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York St John University

Games Design

UCAS Code: 620I

Bachelor of Arts (with Honours) - BA (Hons)

Entry requirements


GCSE/National 4/National 5

3 GCSEs at grade C/4 or above (or equivalent) including English Language

UCAS Tariff

96

About this course


Course option

3.0years

Full-time | 2021

Subject

Computer games design

Explore game design, game art and programming and learn how to create games you'd love to play.

Let games industry professionals teach you how to design and develop computer games from concept art through to asset creation, animation and level design, leading to fully playable games. This Games Design programme will unlock your potential through an exploration of the ways in which design, storytelling, art and coding come together to create unique and memorable games.

Games Design is a field which is as challenging as it is rewarding, as varied and exciting as it is competitive. We acknowledge this and focus our course on the work-related skills you’ll need to stand out in the job market and find success in your field.

How will you present concepts to your team or clients? Our year one Introduction to Game fundamentals, project pipeline, art and asset creation has got you covered. In second year the Collaborative Project and Work-related Learning modules will teach the essential communication and collaboration skills you may have missed whilst busy creating characters and narratives, designing playable levels, and investigating immersive tech such as VR and AR. In your third year the Client and Major Projects will let you focus on a specialist skillset and put it to use gaining valuable work-experience with our industry partners, as well as creating a final, playable game artefact.

Our Games Design course is taught by tutors with many years of experience working with highly-respected developers and publishers. We bring this knowledge to the course and support you to become an accomplished games designer with skills in all aspects of game design, digital modelling, virtual reality, project management and more.

During the course you will engage with industry leaders whilst immersing yourself in the latest technologies in our cutting-edge facilities and collaborating with students from other disciplines to create a rich and varied portfolio of games and artwork. You’ll learn how to develop computer games from initial concepts utilising core and advanced design techniques and industry standard hardware to help bring your ideas to life.

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,250
per year
England
£9,250
per year
EU
£12,750
per year
International
£12,750
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

York St John University

Department:

Media and Communications

TEF rating:
Read full university profile

What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

50%
low
Computer games design

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

Teaching and learning

79%
Staff make the subject interesting
86%
Staff are good at explaining things
71%
Ideas and concepts are explored in-depth
64%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

38%
Library resources
9%
IT resources
43%
Course specific equipment and facilities
29%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

91%
UK students
9%
International students
83%
Male students
17%
Female students
81%
2:1 or above
20%
Drop out rate

Most popular A-Levels studied (and grade achieved)

B
C
B

After graduation


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Course location and department:

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Teaching Excellence Framework (TEF):

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

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You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

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It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

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Graduate field commentary:

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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

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