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Computer Science with Games Programming

Entry requirements


A level

B,B,B

Access to HE Diploma

M:45

or above, in a subject that is relevant to the course.

120 UCAS tariff points from International Baccalaureate qualifications.

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

DMM

UCAS Tariff

120

from a combination of Level 3 qualifications.

About this course


This course has alternative study modes. Contact the university to find out how the information below might vary.

Course option

3.0years

Full-time | 2022

Other options

4.0 years | Sandwich | 2022

Subjects

Computer games programming

Computer science

Games development is a large and thriving industry in the UK. We want to help you gain the skills to become a great programmer so you can get a rewarding job in this exciting sector. You could be a games developer, or you could choose to take your skills and work in any programming job.

Your course will cover general computing and software engineering knowledge and techniques that apply across the computing industry. At the same time you’ll have the chance to explore the latest issues in computer games. We’ll look at the technical aspects of games development, and support you to develop a strong knowledge base. From computer games programming to games systems and development techniques, we’ll cover some vital topics.

We’ll also cover:

* Game engine architecture

* Computational mathematics

* Artificial intelligence

* Computer graphics

* Physics simulations

You'll study programming languages including Java and you'll be supported in progressing to C++ (as it‘s the industry standard). You'll also explore game specific technologies, shaders, computer vision, virtual reality (VR). As the ability to work in a team is a vital skill in the games industry, we support you in developing your team working skills through group project work.

After your second year you can choose to take a year-long placement in the industry. Thanks to our links with a range of leading employers in the UK and internationally, you could end up working for a big name in your chosen career. Or you could have the chance to take a placement at the University’s Canalside Studios, working as part of a team researching and developing games for a range of platforms.

If you’d like to try your hand at setting up your own business, our Enterprise Placement Year (EPY) gives students from the UK or the EU the chance to start your own independent studio. You could set up your own company, located in our flagship 3M Buckley Innovation Centre. You can work on your own, or set up a company as part of a group. Business advisors and a games industry mentor will support you as you get things off the ground.

Professional links and accreditation:
This course is accredited by the British Computer Society (BCS) (http://www.bcs.org/), the Chartered Institute for the IT industry. BCS accreditation is awarded to courses that provide a solid foundation in computing. It provides an indicator of quality to you and potential employers. Accreditation is independent recognition that this course meets the high standards set by the IT industry and meets industry needs.

Courses are accredited for Chartered IT Professional (CITP) status, BCS's own Chartered qualification. This course is accredited to also partially meet the requirements for CEng status. Accreditation also gives you a potential advantage when looking for a job as some employers may ask for graduates with accredited degrees.

Please visit the BCS website for further details about accreditation - http://www.bcs.org/category/7065

This accreditation is reviewed on a regular basis.

Additional costs:
Optional field trips may be offered during the course to destinations in the UK, which you would need to pay for if you choose to attend. Previous trips in recent years have included a visit to a regional game arcade for 1 day at a cost of £20.00 per student. Other field trips may cost more.

Modules

Year 1
Core modules:
Computing Science and Mathematics
Project 1
Computer Organisation and Architecture
Software Design and Development
Computer Network Fundamentals

Year 2
Core modules:
Computational Mathematics 1
Algorithms Processes and Data
Real-time Graphics
Game Engine Architecture
Team Project (Games)

Option modules:
Choose one from a list which may include:
Object-Oriented Systems Development
Operating Systems and Language Translators
Relational Databases and Web Integration

Year 3 - optional placement year

Final year
Core modules:
Artificial Intelligence
Individual Project
Advanced Computer Games Development
Team Project (Games)

Assessment methods

Assessment is varied and includes coursework, log books, presentations and demonstrations, as well as formal examinations. There are opportunities for group working, in addition to individual assessments. Within the second year you will take part in the Design Challenge, a team based project that has an assessed component. Different organisations will present you with a real challenge they are facing and as part of a team, made up of students from across different courses, you will work together over the course of one week to create a solution.

Your module specification/course handbook will provide full details of the assessment criteria applying to your course.

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,250
per year
England
£9,250
per year
EU
£16,000
per year
International
£16,000
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

Extra funding

Please see our website for more information - http://www.hud.ac.uk/undergraduate/fees-and-finance/undergraduate-scholarships/

The Uni


Course location:

University of Huddersfield

Department:

Department of Computer Science (CEI)

Read full university profile

What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

77%
med
Computer science

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer games programming

Sorry, no information to show

This is usually because there were too few respondents in the data we receive to be able to provide results about the subject at this university.


Who studies this subject and how do they get on?

95%
UK students
5%
International students
92%
Male students
8%
Female students
76%
2:1 or above
19%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

C
B
C

Computer science

Teaching and learning

64%
Staff make the subject interesting
75%
Staff are good at explaining things
75%
Ideas and concepts are explored in-depth
88%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

89%
Library resources
84%
IT resources
79%
Course specific equipment and facilities
69%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

87%
UK students
13%
International students
90%
Male students
10%
Female students
82%
2:1 or above
20%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

C
C
C

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Computing

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£21,000
med
Average annual salary
98%
high
Employed or in further education
77%
med
Employed in a role where degree was essential or beneficial

Top job areas of graduates

51%
Information technology and telecommunications professionals
6%
Sales assistants and retail cashiers
6%
Design occupations

This is a relatively new subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!

Computer science

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£22,000
med
Average annual salary
100%
high
Employed or in further education
84%
med
Employed in a role where degree was essential or beneficial

Top job areas of graduates

62%
Information technology and telecommunications professionals
7%
Sales assistants and retail cashiers
5%
Engineering professionals

This is a newly-classified subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. The subject is linked to important and growing computing industries, and over time we can expect more students to study them — there could be opportunities that open up for graduates in these subjects as the economy develops over the next few years.

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Computing

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£21k

£21k

£23k

£23k

£25k

£25k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

Explore these similar courses...

Lower entry requirements
Sheffield Hallam University
Computer Science for Games
Bachelor of Science (with Honours) - BSc (Hons)
3.0 years | Full-time | 2022
Nearby University
Sheffield Hallam University
Computer Science for Games with Foundation Year
Bachelor of Science (with Honours) - BSc (Hons)
4.0 years | Full-time | 2022
Same University
University of Huddersfield
Computing
Bachelor of Science (with Honours) - BSc (Hons)
3.0 years | Full-time | 2022
Higher entry requirements
Heriot-Watt University
Computer Systems (Games Programming)
Bachelor of Science (with Honours) - BSc (Hons)
4.0 years | Full-time | 2022

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This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

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This is the percentage of applicants to this course who received an offer last year, through Ucas.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

Have a question about this info? Learn more here

This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

Have a question about this info? Learn more here

Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

Have a question about this info? Learn more here

Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

Have a question about this info? Learn more here

The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here