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Games Art

Entry requirements


CCC at A-level.

96 points from the full Access to HE Diploma, normally in a subject related to Art and Design.

MMM in the BTEC Level 3 National Extended Diploma, normally in a subject related to Art and Design.

96 tariff points from full Level 3 qualifications.

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About this course


Course option

3.0years

Full-time | 2022

Subject

Computer games graphics

BA (Hons) Games Art is a practice-led course that will support you to develop a creative skillset relevant to the evolving computer games industry.

With access to extensive specialist facilities including computer labs, green screen studios and motion capture, you'll use current technologies and specialist software to create both 2D and 3D computer game characters, environments and artefacts.

You'll be able to collaborate with BA (Hons) Games Design and BA (Hons) Animation students to create interactive games and entertainment, as well as opportunities to engage with industry through live projects, placements and guest speakers.

**What can you expect?**
- You'll develop a broad range of skills in research, ideas generation, design, modelling, and game engines to underpin your creation of original characters, levels, pathways and environments.

- You'll learn drawing and design techniques to inform all aspects of your subject knowledge and technical expertise. Digital skills are also taught intensively from Year 1.

- Industry-led and mentored 'live' projects and competitions are delivered in collaboration with external partners, enabling you to practice your skills in professional contexts while building your portfolio.

- You'll develop communication, team-work and project management abilities through collaborations across BA (Hons) Games Arts, BA (Hons) Games Design, BA (Hons) Virtual Reality and BA (Hons) Animation.

- You'll develop a contextual vocabulary and historical knowledge for analysing games as art.

- You'll build critical skills to articulate meaningful ideas in your practice that promote equality, diversity, and inclusivity, as well as themes around sustainability and sustainable practices.

**About London College of Communication**

The communications sector is evolving fast. Through our world-leading community of teaching, research and industry partnerships, we enable our students to develop the critical, creative and technical excellence needed to succeed and to discover new possibilities and practices. Our Design, Media and Screen Schools produce experts and award-winners across virtual reality, journalism, photography, television and sound, graphic communication, games, design management - and more. The London College of Communication experience is all about learning by doing. Our students get their hands dirty and develop their skills through the exploration of our facilities and technical spaces. Students work on live briefs and commissions, with everything from independent start-ups and charities in Southwark, through to major global companies. Student designers, makers and innovators have worked with Nike, Penguin, the EU Commission, Colgate, Plan International, the National Trust, Nokia and Royal Mail, to name a few.

Tuition fees

Select where you currently live to see what you'll pay:

England
£9,250
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

London College of Communication

Department:

London College of Communication, University of the Arts London

Read full university profile

What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

96%
high
Computer games graphics

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

Teaching and learning

100%
Staff make the subject interesting
100%
Staff are good at explaining things
96%
Ideas and concepts are explored in-depth
100%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

77%
Library resources
80%
IT resources
92%
Course specific equipment and facilities
93%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

73%
UK students
27%
International students
79%
Male students
21%
Female students
83%
2:1 or above
17%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

C
C
D

After graduation


We don't have more detailed stats to show you in relation to this subject area at this university but read about typical employment outcomes and prospects for graduates of this subject below.

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Computing

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£15k

£15k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

Explore these similar courses...

Higher entry requirements
University of Plymouth
Game Arts and Design
Bachelor of Arts (with Honours) - BA (Hons)
3.0 years | Full-time | 2022
Lower entry requirements
Birmingham City University
Video Game Digital Art with Foundation Year
Bachelor of Arts (with Honours) - BA (Hons)
3.0 years | Full-time | 2022
Nearby University
Pearson College London (including Escape Studios)
The Art of Video Games
Bachelor of Arts (with Honours) - BA (Hons)
3.0 years | Full-time | 2022
Same University
University of the Arts London
Games Design
Bachelor of Arts (with Honours) - BA (Hons)
3.0 years | Full-time | 2022

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This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

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This is the percentage of applicants to this course who received an offer last year, through Ucas.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

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This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

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Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

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