Computer Games Design (with placement)
UCAS Code: I62C
Bachelor of Science (with Honours) - BSc (Hons)
Entry requirements
A level
BBC at A levels or use a combination of your qualifications to achieve the required tariff total.
Pass your Access course with 60 credits overall including 45 credits at level 3.
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)
DMM at BTEC or use a combination of your qualifications to achieve the required tariff total.
UCAS Tariff
Use a combination of your qualifications to achieve the required tariff total.
About this course
**Why Computer Games Design (with placement)?**
Our Computer Games Design degree prepares you for a successful career creating computer games for console, desktop and mobile platforms. You’ll develop design and technical skills, covering topics such as graphics, animation, game play and programming. The course benefits from TIGA-affiliation, we are a CompTIA Authorised Academy and PlayStation First member, giving us strong industry links. With opportunities for placements and briefs with organisations such as BCS (the British Computer Society), Rancon and Twistplay, our graduates stand out from the crowd. There are even chances for trips to international games events such as Eurogamer, EGX Rezzed, Comic-Con and Digital Bristol (additional costs may apply, see course web page for details). Previous students have also visited Bulgaria to help inspire and develop games design ideas.
You’ll draw on the expertise of lecturers with extensive experience, working for companies such as Codemasters, Rebellion and Sony London. You’ll be able to showcase work to employers at our exhibitions, COMX and GAMEX, and past students have gone on to work for firms like Sky, Illuma Studios and Serious Games Institute. Our students have access to state-of-the-art computing suites and break-out areas, with games consoles and screens in social areas. They take advantage of the latest software such as Adobe CC, Autodesk 3ds Max and CRYENGINE, and industry-standard hardware including Sony and Nintendo dev kits, Playstation VR, drones and motion capture.
**Why University of Gloucestershire?**
We’ve been using our expertise to support and inspire students since 1847. Join us and you will benefit from professional-standard facilities in the beautiful, historic surroundings of Cheltenham and Gloucester. With the University of Gloucestershire offering a wide variety of courses, you will have the best of both worlds - a large learning community with more than 80 societies and sports clubs to enjoy while also benefiting from lecturers who know and value you as an individual.
Through our innovative Your Future Plan scheme, you will be challenged and supported to become the graduate that you want to be, ready to succeed in your chosen field. Your personal tutor will help you build your network of connections and take advantage of a range of opportunities including field trips and placements, offering invaluable experience outside of the lecture theatre.
Our students never tire of finding inspiration here in the beautiful county of Gloucestershire, home to over 45 festivals every year, including 2000trees, Wychwood and the world-famous Cheltenham Literature festival. Many students gain valuable skills and experience working at these events alongside their studies.
**Come and experience the University of Gloucestershire for yourself by booking an open day online at www.glos.ac.uk/BookAnOpenDay.**
**After the course**
Your story with us doesn’t end at graduation. We are proud of our record that 95% of University of Gloucestershire graduates are in work or further study six months after completing their course*, and throughout your studies we are committed to working with you to develop your future plan.
*Destination of Leavers from Higher Education (DLHE), 2016/17.
**Experience an open day**
Take the next step and book yourself a place at a University of Gloucestershire open day at www.glos.ac.uk/BookAnOpenDay. This is your chance to see the university for yourself, get a real insight into what we're about and meet your potential course tutors and lecturers. Our student ambassadors will also be on hand to show you round your campus. Take the opportunity to get up-to-the minute advice and guidance from the people who have been here and experienced University of Gloucestershire life already.
**To find out more information about this course, visit www.glos.ac.uk/OurCourses, email us on [email protected] or call 03330 14 14 14.**
Modules
This course is for anybody looking to develop first-rate expertise in graphics, animation, UX, 3D modelling, programming, audio and video, interactive design and multiplayer gaming.
Tuition fees
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The Uni
University of Gloucestershire
School of Business and Technology
What students say
We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.
How do students rate their degree experience?
The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.
Computer games and animation
Teaching and learning
Assessment and feedback
Resources and organisation
Student voice
Who studies this subject and how do they get on?
Most popular A-Levels studied (and grade achieved)
After graduation
The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.
Computer games and animation
What are graduates doing after six months?
This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.
Top job areas of graduates
This is a relatively new subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!
What about your long term prospects?
Looking further ahead, below is a rough guide for what graduates went on to earn.
Computing
The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.
£23k
£27k
£29k
Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.
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Course location and department:
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Teaching Excellence Framework (TEF):
We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.
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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).
This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.
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This information is from the Higher Education Statistics Agency (HESA).
You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.
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Post-six month graduation stats:
This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.
It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.
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Graduate field commentary:
The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show
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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.
While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?
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