Bachelor of Arts (with Honours) - BA (Hons)
Here's what you will need to get a place on the Esports (with optional placement year) course at University of Suffolk.
Select a qualification to see required grades
B,B,C
A-level in either Esports, Games, Business or Media Studies. Applications are welcome from students with a broad range of prior qualifications and experience.
Most popular A-levels studied
See who's studying at University of Suffolk. These students are taking Esports (with optional placement year) or another course from the same subject area.
| Subject | Grade |
|---|---|
| Computer Science | D |
| Mathematics | C |
| Geography | C |
| Media Studies | C |
| Physics | C |
UCAS code: I602
Here's what University of Suffolk says about its Esports (with optional placement year) course.
Taught in our brand new esports facility, our BA (Hons) Esports degree provides you with an immersive journey into the fascinating realm of competitive gaming, focusing on the art and science behind esports success. Through a combination of theoretical knowledge, hands-on experiences, and practical skills, you will explore the history, development and future of the growing esports industry, while gaining practical skills in event management, content creation, marketing, and digital broadcasting and livestreaming.
The course begins by exploring the esports industry, tracing its evolution from niche communities to the global phenomenon, and multi-million-pound industry it is today. You will learn about the complex ecosystem of stakeholders that surround the industry such as professional teams, leagues, organisations, event organisers, and sponsors.
This dynamic and exciting degree will give you valuable insights into the business side of esports by exploring topics such as team management, sponsorship deals, marketing strategies, and audience engagement. You will also acquire hands-on experience with digital broadcasting workflows, content creation techniques, and online engagement strategies to grow and develop your brand. During your time on the course, you will learn how to run an esports event from start to finish and have opportunities to apply your learning to a range of unique challenges and projects.
On completion of this BA (Hons) Esports degree you have the potential to progress into a successful career as a:
· Esports Team Manager · Esports Business Owner · Event Manager / Coordinator · Digital Marketing Expert · Video Producer / Audio Engineer · Broadcast Manager · Project Manager · Social Media Manager · Video Editor / Graphics Designer
Source: University of Suffolk
There are a few options in how you might study Esports (with optional placement year) at University of Suffolk.
Check the
2 course options available.
Qualification
Bachelor of Arts (with Honours) - BA (Hons)
Department
School of Business, Arts, Social Sciences and Technology
Location
University of Suffolk | Ipswich
Duration
3 Years
Study mode
Full-time
Subjects
• Computer games
Start date
September 2026
Application deadline
14 January 2026
| Location | Fees |
|---|---|
| England | £9,535 per year |
| Scotland | £9,535 per year |
| Wales | £9,535 per year |
| Northern Ireland | £9,535 per year |
| Channel Islands | £9,535 per year |
| Republic of Ireland | £15,090 per year |
| EU | £15,090 per year |
| International | £15,090 per year |
Please refer to our website for module information.
Showing 45 reviews
3 years ago
Five stars: Excellent
3 years ago
Five stars: Excellent
3 years ago
Five stars: Excellent
3 years ago
Always very supportive and reachable
3 years ago
Five stars: Excellent
3 years ago
The content of the course, teaching quality is highly commendable
The NSS is an annual survey where final-year students are asked to rate different aspects of their course and university experience.
Here you can see ratings from University of Suffolk students who took the Esports (with optional placement year) course - or another course in the same subject area.
Select an option to see a detailed breakdown
Teaching on my course
67%
low
How often does your course challenge you to achieve your best work?
66%
low
How good are teaching staff at explaining things?
79%
low
How often do teaching staff make the subject engaging?
54%
low
How often is the course intellectually stimulating?
71%
low
Learning opportunities
70%
low
To what extent have you had the chance to bring together information and ideas from different topics?
73%
low
How well does your course introduce subjects and skills in a way that builds on what you have already learned?
77%
med
How well has your course developed your knowledge and skills that you think you will need for your future?
59%
low
To what extent have you had the chance to explore ideas and concepts in depth?
73%
low
To what extent does your course have the right balance of directed and independent study?
71%
low
Assessment and feedback
77%
med
How well have assessments allowed you to demonstrate what you have learned?
80%
low
How fair has the marking and assessment been on your course?
95%
high
How often does feedback help you to improve your work?
64%
med
How often have you received assessment feedback on time?
69%
med
How clear were the marking criteria used to assess your work?
77%
med
Academic support
71%
low
How easy was it to contact teaching staff when you needed to?
70%
low
How well have teaching staff supported your learning?
73%
low
Organisation and management
47%
low
How well were any changes to teaching on your course communicated?
54%
low
How well organised is your course?
41%
low
Learning resources
70%
low
How well have the IT resources and facilities supported your learning?
68%
low
How well have the library resources (e.g., books, online services and learning spaces) supported your learning?
79%
low
How easy is it to access subject specific resources (e.g., equipment, facilities, software) when you need them?
63%
low
Student voice
56%
low
How clear is it that students' feedback on the course is acted on?
38%
low
To what extent do you get the right opportunities to give feedback on your course?
69%
low
To what extent are students' opinions about the course valued by staff?
57%
low
How well does the students' union (association or guild) represent students' academic interests?
76%
med
Other NSS questions
During your studies, how free did you feel to express your ideas, opinions, and beliefs?
91%
med
How well communicated was information about your university/college's mental wellbeing support services?
79%
med
See who's studying at University of Suffolk. These students are taking Esports (with optional placement year) or another course from the same subject area.
Facts and figures about University of Suffolk graduates who took Esports (with optional placement year) - or another course in the same subject area.
Graduate statistics
70%
Say it fits with future plans
55%
Are utilising studies
Graduate statistics percentages are determined 15 months after a student graduates
Earnings from University of Suffolk graduates who took Esports (with optional placement year) - or another course in the same subject area.
Earnings
£39.4k
First year after graduation
£34.7k
Third year after graduation
£32.8k
Fifth year after graduation
Shown here are the median earnings of graduates at one, three and five years after they completed a course related to Esports (with optional placement year).
Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree
Students are talking about University of Suffolk on The Student Room.
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