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Bachelor of Arts (with Honours) - BA (Hons)

Esports

Entry requirements

Here's what you will need to get a place on the Esports course at University of Staffordshire.

Select a qualification to see required grades

A level

B,B,C

Other A Level combinations are possible to achieve 112 points

Tuition fees

LocationFees
England£9,535 per year
Scotland£9,535 per year
Wales£9,535 per year
Northern Ireland£9,535 per year
Channel Islands£9,535 per year
Republic of Ireland£9,535 per year
EU£9,535 per year
International£17,085 per year

Course summary

What this course is about

UCAS code: S100

Here's what University of Staffordshire says about its Esports course.

Our BA (Hons) Esports degree is unique as it combines the production side – digital media and broadcasting – with practical experience of business, marketing event management and the theory-based community and cultural studies aspects of the industry.

It means you’ll have lots of transferable skills and knowledge, relevant to other careers as well as the esports world. You can choose to specialise in an area you’re interested in as you progress on the course through optional modules and flexible assessments.

You’ll be studying at an award-winning games university and will learn how to host small and large-scale tournaments, events and productions for esports and how to adapt for clients external to our sector.

The course will teach you how to work across different platforms using industry-standard broadcast technology. You will also get to grips with how to market your events, use data analytics and thrive in roles such as community management, league ops, event management, production/broadcast or marketing.

Develop a critical insight into issues facing the multi-million pound global esports industry, including corporate social responsibility, regulation, emerging technologies and the need for innovation to drive growth.

Our students get lots of opportunities to organise events, from varsity tournaments to charity fundraisers. They’ve also worked with the Alpine F1 team on their 'Community Cup' Series culminating in the final week being hosted at Alpine's Enstone factory! Every year, we also stage ‘Campus clash’ a friendly competition between year groups.

Although gaming skills are not taught on the BA, you’ll get to pursue your passion for playing games through extra-curricular activities. Some of our Esports teams have even been crowned champions. Opportunities include:

  • Taking part in UK and international varsity leagues like NUEL and NSE

  • Joining competitive societies featuring games such as League of Legends, Call of Duty, Valorant, Overwatch and Super Smash Bros

  • Visiting esports events in the UK to network and get inspiration for your own events

We’ve worked with industry professionals to ensure the course meets their needs and produces graduates with the exact skills they are looking for in applicants. Alongside completing live industry briefs and running your own projects, you’ll look at how to freelance and market your skills to employers. There’s also an option of a placement year, or study exchange with our partner institute in Finland.

On successful completion of study, we will issue the following award: BA (Hons) Esports

Source: University of Staffordshire

Course details

Qualification

Bachelor of Arts (with Honours) - BA (Hons)

Department

Digital, Technology, Innovation and Business

Location

University of Staffordshire (Stoke Campus) | Stoke-on-Trent

Duration

3 Years

Study mode

Full-time

Subjects

• Computer games

Start date

21 September 2026

Application deadline

14 January 2026

The modules you will study

Year One Core: Contemporary Marketing Applications; Digital Media Platforms; Esports in Context; Live Broadcast Technology; Multidisciplinary Teamwork Year Two Core: Community Management; Industry Professional Skills and Practice; Live Production Workflows Year Two Optional: Business Law and Commercial Awareness; Digital Content Creation; Digital Marketing Strategy; Esports Governance; Innovation, Marketing and You; Managing in a Digital World; Media Production Skills 2; Production Cultures Year Three Core: Analytics for Industry; Corporate Social Responsibility; Emerging Media and Technologies; Final Year Project; Global Esports

University of Staffordshire reviews

(4)
Based on 50 reviews from University of Staffordshire's students and alumni
5 star
48%
4 star
18%
3 star
20%
2 star
12%
1 star
2%
All reviews

Showing 50 reviews

2nd year student

Good facilities.rnHave not used enough to comment.

(4)

1 year ago

2nd year student

LRV have raves and nights out, but I have not attended any. rnNot much to do in the general area.rn

(2)

1 year ago

2nd year student

Expensive shops and food

(2)

1 year ago

2nd year student

Support academically is little to none.rnWelfare support is poor

(1)

1 year ago

2nd year student

Science centre is good with great laboratories.rnCatalyst building looks new, but catering let's it down significantly.rnSome buildings have rooms with no windows or air conditioning, which is not a nice room to have lectures in.rnOverall, decent campusrn

(3)

1 year ago

2nd year student

I feel that I am not being taught the content efficiently.rnThe course feels incomplete and inconsistency with the teaching methods and that no effort it being made to support struggling students.

(2)

1 year ago

National Student Survey (NSS) scores

The NSS is an annual survey where final-year students are asked to rate different aspects of their course and university experience.

Here you can see ratings from University of Staffordshire students who took the Esports course - or another course in the same subject area.

Computer games and animation

Select an option to see a detailed breakdown

How often does your course challenge you to achieve your best work?

85%

med

How good are teaching staff at explaining things?

89%

med

How often do teaching staff make the subject engaging?

81%

med

How often is the course intellectually stimulating?

77%

med

To what extent have you had the chance to bring together information and ideas from different topics?

82%

med

How well does your course introduce subjects and skills in a way that builds on what you have already learned?

81%

med

How well has your course developed your knowledge and skills that you think you will need for your future?

83%

med

To what extent have you had the chance to explore ideas and concepts in depth?

78%

low

To what extent does your course have the right balance of directed and independent study?

67%

low

How well have assessments allowed you to demonstrate what you have learned?

90%

med

How fair has the marking and assessment been on your course?

86%

med

How often does feedback help you to improve your work?

76%

med

How often have you received assessment feedback on time?

78%

med

How clear were the marking criteria used to assess your work?

71%

low

How easy was it to contact teaching staff when you needed to?

86%

med

How well have teaching staff supported your learning?

85%

med

How well were any changes to teaching on your course communicated?

54%

low

How well organised is your course?

59%

med

How well have the IT resources and facilities supported your learning?

85%

med

How well have the library resources (e.g., books, online services and learning spaces) supported your learning?

79%

med

How easy is it to access subject specific resources (e.g., equipment, facilities, software) when you need them?

87%

med

How clear is it that students' feedback on the course is acted on?

53%

low

To what extent do you get the right opportunities to give feedback on your course?

81%

med

To what extent are students' opinions about the course valued by staff?

75%

med

How well does the students' union (association or guild) represent students' academic interests?

72%

med

During your studies, how free did you feel to express your ideas, opinions, and beliefs?

86%

low

How well communicated was information about your university/college's mental wellbeing support services?

73%

low

Student information

See who's studying at University of Staffordshire. These students are taking Esports or another course from the same subject area.

Computer games
Mode of study
Full-time97%Part-time3%
Gender ratio
Female11%Male89%
Where students come from
International5%UK95%
Student performance
2:1 or above62%
Number of students320
Most popular A-levels studied
SubjectGrade
Computer ScienceC
Business StudiesC
MathematicsC
ChemistryC
GeographyD
Source: HESA

Graduate prospects

What graduates do next

We have no information about graduates who took Esports at University of Staffordshire.

Earnings after graduation

Earnings from University of Staffordshire graduates who took Esports - or another course in the same subject area.

Computing

Earnings

£25.9k

First year after graduation

£30.3k

Third year after graduation

£33.9k

Fifth year after graduation

Shown here are the median earnings of graduates at one, three and five years after they completed a course related to Esports.

Source: LEO

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree

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