New Media Art (top-up)
Entry requirements
Scottish HND
Entry to Year 3 with a HND in one of the following titles: Art & Design; Creative Industries (Media & Communication); Computer Arts & Design; Contemporary Arts Practice; Filmcraft & Animation; Photography; Visual Communication; Digital Media for Design & Print; Computer Art & Design; Sound Production; Technical Theatre; Technical Theatre & Production Arts; Web Development; 3D Computer Animation with B in graded unit.
T Level
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About this course
**OVERVIEW**
The BA (Hons) New Media Art is a two year top-up degree which builds upon your previous diploma studies (eg. HND) and helps you discover and develop your artistic practices through diverse platforms from illustration, moving image, animation, multimedia, sound art, live performance etc. and prepares you to become a leading creative practitioner.
You’ll develop your artistic practices by trying your hand at a range of different creative mediums, including illustration, animation, live media, installations, projection mappings, creative coding and VR.
Over the course of this degree, you’ll create a comprehensive portfolio which will showcase your talents and give you a competitive edge when entering the job market.
By keeping up with cultural trends, the BA New Media Art will equip you with the creative and critical learning skills to effectively explore the relationship between art-making and emerging media technology within social, political and historical contexts.
**PRACTICAL FOCUS**
As an art-based course of study, this degree is, as you would expect, practical in nature.
You will discover/rediscover and develop your creative practices through the following four phases:
// Year 3: Space-based: Projection Art, Sound Art, Immersive Media
// Year 4: Specialism-based: Portfolio Development, Independent Projects
Throughout the course, you will learn historical, contemporary, cultural and social contexts of new media art and will be introduced to a range of media technologies that can be utilised in arts and other creative applications.
New media technologies and contexts introduced each year will encourage you to become experimental in learning and utilising technologies in art making, critical in situating your practices at a historical, social, cultural and political context. You will also work within or across fine art, conceptual art, installation art, film, animation, graphic design, illustration, projection art, sound art, interactive art, immersive art, community arts or/and education.
Professional based skills are gradually developed in Year 3 studies through the 'Creative Development' and 'Technical Development' modules and these will introduce you to relevant professionals, protocols and employers. These modules, in turn, will prepare you for the two Year 4 modules 'Practice in Context' and 'Presentation and Promotion'.
**CAREER PROSPECTS**
**Jobs**
As a graduate, your broad range of artistic and technological skills and experience will create a diverse range of career opportunities across fine art, illustration, media art, animation, moving image, theatre design, projection art, community arts and art education.
**Further Study**
Graduates from this course have also continued their studies on a variety of taught master's in creative media.
Modules
In Year 3, you will learn a range of space-based art makings including projection mapping, creative coding, sound art to develop practical understandings and skills of dimensions of space (architectural, algorithmic, cross-modal) meanwhile, optional modules will become available to help you develop your specialism by learning 3D animation, artist moving image or 360 degree film/virtual reality.
In addition to this, you will further develop their academic and research skills through working on practice review, curatorial project, annotated bibliography and research proposal.
In year 4, you will situate and refine your practice through various contexts including an academic/artistic research, curatorial practice, and creative industries.
In addition to this, you will be encouraged to learn a range of body-based art makings including intermedia and immersive media to develop practical understandings and skills of the physical and virtual spaces. Further your specialism through portfolio development and independent projects.
Tuition fees
Select where you currently live to see what you'll pay:
Extra funding
Visit www.uws.ac.uk/scholarships
The Uni
Ayr Campus
Business and Creative Industries
What students say
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Media studies
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£18k
£18k
£24k
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