio 2 (Mental Wealth) (Core), Level Design (Optional), Narrative Design (Optional), System Design (Optional), Advanced Level Design (Optional), Advanced Narrative Design (Optional), Advanced System Design (Optional)

Year 3: Game Studio 3: Pitch (Core), Games Beyond Entertainment (Core), Final Project: Development (Core), Final Project: Completion (Core), Game Studio 3: Production (Mental Wealth) (Core), Portfolio (Core)

For more information about individual modules, please visit our course pages via the link below.

Assessment methods

Coursework will include practical outcomes, e.g. individual or group-based games, artefacts, presentations, written assignments.
The approximate percentages for this course are:

Year 1: 90% coursework, 10% exams
Year 2: 100% coursework
Year 3: 100% coursework
You'll always receive written or audio feedback, outlining your strengths and how you can improve. We aim to provide feedback on assessments within 15 working days.

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,250
per year
England
£9,250
per year
EU
£14,820
per year
International
£14,820
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

Docklands Campus

Department:

School of Arts and Creative Industries (ACI)

Read full university profile

What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

45%
Computer games design

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

Teaching and learning

82%
Staff make the subject interesting
73%
Staff are good at explaining things
73%
Ideas and concepts are explored in-depth
73%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

55%
Library resources
55%
IT resources
64%
Course specific equipment and facilities
36%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

96%
UK students
4%
International students
82%
Male students
18%
Female students
61%
2:1 or above
10%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

A
A
D

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£22,000
med
Average annual salary
98%
high
Employed or in further education

Top job areas of graduates

28%
Information technology and telecommunications professionals
17%
Sales assistants and retail cashiers
10%
Information technology technicians

This is a relatively new subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Computer games and animation

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£19k

£19k

£25k

£25k

£27k

£27k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

Explore these similar courses...

Share this page

This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

Have a question about this info? Learn more here

This is the percentage of applicants to this course who received an offer last year, through Ucas.

Have a question about this info? Learn more here

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

Have a question about this info? Learn more here

Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

Have a question about this info? Learn more here

Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

Have a question about this info? Learn more here

This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

Have a question about this info? Learn more here

This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

Have a question about this info? Learn more here

Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

Have a question about this info? Learn more here

Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

Have a question about this info? Learn more here

The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here