University of Huddersfield
UCAS Code: C476 | Bachelor of Science (with Honours) - BSc (Hons)
Entry requirements
A level
(General Studies is not accepted).
Access to HE Diploma
or above, in a subject that is relevant to the course.
GCSE/National 4/National 5
In addition, GCSE English Language or Literature and Maths at grade 4 or above, or grade C or above if awarded under the previous GCSE grading scheme.
120 UCAS tariff points from International Baccalaureate qualifications.
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)
T Level
UCAS Tariff
from a combination of Level 3 qualifications (General Studies is not accepted).
About this course
This course has alternative study modes. Contact the university to find out how the information below might vary.
Computer game developers are key in bringing all the elements of a design team together, from gameplay to combat, level design and VFX (visual effects).
Creating computer games is a complex process that requires multiple skillsets from programmers, artists, and other team members. Production designers help to bridge that gap and create technologically innovative experiences.
During the course, you’ll work both on your own but also in a group setting so we can support you in developing your team-working abilities. You’ll also use industry-standard facilities and kit on campus, and take part in lots of internal Game Jams, too. You can also get involved in the Global Game Jam, Grads in Games and Game Republic, in which our students have performed highly at in previous years.
You’ll have the opportunity, as well, to spend a placement year working in the industry in your third year.
**Why Study Games Development (Production) BSc(Hons) at University of Huddersfield?**
On this course, you’ll explore what’s possible in games prototyping with game engines, from scripting to shader development.
We'll encourage you to get creative with your designs, helping you develop visionary prototypes. Our three Games Development courses share a common first year, so you’ll get to grips with the basics of the game development process. You’ll learn to produce design prototypes, create concepts and artwork, script and playtest your work.
Upon graduation, you may consider employment in a wide range of sectors, including games design, games visualisation, narrative design, your options are vast and your earning potential significant, allowing you to create the life you want in the future.
If you’re interested in game art, games design, computer games design, video game programming and more, a video games degree like this one is a great place to start.
**Professional Bodies**
This course is designed for the real-world; it carries the ‘ScreenSkills Tick’, which identifies courses best suited to prepare you for a Creative Industries career.
**Why Huddersfield?**
Huddersfield’s vibrant and friendly campus is a great place from which to study, while the town itself offers lots to see and do, with good transport links in and around the area.
Modules
Year 1 modules include:
• Concept Development 1
• Games Team Project 1
• 3D Games Asset Development
• Your Game Development Journey
• Games Prototyping 1
• 3D Character Development
To see the full range of modules and descriptions, please visit our website. A link to this course can be found at the bottom of the page in the ‘Course contact details’ section.
Assessment methods
You’ll be taught through a series of lectures, tutorials, studio sessions and practical sessions.
Assessment includes coursework, presentations, demonstrations and formal examinations.
Your module specification/course handbook provides full assessment criteria details.
Tuition fees
Select where you currently live to see what you'll pay:
Extra funding
Please see our website for more information - http://www.hud.ac.uk/undergraduate/fees-and-finance/undergraduate-scholarships/
The Uni
University of Huddersfield
Department of Computer Science (CEI)
What students say
We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.
How do students rate their degree experience?
The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.
Computer games and animation
Teaching and learning
Assessment and feedback
Resources and organisation
Student voice
Who studies this subject and how do they get on?
Most popular A-Levels studied (and grade achieved)
After graduation
The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.
Computer games and animation
What are graduates doing after six months?
This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.
Top job areas of graduates
This is a relatively new subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!
What about your long term prospects?
Looking further ahead, below is a rough guide for what graduates went on to earn.
Computer games and animation
The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.
£22k
£28k
£30k
Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.
Explore these similar courses...
This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.
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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.
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Course location and department:
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Teaching Excellence Framework (TEF):
We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.
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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).
This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.
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This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.
You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.
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Post-six month graduation stats:
This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.
It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.
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Graduate field commentary:
The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show
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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.
While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?
Have a question about this info? Learn more here