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Image from Game Design with a Year in Industry
Image from Game Design with a Year in Industry
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Image from Game Design with a Year in Industry
Image from Game Design with a Year in Industry
Image from Game Design with a Year in Industry
Image from Game Design with a Year in Industry
Image from Game Design with a Year in Industry
Image from Game Design with a Year in Industry
Image from Game Design with a Year in Industry

Bachelor of Arts (with Honours) - BA (Hons)

Game Design with a Year in Industry

University of Hull

(4.6)
55 reviews

Entry requirements

Here's what you will need to get a place on the Game Design with a Year in Industry course at University of Hull.

Select a qualification to see required grades

T Level

M

Tuition fees

LocationFees
England£9,535 per year
Scotland£9,535 per year
Wales£9,535 per year
Northern Ireland£9,535 per year
Channel Islands£9,535 per year
Republic of Ireland£9,535 per year
International£17,500 per year

Course summary

What this course is about

UCAS code: W281

Here's what University of Hull says about its Game Design with a Year in Industry course.

Learn from BAFTA-winning games designers in this games design degree. Developed with employers this course combines theory, commercial and practical skills.

You'll develop a strong specialism in your favourite aspect of games design, while building skills in other aspects like game design, game art, game audio and narrative design to make you a desirable all-rounder.

Take advantage of our close links with industry on study trips, visits from guest speakers and game jams.

The placement year is an opportunity to get some real-world experience on your CV. Placements can be with multinational organisations employing large design teams, through to small enterprises around the UK and beyond. Our work with the Centre for Digital Innovation in Hull offers other opportunities for practical, industry experience.

Why study at Hull?

  • Cutting edge tech: Create VR, AR or mixed reality projects in our high-tech design labs, including a virtual reality lounge with Virtuix Omni VR treadmill.

  • Industry links for career success: Spend a year in industry to hone your skills and contacts, and present your final year project to employers in Game Republic’s annual Student Showcase

  • Practical assessments: Use the latest game engines to work on collaborative projects which form all your assessments – no exams here!

Where could this take me?

Studying a curriculum developed in collaboration with games employers and taught by industry experts means you are certain to graduate with the skills employers need.

Previous graduates have worked on a range of well-known games in studios across the UK in roles including VFX artist, game designer, environment and texture artists, and character designers. You’ll also have learned plenty of transferable skills which could propel you into wider roles in the creative industries.

Source: University of Hull

Course details

Qualification

Bachelor of Arts (with Honours) - BA (Hons)

Department

Faculty of Arts, Cultures and Education

Location

The University of Hull | Hull

Duration

4 Years

Study mode

Sandwich

Subjects

• Computer games design

Start date

14 September 2026

Application deadline

14 January 2026

The modules you will study

Core modules include

Game Design & Prototyping Introduction to Game Audio Environment Design 3D Asset Design Art and Animation Fundamentals Post-Production & VFX Major Project Emerging Technologies Professional Portfolio Design

Optional modules include

Practical Skills for UI/UX Rapid Prototyping Scriptwriting for Game Stories 3D Character Animation Music & Sound for Media

How you will be assessed

You'll be assessed through a combination of written, practical and coursework assessments throughout your degree.

Written assessment typically includes exams and multiple choice tests.

Practical is an assessment of your skills and competencies. This could include presentations, school experience, work experience or laboratory work.

Coursework typically includes essays, written assignments, dissertations, research projects or producing a portfolio of your work.

University of Hull student reviews

(4.6)
Based on 55 reviews from University of Hull's students and alumni
5 star
79%
4 star
12%
3 star
0%
2 star
6%
1 star
2%
All reviews

Showing 48 reviews

1st year student

Five stars: Excellent

(5)

1 year ago

1st year student

Five stars: Excellent

(5)

1 year ago

1st year student

Five stars: Excellent

(5)

1 year ago

1st year student

Five stars: Excellent

(5)

1 year ago

1st year student

All very clean

(5)

1 year ago

1st year student

Amazing staff

(5)

1 year ago

National Student Survey (NSS) scores at University of Hull

The NSS is an annual survey where final-year students are asked to rate different aspects of their course and university experience.

Here you can see ratings from University of Hull students who took the Game Design with a Year in Industry course - or another course in the same subject area.

Computer games and animation

Select an option to see a detailed breakdown

How often does your course challenge you to achieve your best work?

86%

med

How good are teaching staff at explaining things?

97%

med

How often do teaching staff make the subject engaging?

76%

med

How often is the course intellectually stimulating?

79%

med

To what extent have you had the chance to bring together information and ideas from different topics?

72%

low

How well does your course introduce subjects and skills in a way that builds on what you have already learned?

79%

med

How well has your course developed your knowledge and skills that you think you will need for your future?

79%

med

To what extent have you had the chance to explore ideas and concepts in depth?

100%

high

To what extent does your course have the right balance of directed and independent study?

83%

high

How well have assessments allowed you to demonstrate what you have learned?

86%

med

How fair has the marking and assessment been on your course?

93%

med

How often does feedback help you to improve your work?

69%

low

How often have you received assessment feedback on time?

82%

med

How clear were the marking criteria used to assess your work?

76%

med

How easy was it to contact teaching staff when you needed to?

97%

high

How well have teaching staff supported your learning?

93%

med

How well were any changes to teaching on your course communicated?

83%

med

How well organised is your course?

72%

med

How well have the IT resources and facilities supported your learning?

76%

med

How well have the library resources (e.g., books, online services and learning spaces) supported your learning?

79%

med

How easy is it to access subject specific resources (e.g., equipment, facilities, software) when you need them?

90%

med

How clear is it that students' feedback on the course is acted on?

64%

med

To what extent do you get the right opportunities to give feedback on your course?

86%

med

To what extent are students' opinions about the course valued by staff?

81%

med

How well does the students' union (association or guild) represent students' academic interests?

72%

med

During your studies, how free did you feel to express your ideas, opinions, and beliefs?

96%

med

How well communicated was information about your university/college's mental wellbeing support services?

79%

med

Student information

See who's studying at University of Hull. These students are taking Game Design with a Year in Industry or another course from the same subject area.

Computer games design
Mode of study
Full-time100%
Gender ratio
Female30%Male64%Other7%
Where students come from
International1%UK99%
Student performance
2:1 or above59%
Number of students140
Most popular A-levels studied
SubjectGrade
Computer ScienceC
MathematicsE
ChemistryE
PsychologyB
GeographyD
Source: HESA

Graduate prospects

What graduates do next

The Game Design with a Year in Industry course includes content from more than one subject area. Choose an option below for information about University of Hull graduates across each of those subject areas.

Computing
Computer games and animation

Graduate statistics

75%

In a job where degree was essential or beneficial

89%

In work, study or other activity

90%

Say it fits with future plans

80%

Are utilising studies

Top job areas

50%

Information Technology Professionals

10%

Elementary occupations

10%

Science, engineering and technology associate professionals

5%

Sales occupations

Graduate statistics

65%

In a job where degree was essential or beneficial

85%

In work, study or other activity

75%

Say it fits with future plans

65%

Are utilising studies

Top job areas

35%

Information Technology Professionals

20%

Elementary occupations

10%

Artistic, literary and media occupations

10%

Managers, directors and senior officials

Graduate statistics percentages are determined 15 months after a student graduates

Earnings after graduation

Earnings from University of Hull graduates who took Game Design with a Year in Industry - or another course in the same subject area.

Computing

Earnings

£26.6k

First year after graduation

£31.4k

Third year after graduation

£36.1k

Fifth year after graduation

Shown here are the median earnings of graduates at one, three and five years after they completed a course related to Game Design with a Year in Industry.

Source: LEO

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree

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