Wrexham University
UCAS Code: 259D | Bachelor of Arts (with Honours) - BA (Hons)
Entry requirements
A level
Accepted alongside A-Levels as part of overall 48-72 UCAS Tariff requirement.
48-72 UCAS Tariff points
48-72 UCAS Tariff points
Accepted as part of overall 48-72 UCAS Tariff requirement.
48-72 UCAS Tariff points from International Baccalaureate Certificates
48-72 UCAS Tariff points
Accepted alongside Irish Leaving Certificate Higher Level as part of overall 48-72 UCAS Tariff requirement.
Pearson BTEC Level 3 National Diploma (first teaching from September 2016)
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)
48-72 UCAS Tariff points
48-72 UCAS Tariff points
UCAS Tariff
Our general entry requirement for the foundation year is 48-72 UCAS tariff points but all applications are considered individually and we consider work experience, vocational training/qualifications as well as motivation and potential to succeed. The programme welcomes applications from anyone who can demonstrate a commitment to the subject and the potential to complete their chosen programme successfully. This can be established by showing appropriate academic achievements or by demonstrating that they possess the knowledge and ability equivalent to the academic qualifications.
Accepted as part of overall 48-72 UCAS Tariff point requirement.
You may also need to…
Attend an interview
Present a portfolio
About this course
Why choose this course?
The Animation degree offers practical study, enabling you to bring characters to life. This specialised Animation programme will transform you into a versatile creative in the art of the moving image. Designed and developed from the ground up with employability at the core, you will develop skills in animation, motion graphics and design.
You will finish your studies with the professional skills and creative thinking strategies to pursue a career within animation studios, work as a freelance artist, or start your own studio.
You will:
- Learn the principles of visual communication and drawing and apply them to character design, background design, storyboarding and scene layout.
- Explore the principles of animation and develop a solid foundation for your future career.
- Develop ideas and work towards creating a short film to be submitted to film festivals, both nationally and internationally.
- Explore animation techniques to build up a professional show reel.
- Specialise and develop a final degree project that will push on the boundaries of your skills to ensure you stand out from the crowd in the job market.
You can also choose to study this course as a three year degree (without the foundation year) BA (Hons) Animation. UCAS code: 259B.
Key Course Features:
- If you have been out of education for a while or looking for a career change and undecided as to which discipline to choose, a foundation year is an opportunity to explore and develop core skills in art and design.
- Exceptional facilities, including a stop-motion studio equipped with Dragonframe software, professional camera equipment, and pre-rigged stages with grips, stands, and lights.
- Access to computer suites featuring the latest Adobe, Toon Boom, and Maya CG software.
- A free subscription to Adobe Creative Cloud for the duration of your study.
- Continued support, drawing upon our extensive knowledge, experience, and industry connections to provide you with everything necessary to evolve into an innovative storyteller and artist.
- Intimate and exclusive class sizes, frequent 1-2-1 contact, an open studio policy and flexible workspaces.
- Strong regional and national commercial links, opportunities for work experience, and regular industry interactions and are affiliated to Design bodies, for example D&AD, IOA, Manchester Animation Festival with an emphasis on competition briefs and collaboration.
- The conclusion of the course involves a formally curated gallery exhibition of your final project.
Modules
What you will study
YEAR 1 (FOUNDATION YEAR)
The foundation year will introduce you to the key elements of art and design, including graphic design, animation, illustration, photography, and film, applied and fine art. You will explore the creative thought process relating to various art and design disciplines, developing your ability to put ideas down on paper quickly. There will be a range of practice assignments that will increase your recognition of strong ideas and original concepts.
MODULES
- Visual Investigation
- Materials and Methods
- Creative Processes
- Progression Project
- The Skills You Need
- Contextual Studies
YEAR 2 (LEVEL 4) - Core skills
MODULES
Semester 1
- History & Context
- Visual Communication
- Digital Communication
Semester 2
- Social Design
- Story Telling: Theory and Practice
- Interactive Design
YEAR 3 (LEVEL 5) - Advanced skills
MODULES
Semester 1
- Motion Design
- Print and Production
- Critical thinking
Semester 2
- Creative Futures: Making a Living
- Design Project: Animation
YEAR 4 (LEVEL 6) - Specialism
MODULES
Semester 1
- Specialist Project: Animation
Semester 2
- Creative Futures: Professional Practice
- Live Brief
The information listed in this section is an overview of the academic content of the programme that will take the form of either core or option modules. Modules are designated as core or option in accordance with professional body requirements and internal academic framework review, so may be subject to change.
Assessment methods
Teaching & Assessment
There are no set exams. Assessment is continuous and relates to all aspects of the programme, providing more carefully defined emphasis on formative assessment and feedback on your coursework throughout the academic year. We will advise you on your level of attainment and direct you towards a strategy for further progression as you complete assignments and modules.
There are varied formats of assessment to encourage your learning through group seminars, critiques and tutorials. This can be through group interaction with critical analysis where you will submit a range of work including sketchbooks, design sheets, finished artwork, screen-based work, technical/ production files, journals, essays and audio-visual presentations. There are reviews of work at key points before Christmas and before Easter and this provides time for you to reflect on your progress prior to a final or summative year end assessment.
TEACHING AND LEARNING
On this course teaching and learning is designed to support students from a variety of backgrounds with diverse needs and to promote the supportive learning environment and pastoral care the School of Art and Design provides. Timetabling is developed to help learning teaching and assessment methodologies and provide clear and effective feedback to students. Contact hours are 16 per week in year 1, 14 per week in year 2 and 12 per week in year 3.
The programme is structured to enable you to work in a multidisciplinary manner, to be flexible and enable you to develop individually. This is supported by a personal tutor / tutorials system that provides you with guidance throughout all aspects of the programme.
Wrexham University is committed to supporting our students to maximise their academic potential.
We offer workshops and support sessions in areas such as academic writing, effective note-making and preparing for assignments. Students can book appointments with academic skills tutors dedicated to helping deal with the practicalities of university work. Our student support section has more information on the help available.
In terms of particular needs, the University’s Inclusion Services can provide appropriate guidance and support should any students require reasonable adjustments to be made because of a recognised prevailing disability, medical condition, or specific learning difference.
Tuition fees
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What students say
How do students rate their degree experience?
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Cinematics and photography
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Who studies this subject and how do they get on?
Most popular A-Levels studied (and grade achieved)
After graduation
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Cinematics and photography
What are graduates doing after six months?
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Top job areas of graduates
What about your long term prospects?
Looking further ahead, below is a rough guide for what graduates went on to earn.
Cinematics and photography
The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.
£14k
£17k
£18k
Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.
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While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?
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