University of Portsmouth
UCAS Code: P315 | Bachelor of Arts (with Honours) - BA (Hons)
Entry requirements
A level
112-120 points to include a minimum of 2 A levels.
112-122 Tariff points from the Access to HE Diploma.
Cambridge Pre-U score of 46-50
GCSE/National 4/National 5
3 GCSEs at grade C or above to include English/3 GCSEs at grade 4 or above to include English
International Baccalaureate Diploma Programme
25 points from the IB Diploma, to include 3 Higher Level subjects.
Leaving Certificate - Higher Level (Ireland) (first awarded in 2017)
H3,H3,H3,H3,H4-H3,H3,H3,H3,H3
Acceptable when combined with other qualifications.
Acceptable when combined with other qualifications.
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)
112-120 Tariff points to include a minimum of 2 Advanced Highers.
Acceptable when combined with other qualifications.
T Level
UCAS Tariff
112-120 points to include a minimum of 2 A levels, or equivalent.
112-120 points from the Advanced Welsh Baccalaureate, plus the Advanced Skills Challenge Certificate.
About this course
This course has alternative study modes. Contact the university to find out how the information below might vary.
**This is a Connected Degree**
Portsmouth is the only University in the UK with the flexibility to choose when to do an optional paid placement or self-employed year. Either take a placement in your third year, or finish your studies first and complete a placement in your fourth year. You can decide if and when to take a placement after you've started your course.
**Overview**
Unite your passion for the creative and technical aspects of film production with a degree that covers storytelling, project management and knowledge of industry-standard software.
No TV show or film is complete without the processes you’ll learn on this Post-Production in Film and Television degree. You’ll learn about video editing, visual effects, colour grading, post sound and the workflows of post production tasks, using practical assessments and professional software, such as Premiere and After Effects, in our devoted video editing lab.
You’ll be learning from academic staff with Avid and Adobe certifications, and applying your new knowledge through practical assessments, or work experience and placement opportunities built into the syllabus. You'll also be able to visit post-production industry contacts as part of your study, including alumni from the university's film and television degrees at companies like Disney and Discovery UK.
You’ll graduate with the skillset needed by every film and TV programme production company, and with experience of putting those skills to work for your showreel.
**Course highlights**
- Focus on storytelling, and learn the tools that help you grow your creative ability
- Study in an industry-recognised school that has led in post-production educational standards since 2003, with staff qualified as Avid Certified Instructors and Adobe Certified Professionals
- Graduate with professional certifications such as Avid Certified User and Adobe Certified Professional in Premiere and After Effects
- Master professional software – including Avid Media Composer, Protools, DaVinci Resolve, Nuke, Adobe Premiere, Adobe After Effects and Avid NEXIS – in our editing lab and Baselight colour grading suite
- Develop a broad, flexible skillset that prepares you for careers in film and television industries, or in related industries such as video games
- Develop your portfolio and professional network through placements, work experience and the University’s contacts in the industry
**Careers and opportunities**
The post-production job market, within the UK film and TV sector alone, is estimated at £2.1 billion, with many graduate entry jobs available that can offer rapid progression into more senior roles within TV, film and video production teams. This course has been aligned to the needs of this industry, and to respond to the demand for skilled entrants to the post-production sector.
You'll graduate from this post-production degree with a broad spread of sector skills, opening the widest range of opportunities to you, and with demonstrable experience of putting your editing, grading and effects learning into practice. You'll also be well placed to specialise for the strand of the industry that interests you most, or to move on into further study in the post-production sphere.
Modules
Year 1
Core modules
- Film Craft (20 credits)
- Future Production (20 credits)
- Introduction to Compositing (20 credits)
- Introduction to Digital Visual Effects (20 credits)
- Post Production - Editing (20 credits)
- Sound for Moving Image (20 credits)
Year 2
Core modules
- Advanced Post Production Editing (20 credits)
- Workflow and Grading (20 credits)
Optional modules
- Engaged Citizenship Through Interdisciplinary Practice (20 credits)
- Factual Media Production (20 credits)
- Film Sound Production (20 credits)
- Professional Experience (20 credits)
- Real-Time Animation and VFX Project (20 credits)
- Student Enterprise (20 credits)
- Visual Effects (20 credits)
- World and Transnational Cinema (20 credits)
Year 3
Core modules
- Documentary Film-Making (20 credits)
- Graduate Film (40 credits)
- Post Production Practices (20 credits)
- Professional Industry Skills (20 credits)
- Self Promotion (20 credits)
Placement year
After your second or third year, you can do an optional work placement year to get valuable longer-term work experience in the industry. We’ll help you secure a work placement that fits your aspirations. You’ll get mentoring and support throughout the year.
We use the best and most current research and professional practice alongside feedback from our students to make sure course content is relevant to your future career or further studies.
Therefore, some course content may change over time to reflect changes in the discipline or industry and some optional modules may not run every year. If a module doesn’t run, we’ll let you know as soon as possible and help you choose an alternative module.
Tuition fees
Select where you currently live to see what you'll pay:
The Uni
University of Portsmouth
Faculty of Creative and Cultural Industries
What students say
We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.
How do students rate their degree experience?
The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.
Cinematics and photography
Teaching and learning
Assessment and feedback
Resources and organisation
Student voice
Who studies this subject and how do they get on?
Most popular A-Levels studied (and grade achieved)
Computer games and animation
Teaching and learning
Assessment and feedback
Resources and organisation
Student voice
Who studies this subject and how do they get on?
Most popular A-Levels studied (and grade achieved)
After graduation
The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.
Cinematics and photography
What are graduates doing after six months?
This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.
Top job areas of graduates
Computer games and animation
What are graduates doing after six months?
This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.
Top job areas of graduates
This is a newly-classified subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Over time we can expect more students to study them — there could be opportunities that open up for graduates in these subjects as the economy develops over the next few years. But at the moment this looks to be a good degree if you want to work on the technical side of film and TV and this is the most common industry for new graduates.
What about your long term prospects?
Looking further ahead, below is a rough guide for what graduates went on to earn.
Cinematics and photography
The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.
£16k
£21k
£22k
Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.
Computer games and animation
The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.
£22k
£27k
£31k
Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.
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Teaching Excellence Framework (TEF):
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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).
This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.
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This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.
You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.
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Post-six month graduation stats:
This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.
It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.
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Graduate field commentary:
The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show
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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.
While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?
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