Creative Media Production (Visual Effects)
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About this course
This course focuses on the art of games design and animation – you will be exploring a wide range of disciplines and working methods to produce distinctive and creative digital outcomes. You will be working with a range of industry standard software to achieve these outcomes. This course will develop your skills in computer animation, modelling and games arts design. You will use a range of software packages and digital workflows to complete and number of negotiated projects. These skills will be underpinned by fundamental art principles developed through drawing, visual language and contextual studies.
Example list of software that you will be exposed to on this course:
Autodesk Maya, Mudbox, Matchmover
Adobe; Photoshop, Illustrator, Aftereffects, Premier
Maxon Cinema 4D
On completion of this course, you will be focused on gaining art development work within games or animation companies. This may be on a freelance basis or direct employment on long or short-term contracts. You will be working in the field of 3D modelling/animation as an animator, environmental artist, character artist, concept artist or other affiliated role.
Modules
Core Modules:
36 – Collaborative Project (Pearson –set )
37 – Personal Professional Development
43 – Advanced Visual Effects Studies
Specialist Modules:
46 – Advanced Rendering & Visualisation
60 – Advanced Animation
61 – Advanced 3D Modelling
68 - Narrative
Assessment methods
As part of this course you will work with a range of specialist lecturers (including practising artists and designers) in well-equipped studios and workshops.
Project briefs will be set for each assignment, and assessment is continuous throughout the course.
Tuition fees
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