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Animation and Game Art

Entry requirements


UCAS Tariff

104

You may also need to…

Attend an interview

Present a portfolio

About this course


Course option

3.0years

Full-time | 2022

Subjects

Animation

Computer games design

**Overview**

Game Art and Animation are complimentary disciplines that offer many possibilities such as CGI animator, gameplay animator, technical animator, VFX or concept artist. Working in our dedicated Game Art and Animation Studios, you will have access to industry standard software such as Autodesk Maya, Motionbuiler, Toon Boom and Adobe Suite. Our dedicated technicians provide friendly support for students working with equipment and software. You can also hire out professional film/sound equipment, graphics tablets, lightboxes and other kit, as well as booking sound and video studios, including a state-of-the-art film studio with green screen for VFX. Our in-house motion performance centre provides state of the art realtime capture using Vicon Shogun allowing you to experience motion capture pipelines.

Excellent industry links include our animation panel of award winning talent from our region (Dice Productions, Yaminations, Second Home Studios), who provide support and real-world experience. Game Art comes with membership of UKIE for Students giving access to industry events, portfolio reviews and talks, as well as our own regular guest speakers from game developers, such as Rare, Sony and Ubisoft.

A passion for games or creative technology with a love for moving image, could make this the right combination for you.

**Key features**

- Students have access to the Motion Performance Centre where they will experience directing motion capture shoots before processing data for use in animated film or game engines.

- Stop Motion Studios with Dragon Frame, camera and lighting rigs.

- Live Projects with Industry Briefs for animation and game development.

- Learn wide ranging practical skills including concept generation, character design and development, 3d modelling, CGI animation, digital 2d animation, digital sculpting and UI design.

**Learn more about the course at our Open Days**

Visiting us is the best way to get a feel for student life at the University of Worcester. You'll find out more about the course, and have the opportunity speak to staff, students and recent graduates about what it’s really like to study at Worcester.

Book your place at www.worcester.ac.uk/open-days

**Why the University of Worcester?**

The University of Worcester is a close-knit and high-achieving community where students are supported to succeed at every level.

The University is a truly inclusive place where every person counts as an individual. From designing imaginative facilities to providing practical support and tailored learning, we strive to help people of all backgrounds and abilities to achieve their own rich potential. We work hard to break down barriers and provide opportunities for all.

**Recent University of Worcester achievements**

- 20th for student experience and 23rd for teaching quality in the 2022 Sunday Times Good University Guide

- Shortlisted for Times Higher Education’s University of the Year in 2016, 2019 and 2020

- Top 3 in the UK for Quality Education in the 2019, 2020 and 2021 Times Higher Education’s University Impact Rankings

- Sustainability Institution of the Year in the Green Gown Awards 2019

- Top 10 for Sustained Employment - Longitudinal Educational Outcomes survey (2017)

Modules

For a breakdown of the modules you'll study each year visit our course page. You can do this by scrolling to the bottom of this page and selecting 'Visit our course page'.

Assessment methods

For detailed information about assessment, feedback, teaching and contact time visit our course page. You can do this by scrolling to the bottom of this page and selecting 'Visit our course page'.

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,250
per year
England
£9,250
per year
EU
£9,250
per year
International
£13,100
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

University of Worcester

Department:

School of Arts

Read full university profile

What students say


How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Animation

Sorry, no information to show

This is usually because there were too few respondents in the data we receive to be able to provide results about the subject at this university.


Who studies this subject and how do they get on?

58%
UK students
42%
International students
30%
Male students
70%
Female students
69%
2:1 or above
12%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

B
B
C

Computer games design

Sorry, no information to show

This is usually because there were too few respondents in the data we receive to be able to provide results about the subject at this university.


Who studies this subject and how do they get on?

91%
UK students
9%
International students
100%
Male students
0%
Female students
62%
2:1 or above
8%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

C
C

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Creative arts and design

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£18,000
med
Average annual salary
90%
low
Employed or in further education
55%
med
Employed in a role where degree was essential or beneficial

Top job areas of graduates

Computing

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£20,000
low
Average annual salary
81%
med
Employed or in further education
69%
med
Employed in a role where degree was essential or beneficial

Top job areas of graduates

This is a relatively new subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Creative arts and design

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£15k

£15k

£18k

£18k

£20k

£20k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

Computing

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£22k

£22k

£24k

£24k

£28k

£28k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

Explore these similar courses...

Higher entry requirements
University of Hertfordshire | Hatfield
Comics and Concept Art
BA (Hons) 3.0 Years Full-time 2022
UCAS Points: 112-120
Nearby University
Coventry University | Coventry
Animation
BA (Hons) 3.0 Years Full-time 2022
UCAS Points: 112

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Course location and department:

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Teaching Excellence Framework (TEF):

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

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This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

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Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

Have a question about this info? Learn more here

The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here